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#61 |
Loremaster
Join Date: Apr 2006
Location: Australia
Posts: 79
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![]() Rothgar, I, and I'm sure many others with broken VC appreciate your recent responses here. Despite still being frustrated at the unavailability of VC, it's good to finally get a very clear picture of your awareness of, and intentions to repair this issue. So again, I wish you speed in finding the solutions, and hope that you can spare a moment here and there to update us as time wears on. Thanks. |
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#62 |
Server: Permafrost
Guild: Unsung Heroes
Rank: Founder
Loremaster
Join Date: Apr 2006
Location: NSW, Australia
Posts: 130
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![]() Rothgar wrote:
A bit OT but YES! I hope that this means the feedback from players on test will finally be heard as it has letting us down for quite some time. In fact I very rarely log onto test these days because even when everyone screams something is not working, it is not often recognised or acted upon. I also know some people who would like to help on test but that is the key reason they will not do it. Big thumbs up to looking into that process. Another thumbs up for telling us what is going on too Rothgar. I know you guys are copping some heat over this issue but it is really nice to a) have someone recognise the problem and b) tell us what is happening and what we need to do. It would be nice to see this posted somewhere in the game notes, welcome screen or motd though. Not all people read the forums. And yes ... the exact problem that people are having in voice seems to vary. I can't get in at all. I occasionally get an error but not all the time. Gus can log in occasionally but usually gets booted and it is very variable. Another player can hear others but not talk ... it's truly bizarre. I hope you guys get it sorted soon though because I miss my guildies |
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#63 |
Loremaster
Join Date: Nov 2004
Posts: 74
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![]()
Rothgar, Thanks for responding to this post. What do you think the issue is if my Troubador can use voice chat, but not my Shadowknight? I even opened the UI of my SK in wordpad, deleted the text, and copied my Troubador's UI into it.
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Kabel Ithaca |
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#64 |
Loremaster
Join Date: Aug 2005
Posts: 2,484
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![]() Rothgar wrote:
If the end result of all this is a better flow of information from player testers (on Test and Test Copy) to the development team, then I guess the inconvenience is worth it in the balance of things. I just hope that you're actually going to take some solid steps in this direction -- I know a lot of people who test copy and/or play on the test server feel like they're /bugging and /feedbacking into a blackhole. That goes on long enough, and you just stop bothering. And when that happens, we're all negatively affected by it. |
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#65 |
Loremaster
Join Date: Jul 2005
Location: Colorado mountains
Posts: 472
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![]() OK, I have made some progress. Removing my software wirefall and anti-virus, and bypassing my hardware router/firewall, did not help. Still no ability to connect to any voice channel. All that was left was some firewall on my neighbor's side (my neighbor is my ISP - splitting a T1 line with 20+ customers). I forwarded to him the port instructions from last years sticky (since I never got an answer here on whether these ports are still valid after GU52): > . Incoming UDP ports 3478, 5060,5062 > . Outgoing TCP port 80 and 443 > . All destination UDP ports 12000-16000 He says he did that on his firewall, and now I am able to connect to Now I have found that I have to disable and re-enable voice chat (from the VC Options) and then try to connect to a new channel, and that usually works. This is true for both computers (the one that has anti-virus software, and the one that does not). I keep a copy of Windows Task Manager open all the time, so that I can make sure I don't get multiple copies of the EQ2VoiceService.exe process running at the same time. Still hoping for some help from SoE / Vivox on making voice chat more reliable and stable.
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_________________________________ Mikkahl - Paladin. Master Tailor & 400 tinkerer Mikkent - Fury, Master Alchemist & 260 muter Mikkaela - Conjuror, Master Provisioner & 400 tinkerer Morgena - Ranger and Woodworker Oogana - Master Jeweler Mikkarrgh - Weaponsmith Antonia Bayle Server Vindicator's guild |
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#66 |
Server: Antonia Bayle
Guild: Dressed To Kill
Rank: Prince of Darkness
Loremaster
Join Date: Jul 2007
Posts: 955
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![]() Mikkahl wrote:
As am I, and sorry to ask but is it possible for a detailed explanation as to how to do this in my router? I can get in etc just not sure how to set these ports up and or where exactly for that matter.
