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#31 |
Journeyman
Join Date: Nov 2007
Posts: 12
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KarmaPimp wrote:
First of all, not everyone believes that PvP means spending months to build a toon that you will use to kill someone who just started the playing 2 days ago. Just because someone doesn't want to be killed by the same groups of twinks 40 times in half a day, doesn't mean they should play on a server where they never get to engage in PvP.Secondly, what good would making a toon on a PvP practice server do until you learn how to PvP do? It doesn't matter how good you are at PvP, if you are still wearing noob gear, have 2 AAs, and are facing a group of 4 or 5 twinks with maxed aa and 50p worth of gear. Just like being able to kill a noob while wearing 50p of gear and having maxed AAs and 4 of your buddies with you doesn't mean you've learned how to PvP. It just means you've learned that if you spend enough time and money on your character, and have plenty of friends with you, you don't need to learn how to pvp to get a title. |
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#32 |
Loremaster
Join Date: Dec 2006
Posts: 177
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Well it doesn't really matter now does it? ROK has come out and we can still lock. Guess those rumors were false. Glad I don't have to quit now.
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#33 |
Journeyman
Join Date: Nov 2007
Posts: 12
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ladyvengeance wrote:
Well it doesn't really matter now does it? ROK has come out and we can still lock. Guess those rumors were false. Glad I don't have to quit now.Ah, so if Sony had made it so you couldn't run around and kill noobs you would have quit? |
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#34 |
Loremaster
Join Date: Nov 2004
Posts: 196
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I'll be sad to say goodbye to this rumour. It was so much making my locked guildies squirm at the thought of it
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#35 |
Loremaster
Join Date: Dec 2006
Posts: 177
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Origin wrote:
ladyvengeance wrote:Obviously you haven't been paying attention to my posts. I don't kill noobs. I have locked toons in several different tiers so I can enjoy more of the game.Well it doesn't really matter now does it? ROK has come out and we can still lock. Guess those rumors were false. Glad I don't have to quit now.Ah, so if Sony had made it so you couldn't run around and kill noobs you would have quit? |
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#36 |
Loremaster
Join Date: Nov 2004
Posts: 375
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ladyvengeance wrote:
Origin wrote:You cant enjoy the game without locking? Im not locked on any of my toons, and I have plenty of aa and enjoy the game just the same. So why do we continue to hear, enjoy the game and content? It's not that, why cant people come out and say what it really is? You want to be as powerful as you can,to take out full groups solo (wardens)or at le ast 3 or 4 people before you die, thats why you lock.ladyvengeance wrote:Obviously you haven't been paying attention to my posts. I don't kill noobs. I have locked toons in several different tiers so I can enjoy more of the game.Well it doesn't really matter now does it? ROK has come out and we can still lock. Guess those rumors were false. Glad I don't have to quit now.Ah, so if Sony had made it so you couldn't run around and kill noobs you would have quit?
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#37 |
Loremaster
Join Date: Dec 2006
Posts: 177
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![]() ^Wrong again. Sorry, but I don't see how having 7 level 70s can be fun. You're playing the same zones, fighting the same people, with the same groups. When I have toons locked in each tier I can enjoy every zone with different people. And if I can't find pvp in a certain tier, then I can just log an alt and there's usually someone to fight in another tier. I am so happy that these rumors were false and we can play the game the way we want. |
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#38 |
Loremaster
Join Date: Aug 2006
Posts: 143
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ladyvengeance wrote:
In all you just said , all the posts I read of yours, you have done nothing but admit, your toons are twinks and enjoy killing the noobs or people who didnt spend months in the same tier(whichever character your on). Giving you a tremendous advantage over MOST. |
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#39 |
Loremaster
Join Date: Dec 2006
Posts: 177
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Outkasted2006 wrote:
ladyvengeance wrote:In all you just said , all the posts I read of yours, you have done nothing but admit, your toons are twinks and enjoy killing the noobs or people who didnt spend months in the same tier(whichever character your on). Giving you a tremendous advantage over MOST. Yes, many of my toons are twinks. I worked my [Removed for Content] off to get them that way. I started from nothing and I slowly made money and was able to twink out my characters over several tiers. What is wrong with that? It's mainly so I can survive out in zones where gank squads of slayers try and kill me when I'm camping mobs or doing a quest. As for killing noobs, show me a post where I've admitted to killing noobs. If a noob attacks me first, then yes, I have no problem killing him. But I don't go out of my way searching for new players to grief over and over again. |
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#40 |
Journeyman
Join Date: Nov 2007
Posts: 12
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Well, assuming what you say is true, and you twink to combat the gank squads, you're still ignoring the fact that you only need to twink in order to compete with them because they are twinked. However, twinking isn't really the issue so much as the level locking specifically. I'm fine with being able to afford your little toons good gear. It's the large AA pool that really sets them apart. Remove AA for level locking and those gank squads would be on the same footing as you.
