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#31 |
ZAM EQII
Join Date: Nov 2004
Posts: 7,439
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![]() Just wanted to toss my vote for Original > SOGA. I hate the SOGA models. They look dour, dark, and unhappy. |
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#32 |
Loremaster
Join Date: Mar 2005
Posts: 46
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![]() Bunji wrote:
Ok, (sorry was in game decorating, heh) Thank you for clearing that up for me |
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#33 |
Loremaster
Join Date: Nov 2004
Posts: 1,515
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![]() Bunji wrote:
That option does not appear to be working on test. A friend who casually plays went to test to check out the animations, generally liked them, liked the UI, but he was flabbergasted by the SOGA thing...couldn't get to non-SOGA no matter what he did, and he really hates SOGA. |
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#34 |
Loremaster
Join Date: May 2005
Posts: 109
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![]() Bunji wrote:
I would really appreciate it if you didn't do this. Can you please explain the reasoning for this?
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#35 |
Loremaster
Join Date: Dec 2004
Posts: 2,587
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![]() With all the other changes this update... Maybe this should be the ONE SoE backs out on because it's not gonna make that big a difference to the new players either way. I hate the way my characters look in soga and I know I can change it for myself, but if soga is the default it means a lot more people will be seeing my soga model. How about you fix some of the uglier soga models before making this change (especially females, female barbarians are ugly and that's even going to be one of the free races in eq2x). Male barbarians look ok, though a well designed barbarian with the original model looks better. |
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#36 |
Server: Unrest
Guild: Curmudgeons
Rank: Senior Officer
Loremaster
Join Date: Jan 2007
Posts: 3,710
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![]() Bella@Najena wrote:
Dave likes SOGA ? |
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#37 |
Loremaster
Join Date: Dec 2005
Location: Massachusetts
Posts: 702
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![]() Calthine wrote:
Calthine, I'm glad you posted. Maybe they will listen a little bit when even their most optimistic customers are against some of these changes.
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Uguv - Templar/Armorer/Transmuter Pequeno - Dirge/Alchemist/Tinkerer Reeep - Brigand Arbre - Warden/Sage Flippyfloppies - OP SK Amplify - Troubadour Slege Mistmoore |
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#38 |
General
Join Date: Sep 2008
Posts: 887
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![]() Ok, explain to me how DEFAULT models are now ALTERNATE on character creation? This isn't even LOGICAL! You changed the name from SOGA to Alternate models a while ago, an effort to make them more accepted... but this change is completely illogical and is a bad move. So are we just going to randomly, in the middle of a development cycle (between expansions) decide that Alternate models are now default, and default models are now alternate? Am I going to have to change all of my settings, since you changed what default means? STUPID UNNECESSARY CHANGE!!!
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#39 |
Tester
Join Date: Apr 2005
Posts: 66
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![]() The change happened to my husband last night after he tried out a name and found out that the name wasn't available.
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#40 |
Loremaster
Join Date: Mar 2005
Posts: 1,834
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![]() Can we have the model options available directly on the Character creation screen, rather than buried in the Options where it is a lot harder for new players to find? Give players a choice to toggle between SOGA/non-SOGA during their character build so they can easily choose which look they like the best. Forcing a default and keeping the toggle option buried seems to be not as user-friendly.
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"...Gibbets, son. Nothing else in the world smells like that. I love the smell of carrion in the morning. You know, one time we had Freeport TG defended, pvp for 12 hours. When it was all over, I walked to their revive spot. We didn't find one of 'em, not one stinkin' QQ body. The smell, you know that putrescent smell, the whole writ house. Smelled like… victory..." - Apocalypse Gnome |
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#41 |
Loremaster
Join Date: Nov 2004
Posts: 1,515
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![]() Quabi@Antonia Bayle wrote:
Ah, the problem was that he couldn't figure out how to get to non-SOGA in the character creation, and then once your character is created in SOGA (or non-SOGA), it's stuck that way from your perspective...not sure how you even tell how you look with the alternate models, heh. |
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#42 |
Loremaster
Join Date: Feb 2006
Posts: 553
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![]() Lantis@Antonia Bayle wrote:
QFE. Minus the Nagafen upgrade (Due to inc server mergers I suppose), it seems you guys have really lost touch with your playerbase. I expect some overly sensitive mod to come in and delete much of these negative posts but this is just pathetic. Keep wasting your development time on useless changes SOE! You'll need those F2P servers when you're done chasing away people from the current servers. Edit: GU57 is starting to look like that "Bug Bashing" GU where you fixed typos! Yay! |
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#43 |
Loremaster
Join Date: Nov 2004
Posts: 106
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![]() I like and use a lot of the SOGA models (and to be honest, I'd love it if everyone used certain ones so they see my characters correctly
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#44 |
Server: Unrest
Guild: Disciples of Destiny
Rank: Active Raider
Loremaster
Join Date: Aug 2008
Posts: 85
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I use some/most of the SOGA models regularly as I don't like most of the original ones for my characters. While I don't agree that making the SOGA models defaults is the game-wrecking, doom 'n gloom nightmare that some are making it out to be, I do have to agree with the poster above... If these are going to be the default now, do you intend to work the bugs out of them so they look better on the whole? Many have expressed concerns with some of them in particular being out of character for the game (think Ogre), or having bizarre, overly unrealistic body shapes (many of the female models). Personally for the past two expansions the SOGA Erudite model frequently displays sans-ears, with giant holes in the sides of their heads instead. Things like that should be addressed (or in the case of the Erudites, fixed) before you make these the default for everyone... even if you do leave the original models available as an option.
