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Unread 12-15-2008, 11:23 AM   #691
ModernMerlin

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Seagoat wrote:

ModernMerlin wrote:

I know but the one I was referring to is defunct for PHPNuke

Ohhhhh...you mean that not only is the "official" link broken, but the temporary download link is broken as well.

I'm hosting those files on my own server, and I forgot to reupload them when my guild site moved.  *sheepish grin*

They're fixed now!  Use the "temporary download location" link for the latest stable ZIP file. 

Thanks soooo much!  And wow LOL  Thanks for hosting them yourself!  You are officially someone's hero today SMILEY

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Unread 01-06-2009, 11:41 PM   #692
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"What we anticipate seldom occurs; what we least expected generally happens."

     - Benjamin Disraeli


Sorry about the long lead time on this update. The holidays kept me quite busy, and this time around it took a while before updated quest information was available for the expansion (which delayed updates to the Quest Trackers).

This isn't a mandatory update - as there were no changes to the EQ2Players data feed as a result of TSO's release - although most will find the consolidated bugfixes, the new Heritage Quests being added, and the new quest filtering adequate reason to do so.

Roster Master for Dragonfly (RM4DF) 6.4.0:

Get it and development news from the RM4DF Project Page.

  • Replaced usage of depreciated gmtime() function.
  • Made RM4DF tolerant of the STRICT_TRANS_TABLES sql_mode being set. Bug reported by Jimena.
  • Removed unecessary use of $BASEHREF that duplicated innate getlink() functionality.
  • Fixed logspam where guild roster contained data that translated into HTML entities (such as in custom Guild Ranks). Bug reported by Wizairde.
  • Fixed error in the is_visible property in questmaster.inc file.
  • Added ability to filter quests by expansion.
  • Added The Shadow Odyssey Heritage Quests to the Heritage Quest Tracker.
  • Heritage quest tracker claim interface now groups by (and has header labels for) the applicable game expansion.
  • Added experimental rewrite rule to work around BBCode IMG tag URI filters that prevent linking directly to a URI containing a query string. The URL to use should be of the form: {$BASEHREF}modules/{$mod_dirname}/sig_{$char_info['characterId']}.jpg but requires that Apache be complied with mod_rewrite.c enabled. If you wish to enable this UNSUPPORTED feature, see $config['sig_image_rewrite_hack'] in the config.inc file.
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Unread 01-20-2009, 04:06 AM   #693
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6.4.0 is that good, or people just bored to death of this?

BTW, I'd like to point out that RM4DF's Signature Master feature is better, and never had a persistant misalignment of the avatar icon. Oh wait, I guess that's a "feature".

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Unread 01-20-2009, 10:06 AM   #694
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*pbbt*    I've been busy with RL work stuff (ew), but I've been looking forward to getting my installation upgraded. As soon as I do, hopefully today, I'll let you know how it goes!

Thanks again for all you do to keep this port going strong.

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Unread 01-20-2009, 06:22 PM   #695
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Has anyone gotten the new JPG sig block to work on RM4DF 6.4? I see it is being created but like they said the the readme there needs to be apache2 changes because all I get is

The server encountered an internal error or misconfiguration and was unable to complete your request.

Is anyone up on apache that can give me a hand getting it set up so my members can use it?

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Unread 01-20-2009, 11:10 PM   #696
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Penbrock wrote:

Has anyone gotten the new JPG sig block to work on RM4DF 6.4? I see it is being created but like they said the the readme there needs to be apache2 changes because all I get is

The server encountered an internal error or misconfiguration and was unable to complete your request.

Is anyone up on apache that can give me a hand getting it set up so my members can use it?

RM4DF is developed on an Apache platform. I'm not really sure anyone's really running Dragonfly on anything else but Apache... I suppose it's possible. Masochistic, but possible.

You'll need to check your server log to see what the error was, that's just a generic 500 error that your browser is seeing back from the server, it's pretty much as informative as it seems (that is, other than saying "fatal error", not much help in troubleshooting at all).

I'd suggest starting with the excellent RM4DF Signature Master Configuration Guide that Seagoat wrote. I'd suggest reading it all, but the Troubleshooting section at the end contains all the collected knowledge from all the years of forum posts on what to look for and how to troubleshoot this feature. It will walk you through using the troubleshooting features I built into RM4DF. We've had great success using the instructions in there with other folk's installations. Seagoat did a great job documenting one of the more advanced and difficult features of the software, and it's an excellent guide.

