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#31 |
Loremaster
Join Date: Mar 2005
Posts: 1,072
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Pail@Venekor wrote:
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|-| EverQuest Next Principles to Abide by (30) |-| True Ks: 40.2K Ds: 3.6K Ratio:11:1 |-| |-| PvP Briefing 101 (Outdated) |-| 45 Points of Awesome-o for PvP! |-| ![]() |
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#32 |
General
Join Date: Mar 2006
Posts: 390
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Pail@Venekor wrote:
Krakelkrak wrote:No smilies ftlIf I was SOE, I'd put guild halls (guild holes?) into haven in a later patch just to show pvpers how unimportant they are. ![]() |
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#33 |
Server: Nagafen
Guild: Decay
Rank: Active Member (70%-100%)
Loremaster
Join Date: Feb 2007
Posts: 30
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![]() Personally I think it would be fair to give exiles guild halls. They don't have signats or pvp gear. At least let them out of the cave. I would hate to spend my days there. Guild halls for exiles would be a good way to keep them around. I don't want to see them die. They give good fights, and more targets IMO. On top of that, I'm sure they have alot of status that they cant spend. Why do they get it? I don't know. So give them something to spend it on. As for status for smaller guilds to keep a guild hall, why don't you fill it up with status reducing items? We are already talking about having a guildie go in a decorate it to reduce the ammount of status it costs to zero. Seems like the logical solution. That way you only spend plat. GL exiles with this issue. |
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#34 |
Community Relations
Join Date: Jul 2008
Posts: 4,359
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Stop with the exile vs faction debate.Stick to the topic and refrain from turning this into another 30 page monstrosity of bickering and flaming.Please and thank you.
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#35 |
Mouse Betrayer!
Join Date: Mar 2006
Posts: 2,579
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![]() Everyone wants to try out and enjoy the new content, we would just like to know if were included thats all really |
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#36 |
Loremaster
Join Date: Apr 2005
Posts: 263
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Pail@Venekor wrote:
You shall not be included. Exiles do not get to be included in city improvments. See how that works. The cities are makeing the guild halls not your little hole in the ground. Feel included now?
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#37 |
Loremaster
Join Date: Jun 2008
Posts: 1,254
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Leko@Nagafen wrote:
You shall not be included. Exiles do not get to be included in city improvments. See how that works. The cities are makeing the guild halls not your little hole in the ground.Are you sure you don't live under a bridge Leko?
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#38 |
General
Join Date: Jul 2006
Posts: 75
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Eragahn@Nagafen wrote:
I can understand the problems that exiles might see coming, but then again, I'm one of those people that think that exiles shouldn't get ANYTHING that remotely resembles an amenity of a city faction.They are EXILES, which means they are without cities. Being such, should exclude them from any amenity that only a city should have. I feel the guild halls should be a city only amenity. Don't like it? Don't exile. I get this weird feeling that some people forget that this is a game that is supposed to be fun for all the paying subscribers. Pretty sure my exiled $15/month is worth just as much as your factioned $15 month |
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#39 |
Loremaster
Join Date: Apr 2005
Posts: 263
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CtrlFrk wrote:
Eragahn@Nagafen wrote:Paying $15.00 a month does not get you a guild hall. By that same logic everyone who pays $15.00 a month should get their mythical upgrade with out having to raid for it. They are paying the $15.00 a month just like the raiders right?, so they should have it.I can understand the problems that exiles might see coming, but then again, I'm one of those people that think that exiles shouldn't get ANYTHING that remotely resembles an amenity of a city faction.They are EXILES, which means they are without cities. Being such, should exclude them from any amenity that only a city should have. I feel the guild halls should be a city only amenity. Don't like it? Don't exile.
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#40 |
Loremaster
Join Date: Apr 2005
Posts: 263
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Paikis wrote:
Leko@Nagafen wrote:Nah, to cold and wet. I perfer a warmer location.You shall not be included. Exiles do not get to be included in city improvments. See how that works. The cities are makeing the guild halls not your little hole in the ground.Are you sure you don't live under a bridge Leko?
