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Unread 11-17-2006, 05:13 AM   #31
R2Chie

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where did i say once that i wanted fable from trash? where did i say once make the trash easier?? and you are ON topic?! i said the zone was to big - i said there was to MUCH trash mobs, i said the NAMED dropped no loot and i complained that there was no loot (as in baby chests, advanced tailor and all the other crap) even coming from the trash mobs.. you know the stuff that puts money in GB how about you read my post and take away your ego trip.
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Unread 11-17-2006, 05:33 AM   #32
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Gaige wrote:


R2Chief2 wrote:
please stop trying to derail the thread gaige...

were all exstatic to the fact you think your fantastic, keep thinking it - i dont care.


I'm on topic.  I do not want the trash made easier, I do not want the trash to drop loot.  On topic.  I just disagree with you.  If you want easy and fabled from trash, raid KoS.



As a not hardcore raider, I agree with this 100%.

Heaven forbid the Devs actually learnt that adding fabled drops (in some cases, the best item for a given slot/class in the game) to trash mobs is actually a bad idea!

If you want to kill things without any sort of challange, and be rewarded for doing so, you have Labs, Lycemum and HoS.

If your past those zones, head off to Freethinkers or Menace.

When your done there, try heading out to EH.

Until then, you can't really say its too easy or too hard, as you are not at the point the Devs desinged the zone for. As already said, its like saying Deathtoll is too hard if you are going in before you are 70.

Its too early to judge this zone yet.

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Unread 11-17-2006, 05:35 AM   #33
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R2Chief2 wrote:
where did i say once that i wanted fable from trash?

where did i say once make the trash easier??

and you are ON topic?!

i said the zone was to big - i said there was to MUCH trash mobs, i said the NAMED dropped no loot and i complained that there was no loot (as in baby chests, advanced tailor and all the other crap) even coming from the trash mobs.. you know the stuff that puts money in GB

how about you read my post and take away your ego trip.



So you are saying that you had trouble with the Rumbler event? the one that they already said in this thread they found, and then fixed, a bug for?

Come back and complain about how much trash there is in this place when you have finished Freethinkers and Menace.

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Unread 11-17-2006, 05:41 AM   #34
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R2Chief2 wrote:
i said the zone was to big  TOO big?  You call yourself a raider?  If its too big only do part of it.  Don't do it.  Do Menace, do Chel'Drak.  Do something else.  The worst idea of the century is taking the biggest raid instance in EoF and make it smaller.

i said there was to MUCH trash mobs  No such thing.  I like zones that take awhile, instead of crap like Lyceum, Labs and Chel'Drak which can be done in 45 mins or less.  More trash is fine.  It makes getting to the named part of the zone, instead of skipping everything and just doing the named.

i said the NAMED dropped no loot  A dev also said that named was fixed.  The named should drop loot yes, but I wouldn't even have a problem with a named dropping legendary usually and fabled rarely.  I geared up my dirge in KoS raiding in under a month except for one slot.  Since expansions don't come out every month I'd rather not have fabled raining from every named.

and i complained that there was no loot (as in baby chests, advanced tailor and all the other crap) even coming from the trash mobs.. you know the stuff that puts money in GB  Our guild bank is fine thank you.  I'd rather not be rewarded for killing trash.  Besides, last I checked, when devs put adept 1 and crafting books on raid mobs people complain.  I think trash should drop corpse loot at the most, if anything.  Maybe a .01% chance to drop a low fabled/high legendary, but anything else is over-rewarding for killing trash.

how about you read my post and take away your ego trip.  I did.  It doesn't mean I'm going to let whiners try to get EH nerfed less than a week into the expansion just because they feel entitled and are used to being handed everything for just zoning into a raid zone.  I read your post, now you can read mine.  Aside from mechanics changes like named not dropping loot, the zone is fine.



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Unread 11-17-2006, 09:17 AM   #35
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sounds alot like Vex Thal in eq1 BEFORE upgrade...

now lets hope that we get same upgrade quality as original VT did and become BEST loot zone in the game, given -the hardest ever during Luclin Era and well into PoP