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#41 |
Server: Venekor
Loremaster
Join Date: Dec 2004
Posts: 133
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I find it interesting how you people have a problem with others gearing up to "be as powerful as you can be", and killing noobs. What exactly is the point of the game??? We all are gearing up, to be as powerful as we can be, and we also do not discriminate who we kill. Get off your high horses, and don't worry about how other people are playing locked or not locked. You are being a hypocrite by judging someone when all you can say is you want to gear up, and kill noobs. You have killed noobs too, and you also try your hardest to gear up, to be as powerful as you can be. If you don't like the fact someone is locked and, because you are traveling through that tier quickly, lacking items, spells, equipment to handle a well geared player at that tier in a fight my advice is to level quickly if you don't want to die to those better geared players. How hard is it to get through any one tier? You people whine and cry way too much.
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#42 |
Lord
Join Date: Jun 2006
Posts: 11
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![]() I have played alot of MMOs and I have to say this is by far the worst system to get started in. I have only been playing on Nag for 3 weeks and while I have managed to get adept 3 and master 1 attacks along with mostly treasured/fabled gear I am STILL getting wiped out in 3-5 hits. How can I possibly learn how to pvp when it is impossible to even hurt my attacker with my best attacks? Don't get me wrong I can handle getting killled, I fly a b-wing in pvp and events back on galaxies (a ship most veiw as totaly useless) and I used to play eve where I lost a good few battleships and countless cruisers. But in both of them I can at least stand a chance. Here you need the very best of everything just to stand a chance in the nub areas... |
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#43 |
Loremaster
Join Date: Nov 2004
Posts: 375
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minigodfather wrote:
Here is a prime example of what "we" are talking about. You guys keep saying you want to play the way "you" want, but your deciding how others play against you. If they want to compete with you, "you" are FORCING them to play your game by locking,getting max AA, just to compete with your OP toons. At the same time though, when you argue with the non locking camp, you say we are trying to force you to play another way.. It's ok for you to force NEW players to harvest/craft for a couple months before they can even stand a chance to fight your twinks you worked your [Removed for Content] off for? LOL.. If your working your [Removed for Content] off in a game, your doing something wrong.When something new comes along, I hope you lockers like playing on empty servers. It's like the plague, some people find ways they can take advantage over others and they [Removed for Content] it until theres nothing left, and move on to the next best thing to ruin..
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#44 |
Loremaster
Join Date: Nov 2004
Posts: 375
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ladyvengeance wrote:
Wrong.. I dont have 1 locked toon, guess what, my highest chracter is level 53 with NO LOCKING. I've been playing since the pvp servers launched, and also playing the original game since beta. I seem to find ways to enjoy the game without locking, I dont have a level 70, and I sure dont have 7 of them. I have a life besides EQ2. I dont need to work my [Removed for Content] off in a game to do it either ![]()
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#45 |
Loremaster
Join Date: Dec 2006
Posts: 177
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Why are we still even arguing about this? ROK came out and guess what? We can all still lock. So I (and many others) are happy. End of story.