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#41 |
Server: Venekor
Guild: Veritas Aequitas
Rank: Leader
General
Join Date: Jul 2006
Posts: 224
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Okay the devs are obviously avoiding this topic. They've posted in the pvp forums about the betrayal process, and this topic was on the same page. So I'm going to assume, even they don't know if they're going to change it for pvp servers. Which is pretty crappy if you ask me because how hard can it be to: 1) Click thread 2) Click reply 3) type one of the following: A) We're still not sure yet. B) Yes. C) No. 4) Click Submit If that's all it is, if it hasn't been decided yet, so be it. I feel its pretty rude to the customers to completely ignore the question.
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#42 |
General
Join Date: Jul 2006
Posts: 75
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Leko@Nagafen wrote:
CtrlFrk wrote:The raiders raided for everything they got .. you paid your $15/month and chose to stay in Freeport .. we decided that to raid the mobs developed by SOE to require all the classes, that we would go the only place where that was available. Now they are allowing the other 2 Factions access to all the classes .. awesome! They just need to give the rest of us the same amenities. You can't make things equal and then make them unequal in the same patch unless you're trying to reduce your playerbase.Eragahn@Nagafen wrote:Paying $15.00 a month does not get you a guild hall. By that same logic everyone who pays $15.00 a month should get their mythical upgrade with out having to raid for it. They are paying the $15.00 a month just like the raiders right?, so they should have it.I can understand the problems that exiles might see coming, but then again, I'm one of those people that think that exiles shouldn't get ANYTHING that remotely resembles an amenity of a city faction.They are EXILES, which means they are without cities. Being such, should exclude them from any amenity that only a city should have. I feel the guild halls should be a city only amenity. Don't like it? Don't exile. |
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#43 |
Community Relations
Join Date: Jul 2008
Posts: 4,359
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![]() It's weird... I can see the words that I typed and posted. But clearly I'm typing with invisible pixels... Oh or in a foreign language! That MUST be it... Two things: Stop trolling the thread. No more exiles vs factions. Period. Next time I see it in here, I'm passing out vacays. When there is an answer to the question that can be shared, we'll share it. Right now, there isn't an answer to be given. * hands out cookies * Now, play nice please |
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#44 |
Server: Venekor
Guild: Veritas Aequitas
Rank: Leader
General
Join Date: Jul 2006
Posts: 224
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Kiara ftw.Seriously.*waits for the rampage*
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#45 |
Server: Venekor
Guild: Shadows of Storm
Rank: Lord of Shadows
Loremaster
Join Date: Mar 2007
Location: Minnesota
Posts: 621
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Kiara wrote:
Any potential ETA on that? I'd like to think it's being at least talked about. |
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#46 |
Community Relations
Join Date: Jul 2008
Posts: 4,359
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Borias@Nagafen wrote:
Kiara wrote:I'll ask. I can't give you an eta on an answer, though. All I can do is pass along the answer when I get it.Any potential ETA on that? I'd like to think it's being at least talked about. |
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#47 |
Mouse Betrayer!
Join Date: Mar 2006
Posts: 2,579
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Thanks!
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#48 |
Community Relations
Join Date: Jul 2008
Posts: 4,359
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Answer: Yes, exiles can use T3 guild halls. The Antonica and Commonlands halls are faction independant. Anyone may purchase them.
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#49 |
Server: Venekor
Guild: Veritas Aequitas
Rank: Leader
General
Join Date: Jul 2006
Posts: 224
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I've said it before and I'll say it again.Kiara ftw!Thanks so much for getting this answer. That resolves a lot of stress and concern.
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#50 |
Mouse Betrayer!
Join Date: Mar 2006
Posts: 2,579
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Kiara wrote:
Answer: Yes, exiles can use T3 guild halls. The Antonica and Commonlands halls are faction independant. Anyone may purchase them. Thanks you sooooo much for going out of your way to resolve and confirm the issue for us KIARA >>>>> GRIMWELL |
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#51 |
Community Relations
Join Date: Jul 2008
Posts: 4,359
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Lies! Grimwell is awesome too
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#52 |
Server: Nagafen
General
Join Date: Dec 2004
Posts: 2,873
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Kiara, thanks for all of the interaction with the/us/those PvPers. Just wanted to get that out there, and let you know that we appreciate it.
