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Unread 06-03-2012, 09:36 PM   #31
Meirril

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Talathion@Antonia Bayle wrote:

Its not doing anything but raising the bar/renaming things.

Copper = Nothing. (Players with any amount of copper will be awarded a new copper piece.)

Silver = Nothing. (Players with any amount of silver will be awarded a new copper piece.)

Gold = the new copper.

Platinum = the new silver.

All quests must award atleast 1 copper, body drops of copper will be much rarer, trash drops must atleast sell for 1 copper.

No, players with 1001p will have 1001 silver, you have to pay the bank to turn it into gold, then pay the bank to turn the gold into platinum.

So from t1-t6 you get 1c for doing a quest? T7 you start getting 4-7c per quest? T1 tradeskil fuel costs 1c. T10 tradeskill fuel costs...1c. Amost every vendor item in the game costs 1c. Somehow in the details this doesn't work. 

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Unread 06-03-2012, 11:09 PM   #32
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You could get stacks of mats for 1c instead of 1.

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Unread 06-04-2012, 12:49 AM   #33
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They can re-value platinum by increasing rare drop rates for colossal's etc., so casual players like me can afford them to upgrade my gear and actually use the recipes I've been obtaining from my research assistants for months. 

I also shudder to think about a coin re-vamp in this game considering how well the gear re-vamp has gone SMILEY

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Unread 06-04-2012, 01:06 AM   #34
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I really dont see the need for this a new player can earn some plat well before they hit 30 on Naggy with a little bit of helpfull advice.  Seeing how Naggy is probably one of the hardest servers to start on I really dont see the problem here.  If you want more plat out of the game so that the plat you have is ""worth more "" then they need to put SC Items up for plat or soemthing like that so that the plat actually leaves the game not just changing hands.  I dont know about the rest of you but I have a chunk of plat in the bank more than some less than others and I have that not because I run PR every 3 days but because I have 9 lv 92 crafters and I harvest.  I make my own stuff and hardly if ever buy off the broker but I sure do sell allot on there.  So my vote is no I see no reason for it at all.

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Unread 06-04-2012, 09:59 AM   #35
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The devs already have this planned with a single line of code:

If Talathion then Plat = Plat / 1000

Elegant solution because it shuts him up without affecting normal people.

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Unread 06-04-2012, 11:06 AM   #36
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ranga wrote:

The devs already have this planned with a single line of code:

If Talathion then Plat = Plat / 1000

Elegant solution because it shuts him up without affecting normal people.

I wish there was a Like button

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Unread 06-04-2012, 11:07 AM   #37
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The thing I dont think talthion understands is that this is actually going to inflate the markets even more.  In his new system copper is still the lowest form of vaule and doing say a newbie quest would give like 1copper.  Compare that to the newbie quests today,  the first quest you do in Neriak gives you 57copper.  With his new system instead they would get 1 new copper which equals a gold now.  So now your actually having more money in the market then previously its just called different.  It would also cause a problem with items that used to be very low priced.  Lets take say a market bulliten board you can buy from the regular merchants.  It used to run around 50c (haven't checked in awhile).  This was afordable for newbies to buy now 50c isn't technically in the game anymore with the new system it would be 0.05 coper to purchase which we cant currently do, if you did his suggestion of making the stacks for one copper instead of one copper apiece then to get one bultien board you'd have to get like 200.    No matter how you look at it the system would have too many bugs.

The other problem with the system is it would take huge ammounts of time to intergrate it because anything that gave or cost money in the game would have to be changed.  This is time that they could instead be putting towards fixing current bugs that have been lying around for ages instead of creating new ones that would come along with the change.

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Unread 06-04-2012, 01:19 PM   #38
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Aside from changing the names, how would this be any different than matters as they stand currently? Also I'm going to assume you are rounding up in this case (since the minimum value would be 1cp), so low level players would generate massively more currency than the do currently.

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Unread 06-04-2012, 01:44 PM   #39
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Yes, because quests and such, but this would pretty much make gold and platinum as valuable as it is suppost to be.

You have to "PAY" to convert your silver to gold..ect..

You can only have 2000 Gold/Platinum/Silver/Copper

Converting 100 Copper to 1 silver would cost a fee of 20 copper.

Converting 100 silver to 1 gold would cost a fee of 20 silver.