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Unread 11-17-2006, 02:32 PM   #36
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i personnaly cant agree more with Gaige, i dont really like the tone he is using but what he is saying is right. I was able to gear my berserker in 3 weeks after reactivating my account, it s a shame. KoS zone were a joke i tanked them in offensive all the time beside tarinax and the amorphous drake. if emerald hall gets cleared in 2 weeks it s going to be lame. The worst would be for me to hear "random_noob_01 tells 60-69 EH trash run looking for more". Lab droping relic just blew. zone that could drop relic from trash should have 5d20h lockout on killing the first trash just like HoS.
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Unread 11-17-2006, 02:50 PM   #37
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Whatever :smileyindifferent:
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Unread 11-17-2006, 06:12 PM   #38
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If the zone is the end zone of the progression and is designed to be like attempted DT before lvl 70 without adornment and AA they should up the difficulty a bit because i dont think its normal that guild are able to kill even the first named of the zone 2 day after release.
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Unread 11-17-2006, 07:05 PM   #39
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Kreated wrote:
Whatever :smileyindifferent:



:smileywink: dont worry about gaige hes a little grouchy

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Unread 11-17-2006, 07:14 PM   #40
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Iranos wrote:If the zone is the end zone of the progression and is designed to be like attempted DT before lvl 70 without adornment and AA they should up the difficulty a bit because i dont think its normal that guild are able to kill even the first named of the zone 2 day after release.

Nah, the reason why the first named is doable is because a vast majority of gear in KoS was just that much overpowered, which has allowed people to be a bit ahead of the EoF curve. But either way, it's a hard raid zone, well hot [expletive haxx0red by Raijinn], DEAL WITH IT. Go try other stuff, maybe try killing Matron or Chel'Drak, or Mayong, or any of the other EoF instances out there first instead!
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Unread 11-17-2006, 08:54 PM   #41
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I have to agree with Refrain and Calaglin on this case!!!EH is meant to be the new high-end raid-zone...you shouldn't have an easy life in there, if you havent farmed clockwork and freethinkers for a bit...and don't have any kinds of adornments...Heck, why do ppl think it should be possible to go kill stuff in the end-game zone from day 1 on??? Sure...it's not too hard to reach the first 2 or 3 named mobs (at least in beta it wasn't and the zone was still very buggy by that time...) and if you are carefull enough you can dodge a lot of the trashmobs...Personally I love this zone...finally a raidzone that feels like a big, big outdoor area to play in...and hey...it has the same ammount of named mobs as DT...but I also think that my guild is better of doing freethinkers on a regular base for some time, rather to step into the hardest zone right from the beginning...

Message Edited by CalypsoCGN on 11-17-2006 07:55 AM

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Unread 11-17-2006, 10:09 PM   #42
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Any zone that's like PPR in terms of trash mobs is too much.  It's one thing making a zone hard, it's a totally different thing making the zone boring.

Boring doesn't equal hard.

Cut some trash mobs and make some things in the zone harder.  They aren't mutually exclusive.  That would make everyone happy.

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Unread 11-17-2006, 10:32 PM   #43
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i havent said anything about the zone being to hard - why do ppl keep quoting me on this.. sorry gaige, i didnt realise a REAL raider had to be someone who enjoyed killing trashmobs for 5-6 hours (which  no doubt it would have been if we had continued instead of calling it a night).. the fact i enjoy raiding and do it 6-7 nights a week dosent mean much really, because clearly im not a TRUE raider unless I enjoy killing junk mobs which are completely no challenge for 4-6 hours.. If that is what you want from the game, fair enough. I enjoy challenge, and not wasting alot of time with no challenge - no loot and nothing but trash mobs coming my way for over 4 hours. Explain to me were the fun is there exactly.. I couldnt care less at this stage if they dropped [Removed for Content] all or not - its very boring to kill nothing but trash and not see any named for over 4 hours you can take your "real" raider crap aswell and put it where the sun dont shine, your attitude stinks. You come across as not only agressive but to make yourself look like a complete [expletive haxx0red by Raijinn] in the process, something not easily done. In honesty from your post history though i really should not be surprised by this. Finally - I and many others are NOT saying the zone is "uberly hard", what we are saying is that its a complete bore fest, the place puts pptr to shame.. Im happy to raid for many many hours if theres something mentally stimulating actually happening.
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Unread 11-17-2006, 11:11 PM   #44
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So you want to zone in, kill one trash mob, kill 20 named, get all your fabled and zone out.

NO.

I want progression.  I want a carrot.  I want farming.  I want there to be a reason I'm still playing this game in three months.

If you get the changes you're asking for there will be no progression, EH will be cleared by everyone and on farm status, and that will suck.

If you don't like EH, don't do it.  Do the other instances or something.  I just do not want to see EoF raiding turned into KoS raiding in the first week, it would be a pretty horrible move imho.

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Unread 11-17-2006, 11:29 PM   #45
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Gaige wrote:

I want a carrot. 


