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#1 |
Loremaster
Join Date: Jan 2006
Posts: 14
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![]() I like the new qeynos. Anyone else think it deserves a double XP weekend to celebrate? |
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#2 |
Defender
Join Date: Mar 2012
Posts: 158
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![]() In honor of the lovely Antonia Bayle, I think it dose.
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#3 |
Server: Antonia Bayle
Guild: Eternal Destiny
Rank: Steward of Destiny
Loremaster
Join Date: May 2005
Posts: 37
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No
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#4 |
Elder
Join Date: Jul 2012
Posts: 208
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![]() Thalzokal@Antonia Bayle wrote: No This. Make up a different reason please. XP is insanely easy already.
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#5 |
Defender
Join Date: Mar 2012
Posts: 158
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![]() Juggercap wrote:
Yeah but AA has to be taken into account and thats far from easy, in fact its painful.
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#6 |
Elder
Join Date: Jul 2012
Posts: 208
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![]() DarkelfOften wrote:
No. It's not. It's all easy. Play the game instead of the promotion.
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#7 |
Defender
Join Date: Mar 2012
Posts: 158
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![]() Juggercap wrote:
I am playing the game, I have 3 90's not one of them over 190 something AA and that in and of its self was not easy at all. I guess its relative to the player in question.
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#8 |
Elder
Join Date: Jul 2012
Posts: 208
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![]() DarkelfOften wrote:
Grats on your 3. I have 13. It is easy, and making up stupid reasons like Qeynos has new stuff, give us free xp makes no sense to me. It's not hard. Play the game.
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#9 |
Defender
Join Date: Mar 2012
Posts: 158
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![]() Juggercap wrote:
Maybe Qeynos is not a justfiable reason for double xp but you could do it in celebration of it. We are not talking double xp all the time, its just a occasional treat and I see nothing wrong with that. Its not needed, but fun to have evey once in a while.
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#10 |
Elder
Join Date: Jul 2012
Posts: 208
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![]() DarkelfOften wrote:
Occasional? Do you know how often they already run promotions? I don't like that they stick them into holiday weekends as much as they do, but they give out xp for free enough already. This is not an event that requires it.
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#11 |
Loremaster
Join Date: Nov 2004
Posts: 487
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![]() i have to agree, its already to easy to level and get aa already. this may sound mean but if you are not skilled enough to get a character to 92/320 without difficulty then you are wasting your time playing and this isnt the game for you. My 10 year old son and his 13 year old friend ( a girl btw) have leveled characters to 90/300 without help or twinkage with no difficulty at all without xp weekends. there is soooo much content in the game that all you have to do is ask around and find the content that is right for you and then go about doing it |
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#12 |
Loremaster
Join Date: Jan 2006
Posts: 14
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![]() Qeynos deserves a double xp weekend simply because of the new quest lines. Who cares how many alts you have or the grind. Its simply fun and far more enjoyable to delete a char and pick up a new to run the new content when your rl simply gets in the way. I highly doubt players who trash double xp weekends refuse to play on those days as a matter of principle. |
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#13 |
Defender
Join Date: Mar 2012
Posts: 158
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![]() Soulskar@Splitpaw wrote:
At 30 min to a hour or more per AA point? It has nothing to do with skill, it has something to do with how long you can force yourself to keep grinding mobs.
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#14 |
Loremaster
Join Date: Sep 2005
Posts: 1,593
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![]() DarkelfOften wrote:
Do a search on leveling aa, you are doing it wrong if it takes you that long to get aa. 20aa per hour isn't hard at all. |
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#15 |
Defender
Join Date: Mar 2012
Posts: 158
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![]() Pauly@Befallen wrote:
Tell me how you get 20 aa a hour I would really love to know.
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#16 |
Loremaster
Join Date: Nov 2004
Location: Agent of Chaos Guildhall, North Qeynos, Splitpaw.
Posts: 1,239
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![]() DarkelfOften wrote:
I guess it is. Some players have no problems, some find the way "painful". Enjoy All of my 90s had over 290 AA when SS went live. There's no need for double XP for AA grinders, they're doing it wrong.