Converting 100 Gold to 1 Platinum would cost a fee of 20 gold.

You also have to pay to convert your gold back to silver, ect ect, but only half of what you pay to convert it to gold.

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Unread 06-04-2012, 01:46 PM   #40
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Piestro wrote:

Aside from changing the names, how would this be any different than matters as they stand currently? Also I'm going to assume you are rounding up in this case (since the minimum value would be 1cp), so low level players would generate massively more currency than the do currently.

You've just made Talathion's week, maybe even month, with your 'Red' response and it's only Monday!  There will be no living with him now.  He'll be asking for weight to be put back in the game next.

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Unread 06-04-2012, 02:22 PM   #41
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Piestro wrote:

Aside from changing the names, how would this be any different than matters as they stand currently? Also I'm going to assume you are rounding up in this case (since the minimum value would be 1cp), so low level players would generate massively more currency than the do currently.

Disclaimer : I am not saying I want to see Tal's idea implemented. If attempted, I forsee it not being implemented correctly, and causing more problems than solutions.How would things be any different?I just checked the broker on Oasis, to see what the cheapest T3 (level 22) mastercrafted armor costs for a Templar. It is over 3 plat. Steel clusters are over 2 plat. The level 12 mastercrafted plate armor is being sold in the platinum range. The cheapest 20-39 adept spell for a Templar is 11 gold. What does this mean? Silver is trivial at best. Copper is useless.Giving nooblets a handful of copper for doing quests, will not allow them to buy anything of actual use (adepts, adeptIIIs, mastercrafted armor). The only genuine avenue for a legit lowbie to make coin to buy items of worth, is by farming resources to sell on the broker, but in the act of doing so, they will rapidly out-level the content they intend to buy the items for, making it pointless. A change that increases the currency that low level characters can generate, makes their purchasing power better than the terrible state currently seen, which is dominated by a twink+muter market.The demonination of "copper" is pointless. Copper could be removed and most people would not notice. If 1 silver became the minimum quest reward for a level 1 nooblet, it would NOT flood the game with currency. The source of currency flooding is from plat chests in heroic/raid content, which at the current time, completely and totally dominates the currency generation from people questing over all level ranges. T9/10 vendor trash drops that can sell for over 3 plat also contribute to inflation, but not as dramatically.Currency is still currency. Whether I buy a stack of mastercrafted arrows for 40silver, 40gold, 40plat, or 400,000,000plat, it will represent the same vested interest in terms of effort to obtain the coin. But what is the point in having gold, silver and copper if they are made redundant as a result of EQ2 handing out epic amounts of plat to anyone with a level 92?I suspect that is the core of the idea. Not making things "cheaper", because it will all be relative in that regard. It is simply the desire to see more than plat/gold used, when we have plat/gold/silver/copper.

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Unread 06-04-2012, 03:04 PM   #42
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How about this Talathion:

For the low cost of 6,705 plat I'll build you a custom version of the character UI window.  One that shows your 1000s of Plat as Plat, your remaining 100s of Plat as Gold,  your remaining less than 100 Plat as Silver, your Gold as Copper, and hides your remaining Silver and Copper.  Then this problem won't bother you so much.  SMILEY  Just get that 6,705 plat over to Butcherblock and I'll get to work on that UI window.  SMILEY

Problem solved.

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Unread 06-04-2012, 03:16 PM   #43
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While this seems pointless to revalue, It would be nice if I could select more than 9999 plat at a time with the interface windows.

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Unread 06-04-2012, 03:37 PM   #44
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Avirodar@Oasis wrote:

Piestro wrote:

Aside from changing the names, how would this be any different than matters as they stand currently? Also I'm going to assume you are rounding up in this case (since the minimum value would be 1cp), so low level players would generate massively more currency than the do currently.