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#67 |
Server: Butcherblock
Guild: Advent of Valor
Rank: Council Leader
Fansite Staff
Join Date: May 2005
Posts: 673
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![]() Rothgar wrote:
Thank you so much for the info Rothgar. This is exactly what we needed to know. Although some tweaks to network configurations "might" get some people working, it's not the ultimate fix. The ultimate fix is going to be something on the server end that is outside of our control. Now that we know that, we can simply sit back and wait for the patch, rather than scurrying around trying to figure out what we can do on our end. Thanks again! |
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#68 |
Loremaster
Join Date: Jul 2005
Location: Colorado mountains
Posts: 472
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![]() Zorastiz@Antonia Bayle wrote: As am I, and sorry to ask but is it possible for a detailed explanation as to how to do this in my router? I can get in etc just not sure how to set these ports up and or where exactly for that matter. Sorry, I just handed the information off as stated to my ISP guy, and he did whatever he did on his firewall. I have no idea what kind of firewall he has, or how it was done. I too would like detailed instructions about how to set this up on a DLink router, although it doesn't seem to be necessary for me.
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_________________________________ Mikkahl - Paladin. Master Tailor & 400 tinkerer Mikkent - Fury, Master Alchemist & 260 muter Mikkaela - Conjuror, Master Provisioner & 400 tinkerer Morgena - Ranger and Woodworker Oogana - Master Jeweler Mikkarrgh - Weaponsmith Antonia Bayle Server Vindicator's guild |
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#69 |
Loremaster
Join Date: Apr 2006
Posts: 31
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![]() Jarnhand wrote:
Another update. Nothing new here. I still cannot connect to voice channels. I am on a broadband connection and my ISP is Charter of Tennessee. |
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#70 |
Loremaster
Join Date: Dec 2006
Posts: 13
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![]() I tried all the port fixes and firewall fixes to no avail. What worked for me was upgrading the firmware on my Netgear router. |
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#71 |
Loremaster
Join Date: Dec 2004
Posts: 25
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![]() Like many others my VC stopped working last update. I traced the problem to my Comodo firewall detecting and blocking fragmented and malformed data packets: UDP packet length and size on the wire (1557 bytes) do not match plus Fragmented IP packets are not allowed. The problem is likely down to most firewalls, routers etc have a max MTU of 1500 and VC is using larger packets (1557). The messages are being broken up and somewhere getting blocked. In my case I went into Comodo's Advanced Detection and PreventionMiscellaneous Tab and unchecked: Block fragmented IP datagrams Do protocol analysis VC works fine now. I guess people need to check their MTU settings and fragmented packet blocking in their firewalls ans routers. |
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#72 |
Server: Lucan DLere
Guild: Guardian Angels
Rank: Angel
Guardian
Join Date: Jul 2008
Posts: 59
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![]() I have NEVER had to open any ports on my router in order for voice to work. Also, as of last night in raid I had zero problem with voice. Of course I don't try to listen to music or download torrents while I am playing, and I definitely don't have any spyware or latent viruses/worms on my system, and I defrag and clean my registry every week or so. Just my experience here...my only problem is my Mic is really cheap so I sound like I'm in a hole in the ground Have Fun! Barz |
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#73 |
Loremaster
Join Date: May 2006
Posts: 33
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![]() Well I don't try to listen to music or download torrents while I am playing, and I definitely don't have any spyware or latent viruses/worms on my system, and I defrag and clean my registry every week or so. And I still can't get in at all. |
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#74 |
Loremaster
Join Date: Dec 2004
Posts: 25
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![]() HELLO GUYS! WAKE UP A LITTLE! When I posted the problem - packet size on the VC was > 1500. I was saying that the VC app had a HUGE BUG. VC shouldnt be sending packets > 1500. Most of the internet isnt built to handle this. Having ppl say it's your routers, firewall, etc wont help. Bottom line - VC needs to be fixed. And needs to operate with packets < 1500 bytes in size and not the 1557 it seems to operate. |
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#75 |
Loremaster
Join Date: Nov 2004
Posts: 38
