EQ2 Forum Archive @ EQ2Wire

 

Go Back   EQ2 Forum Archive @ EQ2Wire > EverQuest II > General EverQuest II Discussion > PVP Discussion
Members List

Notices

Reply
Thread Tools
Unread 05-11-2008, 04:21 AM   #1
Saintedone

Loremaster
Saintedone's Avatar
 
Join Date: Nov 2004
Posts: 100
Default

I play on Vox, which is to say I play on a server were theres PVP enabled. I see pvp everyday and can pve everyday but all im hearing these days are players in guilds saying how the only going to raid. WHAT CRAP IS THIS???

Its true there is an exile guild stating it will only raid, a Q guild saying it will only raid, [Removed for Content]?? The Q guild was pvp'n tonight.

The problem is progression in this game the players wanna see endgame but have chosen PVE and to run from Haven and Q to raid zones and not to play pvp. I see also how this sounds like a whine but its BS when we have the player base we have and cant get anything done PVP/PVE. No writs for you / No raid zones for you, it is the death of VOX. We hunted for 2 hrs last night and couldnt catch 1 fp or ex. I know raiding takes serious dedication but be real, for your server.

One thing would be to lock up raid zones for ALL exiles make um pick a side and that would be that, its not like there not hiding in Haven anyway. Im afraid this will never happen because since they have exploited EQ2 to the extent its at now there would be a wholesale cancellation of accounts simalar to the NGE from SWG. You wanted to be on a PVP server then you figure out you can use all the 24 classes to move forward an EXPLOIT on the servers. Now you wanna hide in Haven and cities only to go out and raid zones, I say lock out the exiles from raid zones make um work for the raid zones just like us city folk do. Kill there loot drops - do something to discorage this obvious exploit of our servers.

I dont see this working if your in a city and choose to ONLY RAID you are by definition using half the classes and that is a lot harder than the easy button the exiles use everyday. Whats the downside of being an EXILE btw?? /stupid - you cant get pvp tokens boohoo, its ok because we can exploit the game get VP raid gear and mythicle weapons. Does SOE feel this is a fair way for the servers to move forward?

Just a beef I have.

__________________
Saintedone is offline   Reply With Quote
Unread 05-11-2008, 04:36 AM   #2
bongolongo

Loremaster
bongolongo's Avatar
 
Join Date: Jun 2006
Posts: 41
Default

Saintedone wrote:

I play on Vox, which is to say I play on a server were theres PVP enabled. I see pvp everyday and can pve everyday but all im hearing these days are players in guilds saying how the only going to raid. WHAT CRAP IS THIS???

Its true there is an exile guild stating it will only raid, a Q guild saying it will only raid, [Removed for Content]?? The Q guild was pvp'n tonight.

The problem is progression in this game the players wanna see endgame but have chosen PVE and to run from Haven and Q to raid zones and not to play pvp. I see also how this sounds like a whine but its BS when we have the player base we have and cant get anything done PVP/PVE. No writs for you / No raid zones for you, it is the death of VOX. We hunted for 2 hrs last night and couldnt catch 1 fp or ex. I know raiding takes serious dedication but be real, for your server.

One thing would be to lock up raid zones for ALL exiles make um pick a side and that would be that, its not like there not hiding in Haven anyway. Im afraid this will never happen because since they have exploited EQ2 to the extent its at now there would be a wholesale cancellation of accounts simalar to the NGE from SWG. You wanted to be on a PVP server then you figure out you can use all the 24 classes to move forward an EXPLOIT on the servers. Now you wanna hide in Haven and cities only to go out and raid zones, I say lock out the exiles from raid zones make um work for the raid zones just like us city folk do. Kill there loot drops - do something to discorage this obvious exploit of our servers.

I dont see this working if your in a city and choose to ONLY RAID you are by definition using half the classes and that is a lot harder than the easy button the exiles use everyday. Whats the downside of being an EXILE btw?? /stupid - you cant get pvp tokens boohoo, its ok because we can exploit the game get VP raid gear and mythicle weapons. Does SOE feel this is a fair way for the servers to move forward?

