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Unread 09-11-2009, 03:42 PM   #1
levlelfe

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Could you pliz make something better about exiled people and shared bank ? I mean gave them a Bank shared between all exiled toon within the same account or something.

Thx !

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Unread 09-11-2009, 03:44 PM   #2
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Me fail English?  That's unpossible!

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Unread 09-11-2009, 03:49 PM   #3
Lord Hackenslash

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The devs have been saying sinc eexiled came into game that it is a temprary state and you should finish up your betrayal. Honestly some people can never finish what they st

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Unread 09-11-2009, 04:10 PM   #4
RafaelSmith

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Exiled is only suppose to be a temporary state until Betrayal is completed.

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Unread 09-11-2009, 04:50 PM   #5
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Finish betraying.If you dont want to lose all of your masters, just wait to do it until the expansion comes out with the level cap.The Research Assistant makes getting the non-upgraded spells a non-issue as well.

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Unread 09-11-2009, 10:16 PM   #6
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That the developers never intended anyone to stay exiled is fine, in theory.  But you aren't forced to leave exile, you just have to do without certain amenities, so even though they made it less attractive, they've given players the option of being permanent exiles.  (And you are in fact discouraged from leaving exile since it's only when you do that your masters vanish.)

The problem is that the rules keep changing.  Perma-exiles willingly chose to do without certain advantages, but the developers keep adding new nice things for aligned folks, making exile comparatively worse.  When AAs are redesigned, we get free respecs.  Why is it that when the alignment system changes, such as with the addition of the heirloom tag suddenly making the shared bank indispensible rather than a mere convenience, an exile's only option is to give up all of his or her skills?

Bear in mind that the heirloom tag is applied in a way that suggests it's an entirely out-of-character mechanic meant to be account wide.  The finest example:  Character transfer tokens, purchased through Station Cash, are heirloom.  Why is it that I can't change my mind about which character I want moved if I have an exile?  Why can my refer-a-friend mount not be shared between characters if one is an exile?  Why, as the developers implement heirloom loot tokens and flag countless numbers of dungeon drops as heirloom so that we can gear up any character by playing any other character, must exiled characters be left behind?

Exiles don't need a shared bank, but they do need a way to move heirloom items.  Make them mailable.  If that's not possible for some reason, the shared bank may be the only alternative.  Or if they really really want us to leave exile so badly, take away the impediment to doing so--let an exile return to his or her old city without losing every skill.

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Unread 09-11-2009, 10:20 PM   #7
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Not this argument again...

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Unread 09-12-2009, 08:15 AM   #8
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exiled should be given the option to receive an amnesty on pve server.
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Unread 09-12-2009, 11:27 AM   #9
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They just need to do away with Haven all together and make it one long quest line to switch over. You leave Qeynos (or wherever) and boom you are on the other side. No Haven, no exile tag, nothing... just a nice smooth conversion that does away once and for all the exile (we are people too even though we knew ahead of time we would not be getting the same amenities.. now that we are here we would really like the same amenities) crowd.

Heck give the current exiles a free switch where they keep their preciouseseseses just so we don't have to hear about that anymore either. Then wash your hands of the whole mess that is exile and haven.

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Unread 09-12-2009, 11:38 AM   #10
Soefoe

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I know this topic has been brought up several times but I have to put my 2 cents worth here....

I have an exiled Necromancer who has been living quite well as an exile since Level 10....(she is now 73)

I think SOE should allow exiles to keep their current class status if they choose to do so...A.K.A if a Necromancer wants to live in Qeynos then they should be allowed to do so BUT maby SOE could make a seperate list of penalities to do this....like 30 days with no XP ---30 days unable to use the merchant vendors in your new city....No apprentice level spells on levels ....etc. 

The ONLY reason I have chosen to keep my Necromancer an exile is the class status issue...I already have a Level 80 Conjuror as my main and I don't need 2 of them.....

I think you should be allowed to KEEP your class status if you desire but make a seperate list of penalties if you choose this route. 

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Unread 09-12-2009, 11:47 AM   #11
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Nope , you knew the penalties when you decided to exile , deal with it.

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Unread 09-12-2009, 12:19 PM   #12
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Wullail@Splitpaw wrote:

Nope , you knew the penalties when you decided to exile , deal with it.

False.  There was no heirloom tag when I exiled.

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Unread 09-12-2009, 12:33 PM   #13
Soefoe

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Claviarm wrote:

Wullail@Splitpaw wrote:

Nope , you knew the penalties when you decided to exile , deal with it.

False.  There was no heirloom tag when I exiled.

/agreed

/signed.....Necros should be allowed to live in Qeynos if they choose to go that route SMILEY

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Unread 09-12-2009, 12:37 PM   #14
Ahlana

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Soefoe wrote:

Claviarm wrote:

Wullail@Splitpaw wrote:

Nope , you knew the penalties when you decided to exile , deal with it.

False.  There was no heirloom tag when I exiled.

/agreed

/signed.....Necros should be allowed to live in Qeynos if they choose to go that route

I can see the heirloom tag as being something unknown.. however the necro in Qeynos thing.. yeah that has been known since day one.

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Unread 09-12-2009, 01:25 PM   #15
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Claviarm wrote:

Wullail@Splitpaw wrote:

Nope , you knew the penalties when you decided to exile , deal with it.