Disclaimer : I am not saying I want to see Tal's idea implemented. If attempted, I forsee it not being implemented correctly, and causing more problems than solutions.How would things be any different?I just checked the broker on Oasis, to see what the cheapest T3 (level 22) mastercrafted armor costs for a Templar. It is over 3 plat. Steel clusters are over 2 plat. The level 12 mastercrafted plate armor is being sold in the platinum range. The cheapest 20-39 adept spell for a Templar is 11 gold. What does this mean? Silver is trivial at best. Copper is useless.Giving nooblets a handful of copper for doing quests, will not allow them to buy anything of actual use (adepts, adeptIIIs, mastercrafted armor). The only genuine avenue for a legit lowbie to make coin to buy items of worth, is by farming resources to sell on the broker, but in the act of doing so, they will rapidly out-level the content they intend to buy the items for, making it pointless. A change that increases the currency that low level characters can generate, makes their purchasing power better than the terrible state currently seen, which is dominated by a twink+muter market.The demonination of "copper" is pointless. Copper could be removed and most people would not notice. If 1 silver became the minimum quest reward for a level 1 nooblet, it would NOT flood the game with currency. The source of currency flooding is from plat chests in heroic/raid content, which at the current time, completely and totally dominates the currency generation from people questing over all level ranges. T9/10 vendor trash drops that can sell for over 3 plat also contribute to inflation, but not as dramatically.Currency is still currency. Whether I buy a stack of mastercrafted arrows for 40silver, 40gold, 40plat, or 400,000,000plat, it will represent the same vested interest in terms of effort to obtain the coin. But what is the point in having gold, silver and copper if they are made redundant as a result of EQ2 handing out epic amounts of plat to anyone with a level 92?I suspect that is the core of the idea. Not making things "cheaper", because it will all be relative in that regard. It is simply the desire to see more than plat/gold used, when we have plat/gold/silver/copper.

The issue of new accounts not being able to afford stuff from the broker is as irrelevant as the most irrelevant irrelevancy!

The whole point of the game is to progress. Not to be given the means to buy everything you need. For our first toon and maybe several alts, we all had to craft and make or have commissioned stuff for ourselves; I still remember earning my first 60s and being able to afford a boat trip to Nek!!

There is nothing you need in order to progress to the 'privileged' position of being able to twink an army of alts that you cannot learn, make, harvest, win or otherwise obtain without going to the broker. That is the very essence of this game. This aspect is what makes EQ2 so immersive.

To confuse this with the ability that those who have done the rounds 3 or 4 or even more times over is silly. Leave the copper and silver alone, it has a lot of relevance for someone in their first forays into Norrath.

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Unread 06-04-2012, 03:43 PM   #45
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Thought in EQ1 1000c was 1 silver etc.?

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Unread 06-04-2012, 04:37 PM   #46
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Talathion@Antonia Bayle wrote:

Change Platinum to Silver.

Change Gold to Copper.

Remove all Silver (only will remove 99 from each character, not a big deal.)

Remove all Current Copper. (only will remove 99 from each character, not a big deal.)

This way Platinum will be as rare as its intended, Zones that dropped Platinum will drop Silver instead, and players with 1 platinum coin should be considered rich

I don't see what this accomplishes.

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Unread 06-04-2012, 07:22 PM   #47
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Oh I see...would be nice to have so much time to waste hehe.

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Unread 06-04-2012, 09:11 PM   #48
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Wow.  I have 60 plat in the bank and about 60 plat between my 9 characters.

I don't see how people get so much!

Plat still means a LOT to me.

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Unread 06-04-2012, 11:25 PM   #49
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The thing is people are complaining how difficult it is for noobs to get the gear they need.  If they did the quest and just sold the extra gear that they dind't need that they looted while lvling on the broker they would easily have more money then they knew what to do with.  People pay 10-15gold per each low lvl item for transmuting of that level so they can quickly and easily get the items.  Also if they were to harvest the nodes they saw along the way while leveling they could sell the extra materials they didn't need and make plenty of money they way.  Also sony has a quest in that gives 10gold when you hit lvl 20 and if you aren't buying items off the broker for silly ammounts and having people make you items instead you easily have waay more money then you need.

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Unread 06-05-2012, 11:40 AM   #50
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Remove platinum from the game : put uber heirloom breakable item (raid level but with only a few percent left in durability) at some rare merchant with a nice price and i can guarantee that money will be remove from the game !

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Unread 06-05-2012, 01:20 PM   #51
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Esme@Oasis wrote:

The thing is people are complaining how difficult it is for noobs to get the gear they need.  If they did the quest and just sold the extra gear that they dind't need that they looted while lvling on the broker they would easily have more money then they knew what to do with.  People pay 10-15gold per each low lvl item for transmuting of that level so they can quickly and easily get the items.  Also if they were to harvest the nodes they saw along the way while leveling they could sell the extra materials they didn't need and make plenty of money they way.  Also sony has a quest in that gives 10gold when you hit lvl 20 and if you aren't buying items off the broker for silly ammounts and having people make you items instead you easily have waay more money then you need.

