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Unread 08-14-2006, 11:22 PM   #1
jddro

 
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does AGI effect the amount that our "proc" buffs go off by? or is there a stat that effects procs?
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Unread 08-14-2006, 11:31 PM   #2
Tarkin-Wretch

 
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weapon delay is the only thing that can effect proc rates to my knowledge.  it centers around 2.0 delay.  slower than 2.0 delay wepaons increase the proc rate and faster than 2.0 decrease the proc rate.  by how much though is beyond me.  ive never heard any concrete numbers on this or even estimations outside one theory that 7.0 delay bows cause 25% proc rate poisons to be 50% or more, but that was speculation i read.  int however will effect the proc dmg.
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Unread 08-14-2006, 11:49 PM   #3
jddro

 
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wow they sure did changes things in mechanics from EQ1 SMILEY

but good info, I just bought a new 1h that is like 2.2 or something like that, will have to look at my 2h again, but i think its almost 3.0

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Unread 08-14-2006, 11:55 PM   #4
Vexorkane

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(Weapon delay/ 3) * Proc% = Proc Rate
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Unread 08-14-2006, 11:59 PM   #5
Tarkin-Wretch

 
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Vexorkane wrote:
(Weapon delay/ 3) * Proc% = Proc Rate



thanks.
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Unread 08-15-2006, 05:09 PM   #6
jddro

 
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that helps alot thnkx.
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Unread 08-15-2006, 08:02 PM   #7
Beldin_

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Tarkin-Wretched wrote:
weapon delay is the only thing that can effect proc rates to my knowledge. 
Not correct anymore since KoS .. Weapon delay no only affects proc chance on autoattack, for spells and combat-arts the casting timers affect the proc chance. Thats why rangers proced like crazy before with the proc chance of a slow bow while using ca's with 0,5 - 1 second casttimer, and were nerfed so badly with that change :smileyindifferent:
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Unread 08-16-2006, 12:49 AM   #8
Tarkin-Wretch

 
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i stand corrected...but when was the last time you saw a proc from a combat art as an SK? =)
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Unread 08-16-2006, 06:55 PM   #9
Norrsken

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Tarkin-Wretched wrote:
i stand corrected...but when was the last time you saw a proc from a combat art as an SK? =)

I see them quite a bit. But then again I love being a proc monster and I always look for gear with procs. SMILEY
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