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#53 |
Community Relations
Join Date: Jul 2008
Posts: 4,359
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<3<3<3!!!
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#54 |
Loremaster
Join Date: Jun 2008
Posts: 1,254
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![]() Hey seeing as how y'all are talking, can we get some sort of response as to the loss of masters when not changing classes? Any chance of it happening? What are the dev's thoughts on the matter? There has to be some sort of reasoning behind it? I'll personally be changing class if my guild ever goes back to a city, so it doesn't really apply to me... but I know alot of people are kind of annoyed that you took our toy (all classes) and gave it to everyone else. While I do know that i typed my name into the box and all that, there was no way to know that this change would effectively come along and squash the exiles in 6 months time. I'm not here to make accusations, no fingers pointing, no shouting for reparations, just a simple request for information. Any chance of it happening? (a response)
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#55 |
Loremaster
Join Date: Jun 2005
Posts: 29
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why would soe let exiles have yet another item to make haven better quoted from the offical update notesdicts have been issued from both the Throne of Lucan and the counsels of Antonia! In these times of uncertainty both leaders realize they need to garner the support of the powerful guilds in their cities as well as create a barrier of protection for the coastlines. The call has gone out that the previously uninhabited islands that lay just a few hundred yards out to the west of Antonica and east of the Commonlands can now be purchased by qualified guilds and built up into guild hall territories. These new halls will serve the dual purpose as headquarters of the powerful city guilds as well as a line of defense from coastal invasionwhere does it say the exile nation's are lending a hand guild halls are supposed to protect freeport and antonica not exiles . note the bold face words CITY GUILDS
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Dreadnaught Yaeger Level 38 Brigand |
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#56 |
Loremaster
Join Date: Nov 2004
Posts: 321
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Krakelkrak wrote:
If I was SOE, I'd put guild halls (guild holes?) into haven in a later patch just to show pvpers how unimportant they are.Thats the issue though. Alot of Exiles CLAIMED to go there becuase they wanted more PVP but how often do you see Exiles PVP? End game anyway.By my observations alot of exiles went there to raid and I can fully appreciate how the advantages that a guild hall will give would be a strong enticement.
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#57 |
Community Relations
Join Date: Jul 2008
Posts: 4,359
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I would hazard a guess that the island halls aren't in a city...As to the spell thing... I can ask. But I sincerely doubt that they'll take away that particular mechanic. Never hurts to ask though
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#58 |
Loremaster
Join Date: Jun 2005
Posts: 29
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Kiara wrote:
I would hazard a guess that the island halls aren't in a city...As to the spell thing... I can ask. But I sincerely doubt that they'll take away that particular mechanic. Never hurts to ask thoughu are right they arent ina city but they are being built by freeport and antonica just read soe's own lore on it hell can exiles even do the world event harvesting. the whole point is those are supposed to reward faithful and powerful CITY GUILDS not exiles they want some guild halls then make another hole in haven for themhell in lower sebilis they have an item called pet rock it would be a nice decroation for haven tbh
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Dreadnaught Yaeger Level 38 Brigand |
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#59 |
Loremaster
Join Date: Jun 2008
Posts: 1,254
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![]() It said they were to be used as coastal defence. Why not let Exiles buy one? You take their gold and if an attack ever comes, let the mercenaries die first. Makes perfect sense to me. Thanks Kiara. I personally don't expect them to change anything.. I just thought I'd ask, see if we could find out what's going on, and any particular reasoning behind it. Personally I tihnk if you're going to lose your masters as part of a penalty for betrayal then it should be when you LEAVE a city, as opposed to when you JOIN it. The city you're joining should have no reason to want to strip you of your knowledge. The city you LEFT however, would certainly want to punish you. Heck, you DIE as part of that quest. I think the shock of being killed could be used to justify your lack of masters (amnesia?)
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#60 |
General
Join Date: Mar 2006
Posts: 390
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![]() Why are y'all replying ot me for? It was a joke. And it wasn't even about exiles :P On topic---> Awesome, Q guilds can get guild halls in commonlands! :) |
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