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#45 |
Server: Oasis
Guild: The Crazy Ones
Rank: Senior Member
Tester
Join Date: Nov 2004
Posts: 12
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![]() Bunji wrote:
Dislike. |
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#46 |
Loremaster
Join Date: Aug 2005
Posts: 504
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![]() My biggest problem with this is that the SOGA models are so inconsistent with the rest of the feel of the game. Yeah it's prefernce thing but the women in SOGA look like barely legal teenagers and that's the "best foot foward" you want to put? People, stop making changes just because you can. This is starting to get ridiculoulsy stupid.
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![]() Cibilie : 90 Brigand (Main), Dirtnap on Oasis Enaki : 90 Ranger, Dirtnap on Oasis |
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#47 |
Loremaster
Join Date: Aug 2007
Posts: 121
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![]() GU57: How can we make our player base as angry as possible. |
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#48 |
Loremaster
Join Date: Nov 2004
Posts: 193
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![]() Calthine wrote: Just wanted to toss my vote for Original > SOGA. I hate the SOGA models. They look dour, dark, and unhappy. ... dour, dark, unhappy children. Well the women anyway. I know its a silly thing to be upset over, its only a default. But in the context of all the other silly changes going in GU57 its yet another pin-pr*ck. I mean a UI revamp that reduces our options and flexibility but no auto-attack bar? A nerf to warriors, yes they are healing for crazy amounts in end game gear, that won't fix the problem its meant too. The crazy heal gear is still there. New spell graphics, yes more efficient, that look terrible for the classes I play.
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Asus Rampage Formula Intel Core2Quad QX9650 @ 3.3GHz Corsair H50 GSkill 4x2GB DDR2 F2-8000CL5D-4GBPQ @ 5-5-5-12 Corsair 750HX PSU Sapphire Vapor-X 5870 Auzentech X-Fi Forte 7.1 Klipsch Promedia GMX A-2.1 Denon AHD2000 Headphones Intel X-25M 160GB SSD ASUS DRW-2014L1T SATA SILVERSTONE TJ-03 Case (Modified) Microsoft Windows 7 X64 |
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#49 |
Loremaster
Join Date: Nov 2004
Posts: 583
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![]() Deson wrote:
"Congratulations on defeating an anime mushroom. Please visit the Marketplace in order to claim your experience". I don't doubt that the purpose of all of these current changes plus more to come is to attract the Asian players. I understand that. What I don't understand is the bit about setting out to drive away the Western players in the process, that is the customers who have kept the game going this long and shown real loyalty to it through a lot of largely unpalatable changes. |
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#50 |
Loremaster
Join Date: Nov 2004
Location: Beckley, WV
Posts: 185
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![]() Seriously? Oh. Wait. I know what's happening. Looks more like WoW, right? Just like the new spell effects. And the UI. It's all part of the grand plan to make this game an EXACT WoW copy in almost every way it can be done, infuriating the paying folks that have played for years becasue WE DON'T WANT TO PLAY WoW. Every change that's coming down the pipe makes me lean more and more towards finding something else to do with my money. Been here since launch, and have a lot invested and i'd really rather not do that. But it's not about what I want. It's about what the kiddos in WoW are comfortable with, to (hopefully) make SoE some more money, since the folks that have been here playing and loving this game aren't even in the equation anymore. So fed up. |
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#51 |
Loremaster
Join Date: Nov 2004
Posts: 193
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![]() Durzin@Crushbone wrote:
This game looks absolutely nothing like WOW. The SOGA models look nothing like WOW. Different styles and I like EQ2 classic and I like WOW.
