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#31 |
Loremaster
Join Date: Mar 2008
Posts: 337
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![]() ZachSpastic wrote:
I would most likely quit. Also I use station pass and I play EQ1 as well as EQ2. I primarily play EQ1 however on progression servers...Fippy atm. Just hate to see a good company go the same route as every other developer and make MMOs into a dumbed down pile of mush. |
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#32 |
Loremaster
Join Date: Oct 2005
Posts: 1,139
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![]() salty21db wrote:
Raging? over a video game? Seriously? There is always SOMETHING to do. And if you honestly have done EVERYTHING in the game on every character you have, then when have you had a life? You likely mean something YOU want to do. And I hate to break it to ya, but this is not your own personal game. There is plenty to do, even at max level. I find it highly unlikely that anyone, or at least anyone with a job and/or family has done absolutely every quest, every instance, every dungeon, every zone and every tradeskill on every character. |
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#33 |
Elder
Join Date: Jul 2012
Posts: 208
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![]() I like the idea of the AA barrier for instances. I'm also fine with players being destroyed by solo trash mobs if they've decided to not actually level their character. Balance content around people that care, and give people that care a way to see if the people they are grouping with also care.
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#34 |
Loremaster
Join Date: Mar 2008
Posts: 337
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![]() d1anaw wrote:
Ohhhh a personal jab, kinky. Family of five actually, house of my own at 23, two cars, etc (all earned on my own also without any college /gasp). So yeah I'm quite fine in the real life department. Sorry to sadden your hopes of belittling me. Regardless that lame excuse of "I have a real life I couldn't possibly be good at a game or have done most of the things in game" is pretty tired and used. It's also exactly as I stated, an excuse. There is plenty to do in game over and over and over and over and over again. Do it on one character then do it 10x over, wonderful. I'd rather reach a goal of AAs where it is different on every character then farm the same shinies on every character |
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#35 |
Loremaster
Join Date: Aug 2006
Posts: 167
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![]() salty21db wrote:
So what makes you think that EQ2 should be nothing more than a copy of EQ1 with different graphics. |
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#36 |
Loremaster
Join Date: Aug 2006
Posts: 167
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![]() Juggercap wrote:
Decided to not actually level their character? If you had actually played this game you would know that leveling is not a problem and that AAs are not levels. AAs have nothing to do with whether or not you "care". |
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#37 |
Loremaster
Join Date: Mar 2008
Posts: 337
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![]() ZachSpastic wrote:
What a wonderful notion.... |
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#38 |
Elder
Join Date: Jul 2012
Posts: 208
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![]() ZachSpastic wrote:
To actually level your character, you need to level your AAs as well. If you care about your character being able to perform at a high level, you care about AAs.
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#39 |
Loremaster
Join Date: Dec 2006
Posts: 301
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![]() Juggercap wrote:
Not really. The fact that people make it to high levels with insufficient AA for groups means that they level quite well without AA. The biggest annoyance for me are the level restrictions on solo content, and now the 280 AA requirement for leveling beyond 90. I've been leveling a new toon, about the 7th or 8th to get above 70, and have been bored with leveling locking to grind AA. If you try to do it proportionately, a level 30 with 90 AA or a level 50 with 150 AA or level 70 with 210 AA completely blows away the solo content. Like one shots even cons, and probably has excess AA that they aren't even allowed to assign. I gave up trying to keep AA proportional to 320/90 when I had about 70 AA that I couldn't assign, and got really, really bored with quests being too easy. I got blocked from getting quests in Tenebrous Tangle, Kylong Plains, Moors of Ykesha, Greater Divide, and Withered Lands, and by the time they let me in, were trivial. Well, not allowed to do Withered Lands quests yet with my 89.6/227 AA new toon, but so bored I'd rather read the forums and post here. They should remove level and AA requirements for solo quests (and improve visual indicators to include information about the quest level and type)(I would like the "don't show feathers for out-leveled quests" flag to allow an option to set the level range you want to see)(I don't want to see the Hole group Mark quests, which no groups are doing, while I'm soloing the Paineel quests), and instead gate content intended for groups. Instead of having a 280 AA requirement to level beyond 90, they should just put a 90/280 AA requirement for the group zones that are designed around that requirement. Edited note: and no, I won't waste a 280 AA bauble on this toon. |
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#40 |
Loremaster
Join Date: Oct 2005
Posts: 1,139
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![]() salty21db wrote: Ohhhh a personal jab, kinky. Family of five actually, house of my own at 23, two cars, etc (all earned on my own also without any college /gasp). So yeah I'm quite fine in the real life department. Sorry to sadden your hopes of belittling me. And just because YOU don't want something and YOU think something should be done a certain way does not mean you get to impose YOUR demands on everyone else. I pay money to pay and as such I have as much right to play MY way as you do. Too bad if YOU don't like it. If you don't like it, then quit, or don't use things you don't like. That's what I do when I don't care for something. But you don't get to decide that the rest of us should not have the option merely because YOU don't approve of it. |
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#41 |
Loremaster
Join Date: Nov 2004
Posts: 461
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![]() 280 AA Points bauble, nice to have, but it would not take that long to grind up without it, thats one thing why i dont care if its coming or not Beside of that fact, normaly soe dont give 2 .... about what we do think, as long as they get some Dont get me wrong, there´s nothing bad about that, just a company among so many ^^ |
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#42 |
Elder
Join Date: Jul 2012
Posts: 208
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![]() Tommara wrote:
You misunderstand me. When I say you need AAs to 'actually' level your character, I'm saying that adventure levels are not the only thing to consider. If you care, you will level your AAs as well. And I skipped commenting on it the first time around, but... ZachSpastic wrote:
What makes you think I haven't actually played the game? That's just silly.
