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Unread 06-17-2010, 03:22 PM   #31
Orlac

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Tjar@Valor wrote:

maybe, it gives a PoK (Plane of Knowlege) in the future like in eq1

than we meets all at the big bank xD

Please no PoK!!!

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Unread 06-29-2010, 04:00 PM   #32
hansomepete

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Know what would have been cool? as long as you where a neutral race and class you could start and live at Halas. So a human bezerker could be a citizen, but a human shadow knight could not, a half elf warlock could, but a half elf summoner could not. You know a "Neutral" place. 

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Unread 06-29-2010, 04:04 PM   #33
Barx
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hansomepete wrote:

Know what would have been cool? as long as you where a neutral race and class you could start and live at Halas. So a human bezerker could be a citizen, but a human shadow knight could not, a half elf warlock could, but a half elf summoner could not. You know a "Neutral" place. 

Isn't that almost exactly how it is set up now? You should be able to start there are pretty much any good or neutral race and be any good or neutral class, that's how 'good' cities in general work.

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Unread 06-29-2010, 05:07 PM   #34
Valdaglerion

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Jaremai@Guk wrote:

Dareena@Lucan DLere wrote:

If you really care about Halas so much, you can always betray to a good class and move there.  Then once you own your home, you can betray back to your original class.  Assuming that you don't try to move again, you should keep your good house.

Now this method would forfit all of your Master and Expert ability upgrades.  I'm not sure that I'd personally want to take that route.  But the option is available.

This wouldn't work, because to betray "back" to SK he'd have to go to an evil city for citizenship, which negates having a house in New Halas.  The only way to have a house in New Halas is to be a citizen of New Halas.

The only way to live in Halas is to play EQ1.  New Halas is a coldain dwarf city.

Yes, this works. I have opposite toons all over the place with houses in their original cities. You will lose your call of halas making it more difficult to get back to your house in halas once you are a sk again but most guild halls have the teleporter to housing and put a guild hall door in your house and your set.

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Unread 07-09-2010, 12:28 AM   #35
Sarriss
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Orlac wrote:

Tjar@Valor wrote:

maybe, it gives a PoK (Plane of Knowlege) in the future like in eq1

than we meets all at the big bank xD

Please no PoK!!!

I dunno, I'ed like to see PoK.. but in the way EQ2 runs, it'ed have to be an adventure zone, and nolonger connected to any other planes.

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Unread 07-14-2010, 10:01 PM   #36
Keianna
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My 'good' dirge lives in Halas, and my "evil" brigand lives in Freeport.My evil, but homeless assassin uses both homes.  Call of Freeport straight to the door of my brigands home.Stein of Recollection to the tavern in New Halas, and just a quick jaunt through the tunnel to my dirge's home.Granted, she cant use anything in the city (no broker or bank will talk to her), but I like the ability to port to Halas just because.... lol    And, if I have been doing alot of world travelling ,it is nice to have the SoC as backup, and use the guild door in my dirges home for quick transport (then again, have wormholes and Butcherblock barrel).

All aside, with the new travel system, really makes travelling much easier (I relished in the fact that nothing slowed my assassin down... now those items are all almost worthless).

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