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Asus Rampage Formula Intel Core2Quad QX9650 @ 3.3GHz Corsair H50 GSkill 4x2GB DDR2 F2-8000CL5D-4GBPQ @ 5-5-5-12 Corsair 750HX PSU Sapphire Vapor-X 5870 Auzentech X-Fi Forte 7.1 Klipsch Promedia GMX A-2.1 Denon AHD2000 Headphones Intel X-25M 160GB SSD ASUS DRW-2014L1T SATA SILVERSTONE TJ-03 Case (Modified) Microsoft Windows 7 X64 |
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#52 |
Loremaster
Join Date: Nov 2004
Location: Beckley, WV
Posts: 185
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![]() To me, the SOGA models look at lot like wow. With the overstated ears on dark elves akin to night elves, everything is overstated. Might be just me, might be others. But that's what I see. The new spell effects are very wow-ish too. Cackling skulls above heads when spells are cast? wow. Two crossed swords denoting a buff is active? wow. Crazy colored bright beams for spell attacks for casters? wow. |
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#53 |
Shrine Maiden
Join Date: Nov 2004
Location: Hakurei Shrine
Posts: 168
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![]() Durzin@Crushbone wrote:
I don't see how SOGA models = WoW at all. That being said, I prefer SOGA vastly over the originals but the change was pretty... out of nowhere.
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#54 |
Loremaster
Join Date: Mar 2005
Posts: 1,834
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![]() Moving the Default choice to be part of Character creation would derail any issues with liking/disliking SOGA. Make it one more choice to make during character build and it becomes satisfying for everyone.
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"...Gibbets, son. Nothing else in the world smells like that. I love the smell of carrion in the morning. You know, one time we had Freeport TG defended, pvp for 12 hours. When it was all over, I walked to their revive spot. We didn't find one of 'em, not one stinkin' QQ body. The smell, you know that putrescent smell, the whole writ house. Smelled like… victory..." - Apocalypse Gnome |
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#55 |
Server: Antonia Bayle
Guild: Mayhem
Rank: Officers
Loremaster
Join Date: Nov 2004
Location: Manors of Mithaniel, New Halas
Posts: 3,480
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![]() Neskonlith wrote:
Agreed, that'd be a fine solution. Have it so that the first time you create a character it shows you several of each race in both and then lets you pick which you want as default. That would be infinitely better than just forcing it to SOGA for everyone. |
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#56 |
General
Join Date: May 2010
Posts: 151
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![]() I don't dislike the Soga models, however, I believe they give an impression of no character customization. There really isnt much you can do to change say the female dark elf face. The sliders really dont do much. I know there is a button on the creation screen to see alternate model, however, when you make your character it sends you immediately into the game , you cannot set up your alternate model at that time. You need to actually log back out to character screen to do that. I think this is really going to be confusing for new players. just my 2 cents. |
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#57 |
Tester
Join Date: Nov 2004
Posts: 7,842
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![]() Bunji wrote:
Are the SOGA models marked in the Options as the default for a new player?
I started a new arasai and I'll confess I didn't really look too closely at the guards and other NPCs running amuck in Hate's Envy in my very brief time on Test last night 'cause the burning wall, burning elementals, and the new tutorial were distracting *chuckle*. So, I don't know if you changed my Option defaults at the same time you changed one of my key-bindings. Though, I did note that my Options preference was being used for the existing characters I had previously created on Test (a few have both original and SOGA models and they were showing up as original). I have no clue why you want to force vet players to use SOGA if it's not their preference. But I also have no idea why you want to change the key-binding for crouch and the info screen either. |
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#58 |
Loremaster
Join Date: Nov 2004
Posts: 1,515
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![]() Barx@Antonia Bayle wrote:
There's already a big button on the character creation screen that lets you switch between the two. I don't know why they felt like it was important to change the default, considering how easy it is to see both models (assuming you actually see the big button). |
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#59 |
Loremaster
Join Date: Apr 2005
Posts: 9,707
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![]() kalaria wrote:
GU57 is primarily about thier new players, not us dinosaurs. Given the expected penetration into asian F2P markets, defaulting to SOGA models is the best business decision.
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#60 |
Server: Antonia Bayle
Guild: Mayhem
Rank: Officers
Loremaster
Join Date: Nov 2004
Location: Manors of Mithaniel, New Halas
Posts: 3,480
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![]() Quabi@Antonia Bayle wrote:
I'm aware of the button to change between the two, that's not the point. The point is that as currently configured, it has to default to something or the other, and they're changing it to default to the generally less-liked alternate models. Something that popped up on your first char creation and showed races in both models simultaneously that let you pick which to default to is a better choice than just changing everything to SOGA. |
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