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Unread 03-23-2009, 10:47 PM   #697
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Finally -- FINALLY -- got around to upgrading to RM4DF 6.4.0. Looks great, Grue!

I whipped up some icons for the new TSO HQs that match the others I made (which are distributed with RM4DF). Anyone who wants them can right-click and download them...just keep the filenames and replace the existing files in your /modules/Roster_Master/images directory. SMILEY

I think my next SigMaster venture will be toying with transparent sig backgrounds (PNGs with alpha channels), not just overlaying complex PNGs on a solid background. I might not get to dig into it for a while, but it's on my mind. SMILEY

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Unread 03-24-2009, 12:20 AM   #698
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Seagoat wrote:

Finally -- FINALLY -- got around to upgrading to RM4DF 6.4.0. Looks great, Grue!

I whipped up some icons for the new TSO HQs that match the others I made (which are distributed with RM4DF). Anyone who wants them can right-click and download them...just keep the filenames and replace the existing files in your /modules/Roster_Master/images directory.

Oh geeze, thanks for doing that! I completely forgot when I did the release to get those nice edges you did (getting the background colors was kinda painful since I didn't go to the source DDFs anyway. They look a ton better than my half-[Removed for Content] job!

Glad to hear 6.4.0 is working for ya! SMILEY

I just did a Google search. Give or take, seems like there's about 126 installations of RM4DF v6.x out there. I never thought when I wrote the first release that it'd ever get that far - 20, 25 installs, max. Pretty neat!

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Unread 04-07-2009, 01:22 PM   #699
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I have lost the images for quests in this version. When I look in the apache2 error logs I see this

stormsurge/modules/Roster_Master/.htaccess: AllowOverride not allowed here
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Unread 04-07-2009, 01:30 PM   #700
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Penbrock wrote:

I have lost the images for quests in this version. When I look in the apache2 error logs I see this

stormsurge/modules/Roster_Master/.htaccess: AllowOverride not allowed here

After trying changes to the .htaccess file I found by just deleting it the images seem to work fine now.

Sorry to bug everyone

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Unread 04-08-2009, 05:01 AM   #701
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Penbrock wrote:

Penbrock wrote:

I have lost the images for quests in this version. When I look in the apache2 error logs I see this 
stormsurge/modules/Roster_Master/.htaccess: AllowOverride not allowed here

After trying changes to the .htaccess file I found by just deleting it the images seem to work fine now.

Sorry to bug everyone

Your Apache server is configured to not allow some or all of the configuration commands that are present in that .htaccess file (what you're allowed to set varies from server to server). The .htaccess file in the module directory isn't necessary to the function of the module (unless you're using the signature block rewrite function - which evidently won't work on your server anyway). The other .htaccess files just limit what can be done in each directory to only the minimum set of operations, and are also not really required for it to work correctly, it's just good design practice.

Deleting it as you did is just fine.

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Unread 05-04-2009, 08:21 AM   #702
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Hi and Gratz for this module !!!

I have 2 problem since few days, When I force update, I have 404 error. And whend I use Fill Signature Block Cache I have error 404.

I use DragonflyCMS, and ForumPro module, How I can put the image in my Sig block ? If I use the link, I have the link, no image.

Thx and sorry, My english's not veru good :p

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Unread 05-04-2009, 10:22 AM   #703
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Maelona, you should probaby reupload all of the Roster Master files to your server. My installation is working fine; I don't get any errors when I try to force an update or fill the sig block cache.

If reuploading them doesn't work, you may want to uninstall the module via the Dragonfly admin panel, delete the RM files from the server,  then reupload them and reinstall the module. As always, make sure you are using a CLEAN install and that the only file you have made any changes to is config.inc.

As for your ForumsPro sig, you need to use BBcode.

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Unread 05-04-2009, 12:26 PM   #704
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Ok, thanks

EDIT : ok I find error SMILEY

My GL change rank name :p

hihi SMILEY

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Unread 05-21-2009, 10:46 PM   #705
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Shaking the dust off my text editor, I figured it was time I unleashed this upon the unsuspecting world...