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#17 |
Tester
Join Date: Nov 2004
Posts: 3,423
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![]() Hum, only character I've ever had aa issues with was the one I rushed to 90. Now going back and doing all the content I missed with that character & aa xp flows like water. I prefer slow leveling though in general, the trip is much better than the end result IMO. I won't cry if they do a double xp weekend, but I'd probably use it to work up another set of crafters, not grinding aa =). |
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#18 |
Loremaster
Join Date: Jun 2007
Posts: 1,257
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![]() I'd love to hear how to "grind AA right". But thusfar all there's been is a bunch of trolls and no one to offer helpful advice. Feel free to post how to get those 20 AAs / hour on a non-bonus weekend. Until then I call BS. I've got my spots & methods, but apparently some of yall have found the land of milk & honey. :p |
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#19 |
Loremaster
Join Date: Sep 2010
Location: Texas
Posts: 308
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![]() If you can, as early as you can (level 10).... put the slider on 70% and leave it there. Start questing and you'll end up with with over 280AA by the time you hit 90. I usually average about 285 AA on my toons by the time 90 rolls around. If you are playing free...then 50/50 isn't a bad place to be either. But if you can finagle a Dbl xp event outa SOE for a Queynos Celebration, then more power to ya Raf |
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#20 |
Loremaster
Join Date: Nov 2004
Location: Ar-keen-saw
Posts: 48
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*********************** Zygar Cthulhukin of Veeshan 92 Half-elven Swashbuckler 92 Provisioner Befallen (Oasis) Server *********************** |
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#21 |
Loremaster
Join Date: Nov 2004
Posts: 907
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![]() I don't see the need for yet another double XP weekend. |
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#22 |
Server: Unrest_old
Lord
Join Date: Oct 2011
Posts: 713
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![]() Gilasil wrote:
The need would be so that all the Brigands amd Swashy's could /delete and re-roll as Fighters so they could maintain their raiding status. The druids might want to as well to become Ward healers. |
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#23 |
Lord
Join Date: Dec 2010
Posts: 28
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![]() No. nough said. |
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#24 |
Loremaster
Join Date: Dec 2004
Posts: 1
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![]() No ! But a slow down of my vitality loss would be nice. |
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#25 |
Tester
Join Date: Apr 2005
Posts: 1,336
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![]() I think they should do double XP when they finish upgrading Qeynos but not untill then.
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But seriously, you're the kind of guy that zones into gears without a healer and spends the whole match talking about the fact there isn't a healer instead of contributing. I hate you, and everyone like you that plays this game. Please spend less time whining and more time winning, it contributes to the general growth of the game and makes gameplay more enjoyable for all. |
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#26 |
Loremaster
Join Date: Sep 2005
Posts: 1,593
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![]() Grumble69 wrote:
nobody offers advice? the topic has been beat to death at least once a month. Pop an xp potion and go somewhere like Chelsith. With my vet bonus I get around 3% per kill when montored to level 80. I can clear the trash in the zone in approx 25 minutes and I get 15aa on average. Zone out, reset, zone back in, repeat. btw, thanks for calling me a troll. I've got 14 characters at 92/320, obviously I don't know how to do it. On double xp weekends I often level a toon from 70/200 to 92/320. The last double weekend I did it with two characters WITHOUT help from anyone else. A Bruiser and an Inquisitor btw. I always find it odd that its usually the people who abhor grinding are the ones asking for double xp. Quest xp isn't doubled. If you really want double xp, you must mass kill. |
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#27 |
Loremaster
Join Date: Jun 2007
Posts: 1,257
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![]() Pauly@Befallen wrote:
You are not getting 20AAs in an hour in Chelsith unless your AAs are really low. That would be an AA every 3 minutes. |
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#28 |
Loremaster
Join Date: Aug 2007
Posts: 286
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![]() Juggercap wrote:
I would be curious to know how many of those 13 characters you leveled from scratch with no money, no mastercrafted gear, no spells, and no powerlevel. My guess is maybe a couple, max 3...The rest, I wager, you were plvl'd and at that point then yes, it is very easy. For those who do not have the resources to pay for a power level (or have anyone that can do it for them) then EXP can be slow. Go make a 14th character and start him with 50p max and dont get help from anyone over your level...When ya get to 90/280 in a month or so let me know and well group. |
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#29 |
Master
Join Date: Jul 2012
Posts: 31
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![]() It's not that doing the 20AA per hour is hard, it's that its boring as all hell. We don't want to have to grind out 'til we can't see out of our left eye anymore, we want to be able to play around while getting exp. I personally don't like sitting in one zone for 8 hours killing the same exact mobs over and over and over again until I can actually go group with other people. It just sucks, and feels way too much like work. If I wanted to work, I would get a job and make money from it, not pay some company $15/month so I can work. |
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#30 |
Defender
Join Date: Mar 2012
Posts: 158
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![]() 20 aas a hour solo cant be done IMO. 1 aas every 3 min? *Cough* *BS* And if you set your aa slider to 70% you would run out of quests in that zone and end up grinding anyway. You would barly out level the zone as intended doing the quest with the slider at 20%. At cetain lvl ranges there are not enough quests, you can ether do them for AA or to lvl rarely both in significant amounts. Try both and youll come up short. Not so from 60 to 70 and such. You can do 2 starter zones from 10 to 20 if you like one for lvl and one for aa. Why do you think they sell so much xp potion, hystoricly I have bought the heck out of vitality and xp potion. They need to nerff xp needed for aa by 33% or up quest aa xp by that amount, even then people would be the potions, to speed it up further so no worrys there. AAs so hard people give up and concentate on lvling to 90 putting it off and saying I'll get it then, thats why you have so many 90s with the little quest telling them to get 280aas. Its like lvling to 300 (aa lvls) + 90 adventure lvls = lvling to 390. Optional add 90 tradeskill =lvl to 470. You would need the patients of a saint.
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