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![]() Well, this certainly is a HOT topic Complaining, or repeatedly telling them what they already know, isn't going to make it get fixed faster, only going to irriate you and them more than you and they (SoE) already are. I know, I was looking for a solution that I could do, but the proplem isn't on my side (to use a sports analogy,) of the playing field, it is on theirs, so since the ball is on their side of the field, we have to wait for them to hit it back. Consider, 10 years from now, or even 1 year from now, if you are still talking about how they took so long to fix this, etc. you may want to consider putting your focus somewhere else that is more productive. More likely, in 10 years you will have completely forgotten about this, and found something else to be concerned about. Rawl |
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#76 |
Developer
Join Date: Nov 2006
Location: San Diego
Posts: 2,273
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![]() Yerma wrote:
Thats very interesting information. I can see where this would certainly cause problems for some people. I'll pass this data along first thing Monday morning. |
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#77 |
General
Join Date: Jan 2008
Posts: 25
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![]() I am not 100% convinced its just the routers or firewalls that are causing the problem, I have lost most access to VC aswell but I can still get it to work by making some minor changes to the VC option screen in game. I have a USB headset and mic. In the VC options screen I change the setting to the onboard settings run the test mic tool (i dont have onboard mic) then change them back to my headset run the check mic again, it sates its unable to find my head set or its not working. After making these changes I am able to use VC. This has only happend after the update. |
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#78 |
General
Join Date: Nov 2006
Posts: 2
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![]() Rothgar wrote:
I also run Commodo and tried this setting change and Voice Chat now works fine. |
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#79 |
Loremaster
Join Date: Nov 2004
Posts: 224
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![]() My Netgear Router will not allow you to make the size of the MTU larger than 1500. Nice find... but no fix in my case.
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Babayaaga (81 Fury) Inaera (90 Berserker) Porta (87 Monk) Noir (90 Templar) Babs (81 Illusionist) Piia (90 Mystic) |
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#80 |
Server: Permafrost
Guild: Unsung Heroes
Rank: Founder
Loremaster
Join Date: Apr 2006
Location: NSW, Australia
Posts: 130
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![]() Ok well as of yesterday - I have managed to get into voice TWICE which was a minor miracle as I have not been able to get on at all since the GU. So whatever you guys are doing ... keep it up. Both of those times though it took a really long time to actually get in. The first time it happened I had been on that character for hours just sitting in the channel. I had gone afk and made dinner, put my boy into bed, came back and then BAM all the users in voice chat appeared and I could hear/talk just fine. Today I was sitting in the chan again with 0 users and BAM happened again. Everyone just 'appeared'. It probably took 10-15 minutes for it to kick in today. But the minute I switch characters it is gone again and I haven't had it come back yet Still ... I just wanted to report that some progress has been made. With me at least. *EDIT ... I switched characters, no voice, and then only a few minutes later the people in chan appeared. It really does seem to be getting better. |
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#81 |
Loremaster
Join Date: Nov 2004
Location: Vic, Australia
Posts: 19
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![]() Are they still looking into this. I still cant connect to any channels and when I send a /petition the GM bassically sounds like they pointing everything to my side saying i need to Open up ports and such on my router. I tell them i did that and now im waiting on a response from them. Sounds like they're washing their hands of it, just want to know if that is where they are heading or still looking into things.. |
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#82 |
Server: Permafrost
Guild: Unsung Heroes
Rank: Founder
Loremaster
Join Date: Apr 2006
Location: NSW, Australia
Posts: 130
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![]() The GMs never seem to know what is going on ... with this particular issue I would ignore them if they carry on with that nonsense and wait for SOE to fix |
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#83 |
Loremaster
Join Date: Nov 2004
Posts: 13
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![]() The MTU idea may be a fix but unfortunately like above I cannot change my routers mtu above 1500 /bump same issue the mic works fine can do in game tests and everything but cant join voice chat channels (even in my own groups and guild) Problem didnt arise till the patch. **Specs Windows Vista Ultimate x64 *up to date patches* Dlink Router WBR-2310 Core I7 920 12gb RAM 8800GTS X-fi Xtreme Music -Mal
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#84 |
Loremaster
Join Date: Nov 2004
Posts: 51
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![]() Rothgar wrote:
Just curious if there can be an eta provided. Is this a weeks issue or days issue.