Carrots taste bad SMILEY
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Unread 11-17-2006, 11:36 PM   #46
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Gaige wrote:

So you want to zone in, kill one trash mob, kill 20 named, get all your fabled and zone out.


i see talking to you is like banging my head against a wall.. yet you put more words in my mouth and then complain about stuff that ive never said wont even bother anymore.. Use half a braincell and we may get somewhere, otherwise it really is not worth the bother of arguing any points against you.
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Unread 11-18-2006, 12:59 AM   #47
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 Bastila stop complaining because you cant zone in clear it on your first attempt! and do it in under an hour like all of kos!
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Unread 11-18-2006, 01:21 AM   #48
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Some people really are dense SMILEY

High hp trash that offer no challenge = no fun, make them a challenge at least no need to remove any if the loot in EH is some of the best EoF gear (I think that is what Bastila was trying to convey but some [expletive haxx0red by Raijinn] bandits like to whinge too much).

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Unread 11-18-2006, 01:25 AM   #49
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They finally give us decent raid progression and you want to ruin it? No. Leave the zone as is, I want to be forced to gear up in EoF, max AA's and get a ton of adornments before I'm able to clear this zone. [expletive haxx0red by Raijinn] you for attempting to ruin what will keep me playing three months from now. I do not want this zone on farm status. End of story.
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Unread 11-18-2006, 01:29 AM   #50
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Anyone else sitting here reading Chief and Gaige go back and forth. Both trying to make their point the only point possible instead of finding a way to talk it out like adults. This has to be one of the funniest things i have ever read. EH is full of trash mobs, Sony put the trash mobs there, You have to deal with the trash mobs. Seems to me that you, me, chief, gaige, or anyone complaining now will not change it. They will not go in a revamp it. All your doing is putting in a complaint. Gaige on the fear of a nerf coming to what he sees as the right way, and chief saying or atleast what im gathering hes trying to say is to much of trash no loot from named (i believe this bug has been fixed).

 

At the end of the day you have to ask yourself.

1) Are you going to cancel your subscription because of this?

2) Are you going to not raid EH?

3) Are you going to let someone on a message board get to you?

4) Are you ever going to realize this is a game, and yes there are more games out there to play?

5) Are you ever going to realize that Shadowknights are the only true class and all other classes are just rangers and ranger wannabes?

 

Love you all enjoy flaming roasting and burning of each other i look forward to the funny responses from gaige and chief and hopefully from more people. Nothing like having a good laugh at the rest of the world.

 

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Unread 11-18-2006, 02:09 AM   #51
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Tiko go get hit by a truck, like Hoopdee.
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Unread 11-18-2006, 02:42 AM   #52
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Gaige is right. Keep it hard, keep it under rewarding for guilds that can't clear it. Make it require gearing up.
 
The hardest raid zone in the game should not be completable by ANYONE on their first run through it. I'd hope that most guilds would continuously wipe to the first named. Taking too long? Okay then gear up so you can clear it faster and have more time for the final boss.
 
Looks like alot of people got used to Kingdoms of Easymode, and are upset that EoF actually challenges them. Boohoo go raid the level 60 guild instances if you want to beat something.
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Unread 11-18-2006, 03:49 AM   #53
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The massive amounts of trash mobs with massive amounts of health and are worst than some named encounters has got to go. This makes for an extremely boring game. we have told you all this ever since PP2, AoA, etc. but you never listen to the players.

If you are going ot have trash like this. They need to drop stuff. There is just way too much trash. It's going ot take us enough time as it is for the 5 named, much less all this junk.

Please stop filling zones with massive amounts of trash with massive amounts of health and no loot. Most of the raiders have asked that this boring way of doing things stop but it never gets through. Why?

Zones like this just ruin the game play for people. Look at DoF and KoS. Look at how many people you lost because of it. Rewards need to match the time, effort and risk that we put into these zones but, rewards are WAY WAY WAY underdone.

We don't mind challenging named encounters or encounters that give loot but, challenging trash is a pita and boring. First named you come to has 5 AOEs and a port on top of adds. I thought SOE was doing away with massive amounts of AOEs to make mobs challenging? Just Matron copy and paste all over.

This is DoF and KoS all over again. beta testing on live servers and xpak released long before it's ready.

This zone should be dropping the new legendary version of armor sets if nothing else, if you intend on keeping trash that's as hard as a lot of named mobs. Either that or just remove 95% of the trash.

The rating for this zone = yawn fest as someone so elegantly put it.

