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#631 |
Server: Crushbone
Guild: Cohort Chalybeius
Rank: Leader
Loremaster
Join Date: Feb 2008
Posts: 14
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Thats ok these things happen
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#632 |
Loremaster
Join Date: Nov 2004
Location: Lancaster, CA
Posts: 297
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Xenithia@Crushbone wrote:
Thats ok these things happen Not really happy with this change, as it pretty much bypassed the normal change control for the project... I'm just baffled as to why Phoenix saw it as a security improvement. It's not. I'm not even sure what it was supposed to prevent (I can think of a few things but they're trivial things on the level of very non-granular tracking cookies - you could serialize an image to tell when someone had read a particular thread, but that's about it, and you could do that anyway with plain old real image files anyway). AFAIK, it's a non-issue. In any case, I've opened Bug ID#1035, that hopefully should prompt reversal of the change to the Dragonfly code. Or not. The developers don't always agree with me. I just report the bugs. EDIT: Looks like it's not a "bug", it's a "feature" - one that does, in fact, have a reason for it... I'm working on improving the filter, but it's gonna kill the functionality RM4DF requires. I'm looking into an Apache rewrite rule as a possibility. Even if they choose not to fix it though, as I demonstrated there's nothing preventing anyone from altering their own BBCode file to correct it. I already use a modified nbbcode.php because I wanted a more liberal filter on the Adobe Flash tag (that's part of the reason I missed the change, the modified file I have pre-dates the change to the IMG tag filter, so every time I'd overwrite it with my modifications, it effectively backed out that change). =)
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#633 |
Loremaster
Join Date: Nov 2004
Posts: 34
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![]() Greetings all, Hope all is well with everyone... I am not sure if this is where I should post this or not but I was wondering if there was a way to link Roster Master's Members to EQDKP User's? Our guild finally is going to be moving to a RAID Point tracking system and we would love to not have to rekey all the accounts into EQDPK or have the guild mates have to sign up again... Any thoughts are much appreciated. Regards, |
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#634 |
Loremaster
Join Date: May 2005
Location: Montreal, Canada
Posts: 943
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jey10 wrote:
RosterMaster does not have any form of user authentication in itself, therefore it would be unsuitable for such a thing. What you're looking for rather is user authentication linked to your forum/portal software, such as RaidNinja does. |
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#635 |
Loremaster
Join Date: Nov 2004
Posts: 34
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![]() Thanks but I am not looking for authentication... I am looking for a way to bridge Roster Masetrs Users and EQDKP... To be able to pull in all the toons that each account has associated to them instead of having to have every guild mate sign up each toon .... Regards, |
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#636 |
Loremaster
Join Date: May 2005
Location: Montreal, Canada
Posts: 943
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jey10 wrote:
Your best shot would probably be to contact the EQDKP authors directly, as this would have to be implemented inside EQDKP itself. The Rostermaster database is easily accessible for any third party wishing to access either the roster or the claimed character tables, in RMSA's case they can look inside rmadmin.php to see how the tables are setup. |
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#637 |
Loremaster
Join Date: Nov 2004
Posts: 34
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Lantis@Antonia Bayle wrote:
jey10 wrote:Your best shot would probably be to contact the EQDKP authors directly, as this would have to be implemented inside EQDKP itself. The Rostermaster database is easily accessible for any third party wishing to access either the roster or the claimed character tables, in RMSA's case they can look inside rmadmin.php to see how the tables are setup. Hi Lantis, That is what I thought I just wanted to be sure that was the way to go.. I have pulled in the Users table and looks very easy to work with... I will work with EQDKP on how to get it into their tables now... Again thanks.. Regards, |
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#638 |
Loremaster
Join Date: Nov 2004
Posts: 323
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Lantis@Antonia Bayle wrote:
Call your MW (Main Webmaster), cause the Avatar of Rosters has spawned. RosterMaster StandAlone 4.1.0Just wanted to say thanks for the standalone support, as a forum admin of sites other than that of my guilds I generally detest cpgnuke/dragonfly (can anyone say reliable polls? amongst many other reasons) a good thing I like forums that I dont have to admin even better!SMF 2.0 FTW!!!! now just gotta wait for TP to catch up ![]()
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Lindar Phamoncry, Ayr'Dal Dirty Dirge of 80 Songs Phamon Ne'Mesis, Troll Berserker of the Fourth Tier Faemon Treewasher, Fae Swashy of far to little playtime |
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#639 |
Loremaster
Join Date: May 2005
Location: Montreal, Canada
Posts: 943
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Lindar@Antonia Bayle wrote:
Just wanted to say thanks for the standalone support, as a forum admin of sites other than that of my guilds I generally detest cpgnuke/dragonfly (can anyone say reliable polls? amongst many other reasons) a good thing I like forums that I dont have to admin even better!SMF 2.0 FTW!!!! now just gotta wait for TP to catch upYou're welcome. ![]() |
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#640 |
Loremaster
Join Date: Dec 2004
Posts: 2
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![]() Hi, I am new to all of this php/Dragonfly stuff, but long time EQ'er. I have a working Dragonfly site for our guild Star of Norrath at http://www.starofnorrath.com/ I installed Stremok's GEM and the install went fine, however, when you go to set a new event, on the Submit New Event page, the Event Start Date: field has the little calendar button to the right of it... if you click that calendar button, a small window opens (I assume this is a calendar when you would click on the proper day) but all i get is a 404 error page "The page cannot be found". The URL of this window is... http://www.starofnorrath.com/GEM/ca...6547083699&id=0 The rest of the links on the site behave properly and I dont know why this one doesnt work... any ideas? Dragonfly 9.2.1 GEM 1.4.2.0 Roster Master 6.3.0 MySQL 5.0.45 PHP 5.2.5 Thank you |
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#641 |
Loremaster
Join Date: Nov 2004
Location: Lancaster, CA
Posts: 297
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Riva Dragon wrote:
I installed Stremok's GEM and the install went fine, however, when you go to set a new event, on the Submit New Event page, the Event Start Date: field has the little calendar button to the right of it... if you click that calendar button, a small window opens (I assume this is a calendar when you would click on the proper day) but all i get is a 404 error page "The page cannot be found". The URL of this window is... I don't htink Stemok's actively developing GEM right now, the last posts he made on his site mentioned he was pulled off onto other projects. So, I'm not sure if or when development will continue there. However, I remember this one! You're running afoul of the Cross-Site Scripting (XSS) protection in your browser. I remember actually researching this in the Microsoft Knowledge Base (which, IIRC, actualy a) made it easy to find, and b) actually had a really good explanation of what was happening and why). From memory: it has something to do with opeing a window with a link in it that wasn't considered part of the current domain context. It's actually the browser protecting you. I diddled with GEM for a while to try and solve this. I was able to create a solution, but then I started digging deeper and deeper, couldn't find a JS calendar I liked that worked properly (or at least could in the several afternnons of tinkering I fiddled), and realized there was a lot of it that really just needed to be rewritten. Since at the time Stremok was saying 2.0 was in the works, I sent him a note of what I'd found and stopped work, since I'd ended up with the guts of it all over the floor, and I didn't want to reqrite something that was supposedly in the middle of being rewritten anyway. Don't bother asking for what I'd written, it was so messy I destroyed it - it didn't even really work properly, it was just a proof of concept. Basically, the calendar needed to be re-jiggered so that it was an inline module call, rather than a HTML page that's called outside of the module path like it is in the current instance of GEM. You can get away with it if you're not using a current version of IE, but it breaks the browser web security model by allowing it.
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#642 |
Server: Guk
Guild: Revelry and Honor
Rank: Officer
Loremaster
Join Date: Nov 2005
Location: Kelethin
Posts: 328
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Is it possible to restrict the ability to claim a character to people assigned to a member group in SMF? I am doing my tests and even those who are logged in as a guest user can still claim characters. I would prefer that this is restricted to people who I have verified that they are the person who is in the guild and have assigned them a membergroup setting in their profile.
