EQ2 Forum Archive @ EQ2Wire

 

Go Back   EQ2 Forum Archive @ EQ2Wire > EverQuest II > Planes of Prophecy Beta > General Beta Discussion
Members List

Notices

Reply
Thread Tools
Unread 10-31-2017, 01:24 AM   #31
Gninja

Developer
Gninja's Avatar
 
Join Date: Jan 1970
Posts: 0
Default


250
Gninja is offline   Reply With Quote
Unread 11-01-2017, 09:31 AM   #32
Airros

Member
Airros's Avatar
 
Posts: n/a
Default

Sweet, Thanks Kander! BigGrin
  Reply With Quote
Unread 11-07-2017, 09:41 PM   #33
Kander

Developer
Kander's Avatar
 
Join Date: Jan 1970
Posts: 0
Default

As an update. There will not be main hand crossbows. Sorry, code will not allow it. There will be plenty of leveling weapons for main hand or off hand for channelers, rangers. Crossbows will not be them.


https://forums.daybreakgames.com/eq2/index.php?threads/in-regards-to-2-handed-ranged-weapons.581877/
Kander is offline   Reply With Quote
Unread 11-07-2017, 10:15 PM   #34
knine

Member
knine's Avatar
 
Join Date: Jan 1970
Posts: 0
Default


Since epics were supposed to be best in slot and are able to be leveled I really doubt anyone would replace their epics with crossbows. That being said there should be something that is channeler and ranger only that will level with them and be comparable to the crossbow. Maybe something for those that have already put their money into the CE/PE editions of the expac. Ie they would have the crossbow and can’t use it obviously and could trade it in for the class only main hand or off hand. Just my two cents
knine is offline   Reply With Quote
Unread 11-12-2017, 09:09 PM   #35
Alenna

Well-Known Member
Alenna's Avatar
 
Join Date: Jan 1970
Posts: 0
Default

not just beta it needs to be live or take out the unneeded time gate to crafting leveling because "we want you to experience the zone". We will still be out there harvesting for the food rares and rare shards and foundations that have never been on the goblin or ponies. you don't need to take the common mats used in the writs away from us.

You are forcing us to harvest for hours due to the amount of mats (something that will not give us tradeskill xp) to use in the writs that are the only way to level till you get that quest line in. What if you had said to the adventurers sorry we do not have the quest line in and wont' till sometime after launch because it was not engaging enough but don't worry you can still use writs to level but because we want you to experience the zone you need to harvest ammo for hours on end in all the zones you would be going into all without getting any xp for exploration, killing mobs you might come across while harvesting etc..only the writs will give xp. what do you think the adventures would be saying? Well this is exactly what you telling the crafters.

Giving us the harvests from the ponies and guild harvesters will not be game breaking or stop us from experiencing the zones as has been pointed out above we will still go out to harvest for rares that the ponies won't bring back. Just let us do play the game the way we've been playing it since you put the guild harvesters ponies and goblins in. Please rethink this horrible unneeded time gate you have put in for leveling crafters.

I know you spent a lot of time on the art work for the zone but your failure to have a quest line in for crafters is not a reason to put an unneeded time gate to the leveling capability of the crafters; one you are not putting in for adventurers. We crafters are beginning to feel like crafting is nothing more then an after thought now.
Alenna is offline   Reply With Quote
Reply


Forum Jump


All times are GMT. The time now is 04:37 AM.

vBulletin skin by: CompleteGFX.com
Powered by vBulletin® Version 3.7.5
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
All threads and posts originally from the EQ2 and Station forums operated by Sony Online Entertainment. Their use is by express written permission.