FTPers can't use the broker to sell stuff.

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Unread 06-05-2012, 01:39 PM   #52
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Talathion@Antonia Bayle wrote:

Change Platinum to Silver.

Change Gold to Copper.

Remove all Silver (only will remove 99 from each character, not a big deal.)

Remove all Current Copper. (only will remove 99 from each character, not a big deal.)

This way Platinum will be as rare as its intended, Zones that dropped Platinum will drop Silver instead, and players with 1 platinum coin should be considered rich.

What's next suggestion?. sit on stool ?

That's nice, but... not now

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Unread 06-05-2012, 01:49 PM   #53
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The more I think about it.. to much work.

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Unread 06-05-2012, 01:52 PM   #54
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Talathion@Antonia Bayle wrote:

FTPers can't use the broker to sell stuff.

That is their choice.  They are choosing to play their way and that is one of the costs of doing so.

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Unread 06-06-2012, 12:43 PM   #55
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Esme@Oasis wrote:

The thing is people are complaining how difficult it is for noobs to get the gear they need.  If they did the quest and just sold the extra gear that they dind't need that they looted while lvling on the broker they would easily have more money then they knew what to do with.  People pay 10-15gold per each low lvl item for transmuting of that level so they can quickly and easily get the items.  Also if they were to harvest the nodes they saw along the way while leveling they could sell the extra materials they didn't need and make plenty of money they way.  Also sony has a quest in that gives 10gold when you hit lvl 20 and if you aren't buying items off the broker for silly ammounts and having people make you items instead you easily have waay more money then you need.

Who is going to buy low-level stuff? Have you browsed the broker lately? I am adventuring through Kunark right now and I come across a lot of Legendary stuff, plus a few Fabled items. When I go to sell it on the broker, 90% of my items are already on the broker listed for a price that is the exact value I could vendor it for. (I end up vendoring most of it.) The 10% that are not selling for vendor prices only bring in up to +50gp for the item.

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Unread 06-07-2012, 09:59 PM   #56
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Talathion@Antonia Bayle wrote:

Lizabethan wrote:

Care to elaborate?

I have 6705 Platinum in my bank.

It bothers me.

Gold/Silver/Copper is pretty much worthless now.

@@ feel free to pass it to me if it bothers you so much. I'd be good with it.

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Unread 06-08-2012, 01:18 PM   #57
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HI! change the game please so i dont have any disadvantages while playing free, but i'm going to spin it to make it sound good.

buh bye !

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Unread 06-08-2012, 01:24 PM   #58
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Where's Tala's new idea for today?

Does everyone else picture him each morning in the shower vigorously working up his next big idea?

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Unread 06-11-2012, 01:37 AM   #59
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This does not in any way add value to currency, it merely changes the name of it. Value is measured in a currency's ability to trade for goods and services, and that would not change with your proposal.

The main issue is that plat is so easy to farm in amounts that far exceed intended design that all mechanical money-sinks have been rendered irrelevant. The only thing there is to actually spend money on these days is loot auctions, and those prices have just continued to inflate as more and more currency enters the system.

Honestly, considering how currency tends to invariably accumulate in the hands of the relatively few raiders who control the loot auctions, I'm wondering how long this can continue. I mean, now that SOE appears to be making it tougher to play one's subscription cost via plat, you have to wonder what purpose said raiders will actually have for running such auctions except to further inflate their plat stockpile. I've heard people casually tossing around values like 50-100kpp without anybody being terribly impressed. How much essentially worthless money do you need before you just stop caring?

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Unread 06-11-2012, 12:47 PM   #60
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I have actually spent many nights rolling around in bed sleepless due to the fact that others have more plat then me.

I don't really have any point at all, except for the point of emm umm.. yea i don't really have one.

Save my sleep sony, delete their plat and then call the new money "jeff".  As in "Man i did PR today and i got 115Jeffs!

Only then will i be able to sleep soundly sony.  Remember, only you can save me.  /twitch

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