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Unread 11-18-2006, 04:19 AM   #54
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Lyndro-EQ2 wrote:EH is supposed to be hard, nearly impossible if you haven't worked your way up in the progression.  Fighting in EH without full AAs, new top end equipment, and some nice adornments, is like fighting in deathtoll without being level 70.

The progression isnt the issue here Lyndro. The issue at hand is the sheer tedium from clearing an overabundance of trash mobs. Especially when it is a neccesity as it is in EH. Please remove a portion of the trash in EH.
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Unread 11-18-2006, 04:24 AM   #55
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Trash mobs with millions of HP does not equal fun and does not make things hard..it just makes [expletive haxx0red by Raijinn] tedious.. PPtR was boring as hell due to this as well..Im pretty sure that was all the op was trying to get across before Gaige and co jumped on the case accusing everyone of wanting free fabled.. :rollseyes:
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Unread 11-18-2006, 04:41 AM   #56
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Did this last night. The challenge was refreshing, and I didn't mind dying unless it was to a stupid mistake. The main problem was that nameds that were in beta 2 days before launch were non-existant. The Tree lady under the waterfall, and the wandering wolf. If these are meant to be "rare spawns" that aren't always up, ok, thats cool, but then that leaves only 3 named in the whole zone, the rumbler, the fae tender, and Wuoshi. YAWN!
 
We also got zero loot for the first 2 hours. We finally got 53s (split 24 ways for 2s each, woot) off of one of the fae wanderers, and a mangy wolf paw off of one of the wolves. Thats all that we managed all night. Never got to a named as we spent hours and hours clearing trash to get to the two nameds I had fought before only to not have them there anymore.
 
BTW... the shrooms were changed. Not sure if I like it or not, as it was quite a surprise. Not the kind of surprise I like after having 2 named mobs MIA.
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Unread 11-18-2006, 05:34 AM   #57
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Its simple:  If you don't like the zone don't do it, quit crying for nerfs.  Sheesh.  Its the way it is for a reason, if you want instant gratification, loot off trash, or zone in and kill named do one of the other numerous zones that offer that.  Quit trying to deny the raiders who have been waiting for a zone like EH the opportunity of using it.
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Unread 11-18-2006, 07:06 AM   #58
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got to love the feelign talking to a WALL.... OP clearly stated that major problem is NO LOOT what so ever, yet every smart [Removed for Content] comes out with "if ist too hard - quit" argument.
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Unread 11-18-2006, 07:46 AM   #59
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Yea, gotta love those stupid if you don't like it, leave comments.

People are giving feedback as to how boring and broken the zone is and fanboys holler, quit.

Yea, that's the solution. SOE already got 180,000+ people to quit by doing stuff like this. I guess you want the 175k that's left to quit too huh? If that's your attitude, then have fun playing on one server that's left when everyone leaves.

Message Edited by Scortch on 11-17-2006 09:48 PM

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Unread 11-18-2006, 09:22 AM   #60
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*WHY* do you want a giant timesink? Look the plain fact of the matter is, if someone has already managed to kill a couple of the names in here, the zone is GOING to be cleared by some guild with a lot of free time very soon now, they will post strategies on all the names on ogaming, and everyone is going to be clearing it. It's GOING to happen, get used to the idea. So the only question is, do we really want to spend 5 hours every week farming a zone, yes or no? Keeping in mind that timesinks = bad and game killers.Your going to spend a good four months running through these zones again and again if your in a hardcore raid guild, NOTHING is going to change that. If theres any way to kill a mob, someone will find it very quickly and then everyone will know how to do it, it's the nature of the net. The only way your gonna get what you want, a zone that stays truely challenging for six months, is if they constantly change the names around, that's the ONLY way, and I highly doubt it's going to happen.

 

Now I just want to say I do NOT want the following: I don't want trash mobs dropping fabled like in KoS, that made it way too easy to get truely awesome gear.

I don't want the zone made any easier, heck if people have already killed a couple named, sounds like it's *TOO* easy.

Lastly, I do NOT want a raid zone where the biggest challenge is finding 24 people who can sit at their computers for 6 hour stretches, that is a really *STUPID* kind of challenge. Make it so you really need 100 AP's and quite a bit of adorned gear to be able to take the named, fine. That is all well and good, but putting this much challengeless trash inbetween is just a timesink, and timesinks kill games. The more challenging the trash is, the worse it is, because after a few runs you'll know exactly how to kill them anyway, so again it's just a no reward timesink. This is *NOT* the answer. I really don't think there is one. Asking for a raid zone to stay challenging for even 2 months is just asking too much, it's not going to happen, so you may as well make it quick so you can go do something else that's actually *FUN*.

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