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#643 |
Loremaster
Join Date: May 2005
Location: Montreal, Canada
Posts: 943
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RMSA already checks that the user has been activated before considering him logged in. Set SMF registration to "Member Approval" so any new user will require an administrator to review his account to activate it. This way, only accounts that have been verified will get access to RMSA's claims (and the rest of your forums as well). This also ensures that spammers can't do anything until you have verified their subscription.
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#644 |
Server: Guk
Guild: Revelry and Honor
Rank: Officer
Loremaster
Join Date: Nov 2005
Location: Kelethin
Posts: 328
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Ahh, changed to member approval. That will work. Thanks.
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#645 |
Loremaster
Join Date: Nov 2004
Location: Lancaster, CA
Posts: 297
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![]() At points of clarity, I realize that my life on earth is meaningless, and that I am merely a pawn in a bigger game. A game I cannot possible understand or have control of. Thankfully, before depression sets in, I drift back into my cloudy, bewildered daily routine. - Joel Patrick Warneke It's been a while, but RM4DF isn't dead - it's just pining for the fjords! This version has a few minor fixes, and some new features on the back-end that build on existing functionality. I've also devised a (admittedly a kludge) solution to URL-filtering preventing dynamic signatures from being used, for those who need the feature. Basically, now you can deep-link the cached image and force RM4DF to refresh the image cache each time the roster's updated, rather than doing it on-demand (which is more efficient). Enjoy! Roster Master for Dragonfly (RM4DF) 6.3.1: Get it and development news from the RM4DF Project Page.
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#646 |
Loremaster
Join Date: Nov 2004
Location: Lancaster, CA
Posts: 297
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Oh, I forgot: there's a new version of the SoE Update Notes Block too!
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#647 |
Server: Guk
Guild: Revelry and Honor
Rank: Officer
Loremaster
Join Date: Nov 2005
Location: Kelethin
Posts: 328
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![]() Would it be possible to display a members claimed characters under their name in smf when they post, and also in their smf profile? This would look similar to how the guild and such diaplay here on these boards. Since the smf integration and character claim abilities are already there, would this be a major undertaking? |
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#648 |
Loremaster
Join Date: May 2005
Location: Montreal, Canada
Posts: 943
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Brinelan@Guk wrote:
This would have to be done in SMF itself. RosterMaster isn't a SMF plugin, it's a standalone application that only accesses the SMF user database to confirm what user is currently logged in - SMF doesn't even know that RMSA exists. To do what you're asking for, you would have to either write some SMF plugin, or modify the SMF code itself to access the RMSA database, and extract such data so you can display it in the posts.Nothing I can do there, sorry. |
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#649 |
Loremaster
Join Date: Nov 2004
Location: Crushbone
Posts: 98
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![]() If you are using a newer version of PHP (5.1.x) and you have short_open_tags turned off (which is the default), Roster Master 4.1.0 will not return any data. Running it from the command line will give an error about being unable to locate the update_data function. The issue is that with 5.1.x all PHP files are suppose to start with The quick solution is to simply turn on short_open_tags in your php.ini file and restart your webserver.
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#650 |
Loremaster
Join Date: May 2005
Location: Montreal, Canada
Posts: 943
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Good catch there. I guess my test setup is still using the short_open_tags for legacy reasons (it's based on CentOS 5), so that one slipped through. I'll update the code when I get back home tonight.On the development front, RMSA is mostly into "mainteance mode" at the moment. There are no new features currently on my ToDO list, so the next version will most likely be when SMF 2.0 comes out of beta as I will make any necessary adjustment to the code to keep the integration working. So far 4.1.0 seems to have been a pretty good release - this short tag issue is the first one to come up since the release.