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Hoppop et. al. 80 monk, wiz, mystic 76 zerker, illusionist 80 in all tradeskills many alts |
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#85 |
Loremaster
Join Date: Jul 2005
Location: Colorado mountains
Posts: 472
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![]() Mikkahl wrote:
I just got a correction from my ISP (neighbor): "I made you a DMZ zone. No protection at all." So apparently he didn't mess with implementing the individual port numbers above. (I still have a firewall on my DLink 825, but we have set nothing special there. Still pretty much at factory default). I still have to disable/re-enable Voice Chat, (and sometimes delete an extra EQ2VoiceService.exe process or it crashes). to get connected to a channel. I have to do it again if I try to change channels or characters. Or maybe it's just waiting awhile (like another posted noted).
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_________________________________ Mikkahl - Paladin. Master Tailor & 400 tinkerer Mikkent - Fury, Master Alchemist & 260 muter Mikkaela - Conjuror, Master Provisioner & 400 tinkerer Morgena - Ranger and Woodworker Oogana - Master Jeweler Mikkarrgh - Weaponsmith Antonia Bayle Server Vindicator's guild |
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#86 |
Loremaster
Join Date: Jan 2005
Posts: 2,039
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![]() Rothgar wrote:
Will we get a progress report? Can we expect this to be resolved this week? Do you think disconnecting the router will solve the problem. Or should we leave the router set up but disable the firewall (i.e. Norton 2009 or Windows)? Or both? I've read a lot of notes here with people suggesting we do something with router ports. I am vaguely familiar with that but it would be a real headache to get into. And I'm afraid I'd just make things worse by trying. Should I be trying to solve this? Please tell me that much better qualified people at SOE and Vivox will come up with all the answers we need (soon?). Is there anything we, the silent users, can do to give you more information about the problem? (Sheesh, I knew there was a lot of pre-GU ranting about the RAs, but I didn't think you'd have the Research Assistants actually stifle us. |
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#87 |
Loremaster
Join Date: Nov 2004
Posts: 7
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![]() My router will not allow me to change the settings mentioned above. In order to lead a raid this weekend, i simply hooked my pc directly to the dsl modem and VC worked fine. So if you have to get VC working for something, this might work for you. I do have my PC set as a DMZ, but that does not seem to help.
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Steoff Miback Leader of the Elven Elite Conjurer of Qeynos |
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#88 |
Loremaster
Join Date: Nov 2004
Posts: 176
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![]() I dont know if it helps, but I can join my guild VC when not grouped. If Im in a group or raid I cant enter any VC channels at all. If it were a router wouldnt that be a problem whether I was solo or grouped? Buaf |
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#89 |
Loremaster
Join Date: Apr 2006
Posts: 31
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![]() Wow, it's coming up on the one week mark. One week... and I am still deaf and dumb in voice chat. Can a company rep share some news? |
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#90 |
Loremaster
Join Date: Jul 2005
Location: Colorado mountains
Posts: 472
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![]() Now that I have the ISP firewall at "DMZ" (whatever that means), and my voice chat is somewhat working (even though I have to disable/re-enable vc every time I change channels or toons), I am seeing even more blocked incoming and outgoing packets in my DLink 825 firewall log. In fact, while I am playing the game, my log is getting full every 10-15 minutes with all these log messages. I used whois to determing the domain name for these IP addresses, and the most frequent ones stand out: 64.34.14.30 - mpx4a.vivox.com70.42.62.15 - ser5sb.vivox.com70.42.62.102 - ast5a.vivox.com70.42.62.154 - lb5-www-e2p.vivox.com74.201.99.118 - no domain name (Vivox) As you can see, they all relate to Vivox in some way. Does anybody (preferably anyone from SoE) think I should explicitly allow these IP address in my firewall, and perhaps see some improvement in my voice chat reliability?
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_________________________________ Mikkahl - Paladin. Master Tailor & 400 tinkerer Mikkent - Fury, Master Alchemist & 260 muter Mikkaela - Conjuror, Master Provisioner & 400 tinkerer Morgena - Ranger and Woodworker Oogana - Master Jeweler Mikkarrgh - Weaponsmith Antonia Bayle Server Vindicator's guild |
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