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#31 |
Well-Known Member
Join Date: Jan 1970
Posts: 0
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They're taking incense.. but they're taking 50 incense
![]() The quantity of materials needed for the sage combines are still waaaaaay off. It's also very odd to be using food (meat, mushrooms, fish, etc) for sage combines... |
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#32 |
Active Member
Join Date: Jan 1970
Posts: 0
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Hopefully either the amount of fuel required or the reward per writ is changed; right now, it takes 9p in fuel per writ, and you only receive 1p10g in rewards (45g for each part and 20g for turn-in).
That's going to add up fast on Live when we have to do 150 writs to level (not the mention the massive amounts of materials for each one). ![]() |
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#33 |
Well-Known Member
Join Date: Jan 1970
Posts: 0
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#34 |
Active Member
Join Date: Jan 1970
Posts: 0
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![]() I don't envy Caith, Kaitheel, et al, the to-do list they must have... |
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#35 |
Well-Known Member
Join Date: Jan 1970
Posts: 0
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#36 |
Well-Known Member
Posts: n/a
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Same as those above, I leveled my Sage to 105 and the amounts of fuel and materials are way off. I'm also bothered by the use of food-type items in sage combines.
Perhaps it's just because writing makes you hungry, but still ^^ |
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#37 |
Active Member
Join Date: Jan 1970
Posts: 0
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Heh, I was joking with a friend that my fish-skin scrolls were going to be smelling something fierce in the libraries of Norrath.
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#38 |
Well-Known Member
Posts: n/a
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fish-skin scrolls with mushrooms on top is even worse
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#39 |
Member
Posts: n/a
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I leveled my Sage 2 days ago and then i leveled my carpenter. the sage combines use 50 celestial incense per combine while the carpenter uses 10 sandpaper per combine, for rush orders.
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#40 |
Active Member
Join Date: Jan 1970
Posts: 0
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#41 |
Active Member
Join Date: Jan 1970
Posts: 0
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Example of some of the new values (old on top, new on bottom):
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#42 |
Well-Known Member
Join Date: Jan 1970
Posts: 0
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#43 |
Active Member
Join Date: Jan 1970
Posts: 0
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#44 |
Well-Known Member
Posts: n/a
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That's waaaaaay better (and lower than carpenter recipes by a huge margin now)
That's really great and much more on-par with previous tiers. Expect for the "nuoc mam" smell of my spells obviously lol |
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#45 |
Member
Posts: n/a
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Experts are still taking 200 fuel per combine.
My Sage/Adorner/Transmuter has 13411 recipies known. This is perhaps causing the frequent crash to character select on zoning? Used to do that to me before they eliminated the imperfect recipies (1-3 bar successes). I would really like to be reconnected to my character in zone instead of having to wait for "You already have a character in game" to go away. Lost several min of 10 min potions that way... |
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#46 |
Well-Known Member
Join Date: Jan 1970
Posts: 0
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![]() ![]() I saw this book yesterday when looking for furniture merchants. Could this please be a recipe for sage (player written notebook recipe)? If this already is, sorry I am very behind on beta stuff. |
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#47 |
Well-Known Member
Posts: n/a
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Experts are still taking 200 fuel per combine and using 2 rares. I don't like the 2-rares part at all, especially for spells given the amount of spells needed for a single char.
It's painful enough to imagine harvesting them for a full armour, but spells and onsumables, that's too many imo. |
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