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#651 |
Server: Guk
Guild: Revelry and Honor
Rank: Officer
Loremaster
Join Date: Nov 2005
Location: Kelethin
Posts: 328
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Lantis@Antonia Bayle wrote:
On the development front, RMSA is mostly into "mainteance mode" at the moment. There are no new features currently on my ToDO list, so the next version will most likely be when SMF 2.0 comes out of beta as I will make any necessary adjustment to the code to keep the integration working. So far 4.1.0 seems to have been a pretty good release - this short tag issue is the first one to come up since the release. If you need more features to work on, some of the trackers the dragonfly version has would be nice to have in the stand alone version |
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#652 |
Loremaster
Join Date: May 2005
Location: Montreal, Canada
Posts: 943
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Brinelan@Guk wrote:
I decided not to implement the trackers for two reasons:a) Requires a lot of maintaining whenever SOE changes things (ask Grue how much he likes maintaining these whenever a new expansion comes out, as if just keeping up with the EQ2Players changes usually associated with these expansions wasn't enough already)b) I feel that these trackers do not belong in a roster, but in a separate application. Just like a raid management tool belongs in its own separate application (like RaidNinja).Now, if anyone wants to implement and maintain such trackers, I'd be happy to provide any help interfacing it with RMSA. But I want the two of them to remain separate applications. Just a personal philosophy of mine: I think a given piece of software should be designed to fulfill only one role. Multipurpose software tend to be hard to maintain and more confusing to use, and tend to do a lot of things with average success rather than one single focused goal but with better results. |
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#653 |
Loremaster
Join Date: May 2005
Location: Montreal, Canada
Posts: 943
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Some new buffs have been applied to RosterMaster Stand Alone:RosterMaster Stand Alone 4.1.2
Changes in 4.1.2
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#654 |
Loremaster
Join Date: Jan 2005
Posts: 548
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![]() Dear Lantis, Sorry for my very bad english (I hope a little that with your name you can speak french !?) I have a very little bug with your wonderfull rostermaster stand alone : Warning: set_time_limit() has been disabled for security reasons in /var/www/vhosts/phoenix-reborn.org/httpdocs/Roster/rostermaster.php on line 57 with a little disorder : the arrows at the top of sort colomn : Nom ⇑2 Rang ⇓1 Thank you for help |
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#655 |
Loremaster
Join Date: May 2005
Location: Montreal, Canada
Posts: 943
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The warning is nothing serious: it simply means that your server is configured to prevent scripts from changing their maximum allowed runtime, and it displays a warning about it. Go into RMSA's configuration, and make sure that Debug mode isn't enabled. If it still displays the warning, then you can safely comment out that line in the code. Edit rostermaster.php, and change line 57 to comment out that function, so the resulting line looks like this:// set_time_limit($config['timeout']);// Set max execution timeThis will take care of the warning.As for the ranks, I don't see anything wrong there. Is it a display issue or an order issue? Here's how it looks here:
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#656 |
Loremaster
Join Date: Jan 2005
Posts: 548
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![]() Thank you, I don't see the arrow, I see a small green box (carré in french) like the grey in my post. But maybe this is my Work PC, I see on my good PC later. I do that. Thanks |
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#657 |
Loremaster
Join Date: May 2005
Location: Montreal, Canada
Posts: 943
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The cut and paste you did in your post also looks correct to me.RMSA uses HTML 4.0 entities (&uarr and &darr ) to represent the arrows. Therefore it will rely on two things:1) Having a fairly modern browser that supports all entities that are standard with HTML 4.0 (should be the case unless you use Mosaic or IE 3.02
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#658 |
Loremaster
Join Date: Jan 2005
Posts: 548
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Lol it's right, I see also arrows in my cut and paste now. |
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#659 |
Loremaster
Join Date: Jan 2005
Posts: 548
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![]() OK Debug mode disabled --> no change Edit rostermaster.php (+// on line 57) --> ok Merci beaucoup |
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#660 |
Loremaster
Join Date: Nov 2004
Posts: 42
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![]() hope you can help i am getting this werror, this is a new install On /index.php?name=Roster_MasterWhile executing query "REPLACE cms_roster_master SET characterId='590892203', name='Antherial', guildRank='Junior Member', Adv_Class='Dirge', Adv_Level='20', Art_Class='Unskilled', Art_Level='1', secondaryTradeskillClass='none', secondaryTradeskillLevel='0', memberNumber='74', questsCompleted='29', Last_Updated='1213658507'"the following error occured: Field 'lastName' doesn't have a default valueIn: C:InetpubwwwrootmodulesRoster_Masterfunctionsparse r.inc on line: 840 |
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