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#43 |
Loremaster
Join Date: Sep 2007
Posts: 59
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![]() I've levelled my character up by soloing quests, and he seems to be doing ok, level 86 and 220 aa so far. I think i coul only do that once though, it was fun first time, but if i wanted to start another character i dont think it would be a lot of fun to go through all the same quests again, not for a long time anyway. I think people in that bracket are stuck, because theres zero grouping as you level up. |
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#44 |
Loremaster
Join Date: Sep 2010
Posts: 1
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![]() Juggercap wrote:
No, I didn't misunderstand you. I just didn't agree. You don't need max AA to solo the content as it is, and if you solo and try to get the AA, you'll get so over-powered, it's boring. Caring has nothing to do with it. You do need the AA to do content in Skyshrine. |
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#45 |
Loremaster
Join Date: Dec 2006
Posts: 301
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![]() Oops, Frostflower is my second account. Shouldn't have tried to post before I got enough caffeine. |
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#46 |
Tester
Join Date: Dec 2004
Location: Texas
Posts: 1,807
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![]() Sigh..... Why does nearly every discussion on this forum turn into a " its my way or the highway" type of thing. Oh well, I like the idea of the AA booster because I have some poor little critters that won't be able to get AAs after the changes to XP since they have to mentor down to keep quests green, which won't work either in the future LOL. So they need all the help they can get. |
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#47 |
Elder
Join Date: Jul 2012
Posts: 208
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![]() Frostflower wrote:
Fair enough. I'll agree to disagree. Since I did level my AAs, solo content is mind-numbingly boring. That's why I wouldn't mind more difficult solo content. And my second comment included that "If you care about your character being able to perform at a high level, you care about AAs." That should have put into context what I meant by caring. I guess I'll agree to disagree again if you think getting to max level and taking on solo content is all that's needed. Play your way and all, but then I can't play my way. Oh well. They can't balance for min AAs vs max AAs, so it's either too hard for some or boring for others.
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#48 |
Loremaster
Join Date: Dec 2006
Posts: 301
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![]() Juggercap wrote:
Well, I guess I did misunderstand you after all, lol. My apologies. However, they can balance for min AAs vs max AAs by removing the gating for solo quests (including the 280 AA requirement to level beyond 90) and put AA gates on Skyshrine or higher group zones. Lower level group zones were not designed for 300+ AA or mercs and should not be gated since they can be soloed, unless redesigned. Or allow AA to be visible just like levels are if they are as important as levels to people recruiting for group members. It's perfectly reasonable for people to reject someone with only 200 AA just as they would a level 80 for a level 92+ zone. |
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#49 |
Elder
Join Date: Jul 2012
Posts: 208
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![]() Tommara wrote:
Even if they removed the gate for the levels, they still can't balance the solo mobs to be interesting for both 92 with min AAs vs 90-92 with max AAs. AAs make too much of a difference. (Add class balance in and it gets even harder.)
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#50 |
Loremaster
Join Date: Nov 2005
Posts: 78
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![]() Juggercap wrote:
I don't see why they need to balance for both extremes. When RoK came out you got your butt handed to you if you weren't geared up and specced to handle the new content. It was as simple as that. No gates or balance, just getting stomped by overland trash mobs was sufficient to tell you that you weren't ready.
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#51 |
Elder
Join Date: Jul 2012
Posts: 208
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![]() Hachi@Nektulos wrote:
Sounds good to me...
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#52 |
Loremaster
Join Date: Aug 2006
Posts: 167
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![]() Juggercap wrote: That's why I wouldn't mind more difficult solo content. In EQ2 we call that Heroic content. |
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#53 |
Elder
Join Date: Jul 2012
Posts: 208
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![]() ZachSpastic wrote:
I don't recall running into much of that along the solo questline.
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