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#46 |
Loremaster
Join Date: Dec 2004
Posts: 26
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![]() My 2 cents are. Should the eliminate locking tell level 30, no. Because then your going to run into the same exact problem at level 30 with whats in tier 2/3. What should be done is just enable exp during pvp combat. That would solve ALOT of problems. more the people realise. Hell to make the twinker's happy make it 1/2 exp or something. But make it so they cant stay locked in the same tier for months at a time. Now you ask what would this change? First off. It would allow the "noobs" or new players to the server a chance to compete on the server when they start. Because the twinkers would eventually level out of that pvping range. But it would still alow the twinkers to have thier fun 2 (long as it wasnt 100%. say 50% or even 25% exp). 2nd it would provide more people playing in the higher level tiers (werent most tweenkers complaining that there wasnt pvp in the higher tiers, well why wouldnt you want more people leveling up there?) to me its a win win situation. Unless they just want to kill the title/fame system, but thats a whole other arguement all together |
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#47 |
General
Join Date: Sep 2006
Posts: 985
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blackdragon44 wrote:
Thank you for understanding and supporting my idea. |
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#48 |
Loremaster
Join Date: Apr 2005
Posts: 30
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![]() [I find it interesting how you people have a problem with others gearing up to "be as powerful as you can be", and killing noobs. What exactly is the point of the game??? We all are gearing up, to be as powerful as we can be, and we also do not discriminate who we kill. Get off your high horses, and don't worry about how other people are playing locked or not locked. You are being a hypocrite by judging someone when all you can say is you want to gear up, and kill noobs. You have killed noobs too, and you also try your hardest to gear up, to be as powerful as you can be. If you don't like the fact someone is locked and, because you are traveling through that tier quickly, lacking items, spells, equipment to handle a well geared player at that tier in a fight my advice is to level quickly if you don't want to die to those better geared players. How hard is it to get through any one tier? You people whine and cry way too much.] Exactly...exactly...exactly. Amen brother..haha. You know, after posting on the forums here a few times regarding this topic, I logged on my lowbie ubertwinkzorz and killed every lowbie I could find. With each kill all I could think was..there...maybe that one was one of the pathetic whiners who was crying about locked toons on the forums. It made each kill that much more satisfying. |
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#49 |
Loremaster
Join Date: Aug 2005
Posts: 539
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ladyvengeance wrote:
Why are we still even arguing about this? ROK came out and guess what? We can all still lock. So I (and many others) are happy. End of story. I do find it amuzing how the suggestion of "no-locking til 30" became a rumor which in turn became fact! I'm sure SOE is working on the 'problem', but they have already stated numerous times that eliminating locking was going to be a last-resort. Here are items I've seen in other posts which may offer alternatives. Now don't you all start rumors now and assume this is what SOE is *going* to do /LOL : 1. Revisit the AA cap. Cap is currently out-of-whack for OP T2 and nerfed pre-71. A revised cap would make for a smoother transition to end-game and nerf the overpowered T2s. [(adv - 9) *2] FTW Lvl 14s could only utilize 10AA, instead of 21. Level 70 could utilize 122. Max obtained at 79!2. Mounts should get level restrictions. T2 twinks financed by rich mains riding around on 200 all resists 50% horses is horribly imbalanced.3. PvP ranges should be revamped to be based on adventure level, not zone. Restricting fights based on zones has brought us OP T2s, 59s camping SS, and 65s camping Ant/CL spires. All this is dumb. Basing fights on your adventure level (like PvE) makes the most sense and would discourage locking. So a lvl 14 wants to hunt 10s ay? Well 20s can come and kill the 14... problem solved! Keeping the level range that can kill you higher than the level you can kill will make locking more difficult, but will not eliminate a preferred play style. I like locking. But it doesn't need to be eliminated to quell the current issues out there. |
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#50 |
Loremaster
Join Date: May 2005
Location: London
Posts: 1,417
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ladyvengeance wrote:
Why are we still even arguing about this? ROK came out and guess what? We can all still lock. So I (and many others) are happy. End of story. You say you lock so you can play all tiers in PvP. T2-T7. You then say that if they removed locking, you would quit. However, that would only affect your T2/T3 toons. From this it's logical to assume that you enjoy these far more than you T4-T7 toons. Just admit it, don't give us the 'I like all tiers' bs. This game would have been so much better if no one ahd ever started level-locking. PvP would be spread throught all tiers, and newbs wouldn't get turned away like they are now.
