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#1 |
General
Join Date: Nov 2004
Posts: 2
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Hey all,Just started playing again to give PvP ago (only played until lvl 10 way back at release). Played a 65SK on VZ in EQ and im slowly learning this EQ2 one, but i have a question which has been bugging me.I just hit lvl 16 and got what looks like an upgraded Def stance. But the thing is with the old lvl 4 stance i have 460ish mitigation and that absorbs 35% damage. When i put the new lvl 16 one on my mitigation goes up over 500 yet my absorbtion has dropped to 34.4% and shows up as absorbing 34% damage on piercing, crushing etc.No gear changes or anything like that, just clicking from one to the other.Why?I don't get it, my mitigation increases yet i absorb less.......If someone knows whats going on i would appreciate the feedback
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#2 |
Loremaster
Join Date: Nov 2004
Location: Durham, UK
Posts: 928
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![]() mitigation % is based on your level vs mobs level, and requires a certain amount of mitigation to reach the same % i think it equates to mob level x 80 = mit cap
so for level 16, you need 1280 mitigation to mitigate 80%
so the simple answer is that because you've leveled you need a higher mitigation to mitigate the same % of incoming damage. |
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#3 |
General
Join Date: Nov 2004
Posts: 2
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Yes i understand that but nothing has changed. LvL 16 right now and i can switch between my lvl 16 def stance and lvl 4 def stance and the stats read that i have lost 1% absorbtion with the lvl 16 stance......even though my mitigation goes up by 40ish.I'm just curious as to why.....
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#4 |
General
Join Date: Apr 2005
Posts: 33
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You obivously dont understand it, cos the guy who just posted was spot on. No offense or anything but hes about as right as you can be.
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#5 |
Loremaster
Join Date: Apr 2005
Posts: 78
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![]() Sin_Core Wrote: Yes i understand that but nothing has changed. LvL 16 right now and i can switch between my lvl 16 def stance and lvl 4 def stance and the stats read that i have lost 1% absorbtion with the lvl 16 stance......even though my mitigation goes up by 40ish. What he was trying to say was that it works basically like an exponential curve on a graph (if that makes sense) at level 15 maybe it only took 460 mitigation to reach 35% however at level 16 it may take 560 to reach 35% That being said, It doesnt make sense that a lower mitigation will yeild a higher amount of absorbtion. If at level 16 you can toggle between the 2 spells and the one that brings your mitigation to a higher amount (500) gives you less amount of absorbtion (34.4%), it just confuses me as well. 500 mitigation at level 16 should give you a higher amount of absorbtion than 460 mitigation I understand that the response to your question was exactly right, but Im not sure that it answers exactly what you are asking, anyone else able to offer some insight? |
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#6 |
Loremaster
Join Date: Nov 2004
Location: Texas
Posts: 49
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![]() In a nutshell, the game calculates your % by comparing it to a mob of your level. So if you didnt gain enough miti to compensate for the miti required against the next level, then the % will go down.
__________________
Kaylee - 90/250 Shadowknight Prexi - 90/250 - Illusionist |
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#7 |
Loremaster
Join Date: Aug 2005
Posts: 24
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![]() Exactly the point I think he's trying to make. Everytone reread his post. He's not comparing level 15 mit to level 16 mit, he's comparing level 16 with the level 4 def stance to level 16 with the level 16 stance. That doesn't make any sense to me unless you have like the Master I of the 4 compared to the App I of the 16 or something bizarre like that. |
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