False.  There was no heirloom tag when I exiled.

The main problem here is SOE did not put a time limit on exile, they need to implement this to resolve the issues once and for all

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Unread 09-12-2009, 01:31 PM   #16
Rijacki

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Wingrider01 wrote:

Claviarm wrote:

Wullail@Splitpaw wrote:

Nope , you knew the penalties when you decided to exile , deal with it.

False.  There was no heirloom tag when I exiled.

The main problem here is SOE did not put a time limit on exile, they need to implement this to resolve the issues once and for all

Certain perks being available only to those who are aligned with one city faction or the other is a carrot, an enticement to encourage someone to make a choice to be on one side or the other. I think it is a good thing.

However, since the shared bank thing and then adding in heirloom.. While I don't think Exiles should have all the same perks of being aligned (they are exiles after all and they did -choose- to go that route), if Exile had ONE shared bank slot, they could have -some- of the more recent changes without the full advantages of being aligned.

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Unread 09-12-2009, 05:00 PM   #17
Notsovileprie

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If SoE Didn't want it to be a definate faction so to say, They made one HUUUUGE mistake adding in a guild registrar TBH
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Unread 09-12-2009, 05:15 PM   #18
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You can't do certain quests if you aren't aligned with a city. The Shadow Odyssey, Qeynos Claymore, and I believe certain epics (Berserker epic I know has a good and an evil version). You also don't have access to faction-based mounts.

The fact that Heirloom is explicitly for the Shared Bank, and that Exiles do not get the Shared Bank at all, should be a clue that if you want this feature you need to return to the city.

Working as intended.

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Unread 09-12-2009, 07:42 PM   #19
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All but Claymore were not impletemented before exiling was with a guild registrar, Your arguement is pretty weak IMO

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Unread 09-12-2009, 10:17 PM   #20
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Fix deities. Problem solved.
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Unread 09-12-2009, 10:42 PM   #21
Notsovileprie

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Also, All those quest lines except claymore can also be done in exile
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Unread 09-12-2009, 11:03 PM   #22
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Xalmat wrote:

The fact that Heirloom is explicitly for the Shared Bank, and that Exiles do not get the Shared Bank at all, should be a clue that if you want this feature you need to return to the city.

Working as intended.

This

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Unread 09-12-2009, 11:35 PM   #23
Notsovileprie

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Notsovilepriest wrote:

If SoE Didn't want it to be a definate faction so to say, They made one HUUUUGE mistake adding in a guild registrar TBH

THIS

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Unread 09-13-2009, 12:10 AM   #24
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The ability to make a guild =/= mean it is a faction.  I understand that now that you're in a exile guild and you want to have not only all gods, but all amenities from both cities.

But for 95% of all exile players worldwide, the only reason they're there is for good classes wanting evil deities.

Allow all deities in both cities, and you fix the problem for almost everyone.

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Unread 09-13-2009, 12:42 AM   #25
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Exile should stay the way it is now.

It was never truly ment to be a place for one to stay at, but you could if you wished to. The main reason they added in the town was so people in exile can have a place to bank, sell an other stuff at the time. You was only ment to be there till you finished betraying to your new city. Think the only way to get into exile is you start the betrayal quest timeline from the city you live in to go to a new city. Now if you decieded not to finish the Betrayal Timeline to your new city then you are were you chose to be at. An by all right being in Exile you should not get the same opptions as people that have picked a city faction.

An before someone says don't talk if you never done it, yes I have done the Betrayal quest. I went from Freeport to Qeynos on my Iksar. As that when I was in Exile I felt it was fair that I didn't get all the same stuff as a person from the main cities got.

So Exile system should stay the way it is if people want the other preks then finish the betrayal. As always its up to you if you chose to finish it or not.

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Unread 09-13-2009, 12:49 AM   #26
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Instead of a one slot shared bank that can hold a bag for exiles, make 1-2 slots that hold Heirloom only items next to the shared bank.

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Unread 09-13-2009, 01:22 AM   #27
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Maybe I'm just jaded about the whole thing. If anything Exiles these days have it easy.

Back in my day I had to kill 500 gnolls and 6 very difficult heroic named while level locked at 17, with apprentice 3 to adept 1 spells, without access to a bank, broker, or even a guild hall. There were no Deities back in my day. Back then shared banks were also alignment based: Evils had a Shared bank, Goods had a shared bank, and you could not share them between factions.

This was also back when there were the Archetypes -> Class -> Subclasses. I was level locked as a 17 Summoner back then.

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Unread 09-13-2009, 01:32 AM   #28
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Wasn't that for BBC back then, and they took it away?
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Unread 09-13-2009, 01:33 AM   #29
Xalmat

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Notsovilepriest wrote:

Wasn't that for BBC back then, and they took it away?

No, I'm talking the actual Betrayal quest to switch city alignments.

Bone-Bladed Claymore still has you go "Exile" I believe, if only temporarily.

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Unread 09-13-2009, 01:56 AM   #30
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They do need to fix deities. hopefully a revamp is forthcoming because 'good' classes get next to nothing for DPS buffs compared to evil ones. Evil healers get the shaft some what as well but not nearly as bad as good DPS imo. If they don't want people staying exile they shouldn't provide ANY accommodations at all. While some people seem to like this sort of thing its basically a huge system put in so a player can screw up their character severely and everyone gets to hear about it later.
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