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Lickle Milambers Qtoon |
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#51 |
Loremaster
Join Date: Jul 2005
Posts: 115
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Milambers@Nagafen wrote:
ladyvengeance wrote:XP locking was here since the game (not the PvP servers) started. It is useful in PvE, they wouldn't get rid of it just to stop new players from finding PvP at lower levels.Why are we still even arguing about this? ROK came out and guess what? We can all still lock. So I (and many others) are happy. End of story. |
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#52 |
General
Join Date: Sep 2006
Posts: 985
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Hinosh wrote:
XP locking was here since the game (not the PvP servers) started. It is useful in PvE, they wouldn't get rid of it just to stop new players from finding PvP at lower levels.Yes - but currently there's TOO MUCH PVP on lower tiers, so much that it makes the game very non-friendly for newbies. |
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#53 |
Loremaster
Join Date: Apr 2005
Posts: 30
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![]() Yes - but currently there's TOO MUCH PVP on lower tiers, so much that it makes the game very non-friendly for newbies. Message edited by ElephantonRU on 11/14/2007 13:00:54. [Removed for Content]..."too much pvp"???? Go back to the bluebie servers, or, as SOE even states in their user guide, start on a practice server. If you are on a pvp server that phrase should never pass your lips. |
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#54 |
Journeyman
Join Date: Nov 2007
Posts: 12
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Bogenbroom123 wrote:
As has already been mentioned, starting on a practice server wouldn't do any good. I haven't been dying because I don't know how to PvP, I've been dying because I can do absolutely nothing to a level-locked twink. I've come into some gold through crafting armor, not much, but enough to get some better gear. Last night I had someone lower level than me just stand there and look at me while I cast debuffs and dots and stuns on him... nearly every thing I threw at him was resisted. I got him down to approximately 70-80% health before I ran out of mana(I have over 700), and then he two shotted me into unconsciousness, waited for me to revive, knocked me out again... he did this a couple times, then waved and ran off. I think he just felt sorry for me, as he has been one of the ones killing me repeatedly in cl over the last few days. This has been my experience in every encounter where i've had a chance to cast. I give it everything I have and barely scratch my opponent, whereas they kill me within 3 shots. It's not skill. It's gear and it's AA. |
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#55 |
Loremaster
Join Date: Jul 2005
Posts: 115
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Origin wrote:
Bogenbroom123 wrote:As has already been mentioned, starting on a practice server wouldn't do any good. I haven't been dying because I don't know how to PvP, I've been dying because I can do absolutely nothing to a level-locked twink. I've come into some gold through crafting armor, not much, but enough to get some better gear. Last night I had someone lower level than me just stand there and look at me while I cast debuffs and dots and stuns on him... nearly every thing I threw at him was resisted. I got him down to approximately 70-80% health before I ran out of mana(I have over 700), and then he two shotted me into unconsciousness, waited for me to revive, knocked me out again... he did this a couple times, then waved and ran off. I think he just felt sorry for me, as he has been one of the ones killing me repeatedly in cl over the last few days. This has been my experience in every encounter where i've had a chance to cast. I give it everything I have and barely scratch my opponent, whereas they kill me within 3 shots. It's not skill. It's gear and it's AA. Since when did this game take skill? SoE doesn't need to change anything. It is working as intended, but no one is playing the game the way they need to play it if they want "fairness." If there's an option to group, then do it. Standing there trying to kill someone might work, but wouldn't it go alot faster if you had a few friends helping you out? You aren't the only person on your faction, and it wouldn't kill you to ask for help. |
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#56 |
Loremaster
Join Date: Dec 2006
Posts: 177