RosterMaster Stand Alone 4.1.3

Changes in 4.1.3 (21-May-2009):

  • NEW: Export menu link, allows you to download the roster as a CSV file.
  • FIXED: PHP warning when displaying a roster without being logged in with e107 or PHP-Fusion.
  • FIXED: logfile.html wasn't displayed in UTF-8, causing issues with log entries containing UTF-8 characters.  Only affected people logging to a file.      Replace your existing logfile.html with the new one to fix it.
  • FIXED: Warning when entering the configuration module and there was no existing config.php file.
  • FIXED: Warning when trying to set max execution time on a server where this feature has been disabled in the PHP configuration.
  • IMPROVED: Minor changes to the French translation.
  • IMPROVED: New "Test Database connection" option in the Configuration module.

View it here.Download it here. Discuss it here.

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Unread 06-26-2009, 07:19 PM   #706
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First off I wanted to say thank you for releasing your project!  It looks great!

Second, I'm sorry to hijack an EQ2 thread for EQ1, but I was wondering if someone has already ported this to EQ1 or does anyone know of anything out there that is like RosterMaster for EQ1?

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Unread 08-03-2009, 01:05 PM   #707
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You all have done such a great job on this! I can not thank you enough for it.

I want to also let people know that the GEM does a great job to make group/raid events that links to the roster on the Dragonfly CMS for members to sign up.

There is also a nice module eq2wishlist where members can request items. This one how ever does not link to the roster master. I would love to see the Wish List brought in to the Dragonfly Roster Master family so they can select the toon needing the item from a pulldown of claimed toons like GEM.

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Unread 08-04-2009, 02:47 AM   #708
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News from the war front:

While working on porting RMSA to a different MMORPG (I was asked by someone playing it, and the XML feeds that game provides were just too yummy for me to stay away ), quite a few features were implemented for that port, and are now making their way back into RMSA.  A few highlights:

- Support for DragonflyCMS (since that other MMORPG had no RM4DF port, I had to ), Zikula and... vBulletin (finally!)

- Level filtering support added to the guild chart generation (how about generating pie charts only for, say, people who are level 80?)

- The usual batch of squashed bugs.

Keep watching this space for updates.

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Unread 08-07-2009, 12:50 AM   #709
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The roster has learned a few new tricks   Here is...

RosterMaster Stand Alone v4.1.4

Changes since v4.1.3:

  • NEW: Can now be updated offline over a scheduled task (cron job).
  • NEW: DragonflyCMS, vBulletin and Zikula authentication support.
  • NEW: Log viewer filtering.
  • NEW: Charts level filter, so you can draw charts for a specific level range.
  • FIXED: Pie charts were incorrectly drawn in some cases.
  • FIXED: Some CSS/layout errors in the summary header.
  • FIXED: Pie chart transparent color incorrectly calculated.
  • FIXED: HTML 4.01/CSS 2.1 compliance issues.
  • FIXED: Warning under PHP 5.3.

View it here.Download it here. Discuss it here.

As an additional note: there is now a working RSS feed on the download page, if you want to be notified whenever a new version is available.

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Unread 08-10-2009, 04:28 AM   #710
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nothing to see here

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Unread 08-10-2009, 04:36 AM   #711
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figured out my issue 

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Unread 08-26-2009, 07:17 AM   #712
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I installed this and it is a nice tool. Tried to get the graphs running and I receive these error messages. Notice: Undefined variable: minlvl in /var/www/rostermaster/includes/guilddetails.php on line 623 Min Lvl: Notice: Undefined variable: maxlvl in /var/www/rostermaster/includes/guilddetails.php on line 624 Max Lvl: Notice: Undefined variable: totalfound in /var/www/rostermaster/includes/guilddetails.php on line 627 Guild Members: Notice: Undefined variable: minlvl in /var/www/rostermaster/includes/guilddetails.php on line 628 Notice: Undefined variable: totalfound in /var/www/rostermaster/includes/guilddetails.php on line 629 (34 filtered out) Notice: Undefined variable: totalfound in /var/www/rostermaster/includes/guilddetails.php on line 632
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Unread 08-26-2009, 10:13 AM   #713
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Aintdeadyet@Butcherblock wrote:

I installed this and it is a nice tool. Tried to get the graphs running and I receive these error messages. Notice: Undefined variable: minlvl in /var/www/rostermaster/includes/guilddetails.php on line 623 Min Lvl: Notice: Undefined variable: maxlvl in /var/www/rostermaster/includes/guilddetails.php on line 624 Max Lvl: Notice: Undefined variable: totalfound in /var/www/rostermaster/includes/guilddetails.php on line 627 Guild Members: Notice: Undefined variable: minlvl in /var/www/rostermaster/includes/guilddetails.php on line 628 Notice: Undefined variable: totalfound in /var/www/rostermaster/includes/guilddetails.php on line 629 (34 filtered out) Notice: Undefined variable: totalfound in /var/www/rostermaster/includes/guilddetails.php on line 632

Help us help you. SMILEY Please share:

  • PLATFORM:  The CMS your website is running on (i.e., Dragonfly, PostNuke, none, etc.).
  • VERSION:  The version of Roster Master you're using (i.e., RM4DF 6.0.1, RMSA 1.2.0, etc.).
  • URL:  A website address where we can see your roster in action.
  • TRIGGERS:  Exactly what you're doing (or attempting to do) when you experience the problem.
  • Troubleshooting steps you've taken so far.
  • Whether or not you're running a "tweaked" version of RM (if you've edited the code yourself to change the aesthetics, add features, or remove features).

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Unread 08-26-2009, 11:11 AM   #714
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Hmmm. Am running the standlone version "Generated by RosterMaster Stand Alone v4.1.4" Not using a CMS. I am running it on an Ubuntu server at home that is closed off from the net. Can move it if necessary. TRIGGERS: Am clicking on "Guild Summary" link. Troubleshooting steps you've taken so far. Tried adding the missing values to the config and and guilddetails scripts. I did install it under my personal login and not root in the /var/www directory. So there were a few permission changes that I needed to make to get it to run. Perhaps I should reinstall as root, though I can see where the automatic update process seems to be working.
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Unread 08-26-2009, 11:20 AM   #715
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Aintdeadyet@Butcherblock wrote:

I installed this and it is a nice tool. Tried to get the graphs running and I receive these error messages. Notice: Undefined variable: minlvl in /var/www/rostermaster/includes/guilddetails.php on line 623 Min Lvl: Notice: Undefined variable: maxlvl in /var/www/rostermaster/includes/guilddetails.php on line 624 Max Lvl: Notice: Undefined variable: totalfound in /var/www/rostermaster/includes/guilddetails.php on line 627 Guild Members: Notice: Undefined variable: minlvl in /var/www/rostermaster/includes/guilddetails.php on line 628 Notice: Undefined variable: totalfound in /var/www/rostermaster/includes/guilddetails.php on line 629 (34 filtered out) Notice: Undefined variable: totalfound in /var/www/rostermaster/includes/guilddetails.php on line 632

Are you storing into data files or into an SQL database?

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Unread 08-26-2009, 11:22 AM   #716
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Storing the data locally. I can install mysql as I have the skills but was doing the easiest route as I was doing this during a 2-8 am install call. It looks like the enhanced logging collects more data when using mysql tables. Is that also true with the graphs? btw - is there any documentation available?
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Unread 08-26-2009, 11:44 AM   #717
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Yes, some of the features do require the use of a database.  I only keep the data file storage support for the very few hosts that cannot have a MySQL/PostgreSQL database (almost any cheap hosting company offers it now, so I might eventually drop the data file support as it's a pain to maintain).  Using a database will solve your issue - this is a bug specific to data file storage.

There's more info on the Guild Summary page that do require the use of a database.  Logging is also far more advanced, as you will be able to navigate through the log entries, and old entries also get automatically deleted.

Documentation is all in the docs/ folder.

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Unread 08-26-2009, 11:46 AM   #718
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Don't know how many users regularily visit this thread, but...  Anyone not using a database, and who wouldn't be able to?  I've been tempted for a long time to drop the data file storage since it means I have to test everything twice, and some of the features are kinda hard to implement using a data file.

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Unread 08-26-2009, 11:54 AM   #719
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Thanks for the replies and letting me know about the docs. I will reinstall using a database and look over the docs, and will move it to my public site. thanks again joe
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Unread 08-31-2009, 10:37 PM   #720
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I'm thinking pretty seriously about porting RM4DF to WordPress. I've been working with WP a LOT lately, and I'm becoming pretty comfortable with its workings. Would anyone else be interested in this?

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