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Unread 07-30-2007, 04:07 AM   #31
Tash 1

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Join Date: Dec 2005
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My personal opinion is that a level cap raise isn't very good for the game as general. I know my opinion isn't shared by the majority but at least I can give my top three reasons think it's a bad idea.

1) Bringing 10 new levels often don't really bring any new content to the game. Its just the same as people done at least 7 times by now. We get the same spells again slightly better but on the other hand we have to upgrade them to adept 3 or better. The treasured armour that drops in the new tier is often better than legend in the old and the legendary better than the old fable. But its just the same armour and equipment. Some new zones that will instant kill all unless they have geared and level up in the new tier or Raid equipped guilds.

2) Ten new levels will spread the players even more thin. Many people have a hard time to find groups in their level. Yes one can mentor and people do that. It is probably the only reason why there is low level groups at all. Only new toon slots and new races temporarily fix this problem.

3) Old zones will be abandon. We seen it happen to T5 T6 and now soon it will happen to T7. With a lock out from raid zones of a week most people will have out grown the raid zone between the times they allowed to raid. The reward for the raidzone isn't really worth the time and effort it takes. As an example you can compare the time and effort for KOS Class armour and EOF Class armour.   4) The economy will be even more imbalanced. Well geared players will sell their trash loot from the new zones for a fortune. The first adepts and rares for the new tire will cost a fortune. And will only be obtained by the raid guilds or farmers.

- So am I just want to be static and no changes to be made? That would surly kill the game! No not at all! EoF expansion was very clever and lot of good thinking there.

So some things I would love to se ... - Quest given spells and abilities.  Let us struggle some for our abilities. - More AAs and tweaking of our toons. Some quested Race abilities? - More special crafted gears. No trade rares for these that we have to find or quest for. - More fun group raid zones. How about a contested instance where groups start at the same time from different directions. First group to the boss wins? - Shorter lockouts for low levels raid zones like the t5 t6 SMILEY

And why not put some effort in - Better looking armours or at least more different. - Some social clothes? (Not 20 alike with different colour) And hey where is my shoes? - More different mounts, maybe race or alignment based, (unicorn for me please SMILEY ) - How about fix the emotes? My emotes make me look like a drunk dwarf. I cant smile to people and my dance is just so .... Gah! - How about flying mounts? - Sailing ships and oceans? - Guild houses? - Sitting?

I feel there are plenty things a expansion could have without 10 more levels.

/Tash

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