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![]() ^Exactly. Group. Get yourself into a good guild and they'll help you out. When I first started a few level 70s helped me out by mentoring down and doing some quests with me. If you're a noob and doing this alone then you're pretty much a target. But those twinked out 14s will think twice if you're grouped, especially with a few healers to help you out. I recently made a ranger and was getting owned hard everywhere I went even with good gear and adept 3s. So now whenever I want to pvp I just find a group. People are almost always willing to group with a ranger or a healer. |
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#57 |
Loremaster
Join Date: May 2006
Posts: 3,292
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Milambers@Nagafen wrote:
ladyvengeance wrote:Why are we still even arguing about this? ROK came out and guess what? We can all still lock. So I (and many others) are happy. End of story. Millybaby.. i gotta say, you missed a legitimate point. I've got a toon going to end-game. I've got another toon lined up to go right after him. I've got 5 locked toons (one of which is going to get deleted and remade as a sarnak). Now as my two big guys move up, i'm going to move some of the locks up as well -- that's always been how i played. On vox I had a 53, 44, 38, 30, 20 and 15. I was pvping from T2 to T6, and was able to adapt and adjust based on what my friends were doing, and what i felt like doing. On naggy, i've got my 53, 38, 28, 20, 20, 17, and 13. It's been a lot of work to re-start on naggy.. but i'm approaching the situation I had on vox where my toons were spread out throughout the tiers of the game and I could pvp where I want. So i defense of lady vengance, whom i mostly disagree with, the 'i like all tiers' bs is in fact a valid playstyle that I myself enjoy. |
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#58 |
Loremaster
Join Date: May 2005
Location: London
Posts: 1,417
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Bozidar wrote:
Milambers@Nagafen wrote:Ah yes, but you wouldn't quit if they removed T2/T3 locking would you? You'd carry on with you toons, Maybe lock one a 30, another at 38 and so on. Ladyven says she would quit, meaning that without T2/T3 PvP, EQ2 just isnt worth the 15$ a month fee.ladyvengeance wrote:Why are we still even arguing about this? ROK came out and guess what? We can all still lock. So I (and many others) are happy. End of story.
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Lickle Milambers Qtoon |
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#59 |
Loremaster
Join Date: Dec 2006
Posts: 356
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Milambers@Nagafen wrote:
Bozidar wrote:Milambers@Nagafen wrote:Ah yes, but you wouldn't quit if they removed T2/T3 locking would you? You'd carry on with you toons, Maybe lock one a 30, another at 38 and so on. Ladyven says she would quit, meaning that without T2/T3 PvP, EQ2 just isnt worth the 15$ a month fee.ladyvengeance wrote:Why are we still even arguing about this? ROK came out and guess what? We can all still lock. So I (and many others) are happy. End of story. Moving Disable Combat XP to lvl 30 would just move problems from 10 to 30 and it wouldn't be the end. People would whine about getting pwned the second they dinged 30 and Disable Combat XP would get moved to 40 and 50 and more things that make PvP dangerous would be removed. If this ever happens, lots of people will quit even if they don't lock their toons in T2, but simple Disable Combat XP for a variety of different reason. |
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#60 |
Loremaster
Join Date: May 2005
Location: London
Posts: 1,417
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Eradani@Venekor wrote:
Moving Disable Combat XP to lvl 30 would just move problems from 10 to 30 and it wouldn't be the end. People would whine about getting pwned the second they dinged 30 and Disable Combat XP would get moved to 40 and 50 and more things that make PvP dangerous would be removed. No, it would not just move the problem. People would have had 20 levels of getting to know to know their class, and more importantly, getting to know PvP. The DO's and the DON'T's. How to judge a fight. Their role in a group. How best to use their spells/CAs, and all the multiple things us experienced PvPers do. And, people would be far less inclined to quit a toon that they've had fun with for 30 levels.
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Lickle Milambers Qtoon |
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