Just a beef I have.

I see no valid points in this post, besides, people pay to play the way they want to, not the way you want them to.
bongolongo is offline   Reply With Quote
Unread 05-11-2008, 11:19 AM   #3
Vilesummon
Server: Venekor
Guild: Exalted
Rank: Officer Alt

Loremaster
Vilesummon's Avatar
 
Join Date: Dec 2006
Posts: 236
Default

Though not a huge fan on the exiles because of the edge they can have, your approach is too harsh toward them. Instead of asking for nerfs to one faction, ask for the others to be made right. Allow the city factions access to all the classes. As I have said in the past, it will also lessen the complaints about this class being OPed or that class being OPed because players seem to complain less if they can actually group with these "OPed" classes.I can see making an argument that the exiles should have some penalty for being in the middle without allegiance to either side of a war. This could be the limitation of pvp gear, difficulty in housing, or even the loss of the city items (signets), among other things.To prohibit exiles from raiding wouldn't necessarily fix things in the manner you think, some players would flat out quit instead of picking a side, especially given the cost of replacing skills they have obtained.We don't need this to be a "nerf" post; it would be better to say "fix the cities".
Vilesummon is offline   Reply With Quote
Unread 05-11-2008, 11:49 AM   #4
Hummelch

General
 
Join Date: Jul 2007
Posts: 406
Default

Man, all classes to all factions and a dream would come true. Grp with Illusionists and Templars, and finally play a Swashbuckler!WTB Sony some commonsense.
Hummelch is offline   Reply With Quote
Unread 05-11-2008, 12:35 PM   #5
Vilesummon
Server: Venekor
Guild: Exalted
Rank: Officer Alt

Loremaster
Vilesummon's Avatar
 
Join Date: Dec 2006
Posts: 236
Default

Hummelchen wrote:
Man, all classes to all factions and a dream would come true. Grp with Illusionists and Templars, and finally play a Swashbuckler!WTB Sony some commonsense.
Quick easy fix that would level the play field. You're right...WTB common sense for SOE.
Vilesummon is offline   Reply With Quote
Unread 05-11-2008, 12:44 PM   #6
Greggthegrmreapr

Loremaster
Greggthegrmreapr's Avatar
 
Join Date: Nov 2004
Location: Colorado Springs, CO
Posts: 971
Default

If city people spent as much time learning raid encounters as they do complaining about how exiles has a huge advantage and camping docks/sok posts, then they could kill a lot more raid stuff.  A Q guild on Nagafen has done quite well for themselves.  To my understanding they are somewhere in VP.

Not every exile guild succeeds at raiding either.  Please stop posting before you make yourself look stupic

__________________
Shut up blubie! BG's are not and will never be PVP!


Greggthegrmreapr is offline   Reply With Quote
Unread 05-11-2008, 12:53 PM   #7
Hummelch

General
 
Join Date: Jul 2007
Posts: 406
Default

Denna@Venekor wrote:

If city people spent as much time learning raid encounters as they do complaining about how exiles has a huge advantage and camping docks/sok posts, then they could kill a lot more raid stuff.  A Q guild on Nagafen has done quite well for themselves.  To my understanding they are somewhere in VP.

Not every exile guild succeeds at raiding either.  Please stop posting before you make yourself look stupic

Who cares about raiding, we want better mixed pvp. No more crying about class xy being OP.
Hummelch is offline   Reply With Quote
Unread 05-11-2008, 01:00 PM   #8
Greggthegrmreapr

Loremaster
Greggthegrmreapr's Avatar
 
Join Date: Nov 2004
Location: Colorado Springs, CO
Posts: 971
Default

Hummelchen wrote:
Denna@Venekor wrote:

If city people spent as much time learning raid encounters as they do complaining about how exiles has a huge advantage and camping docks/sok posts, then they could kill a lot more raid stuff.  A Q guild on Nagafen has done quite well for themselves.  To my understanding they are somewhere in VP.

Not every exile guild succeeds at raiding either.  Please stop posting before you make yourself look stupic

Who cares about raiding, we want better mixed pvp. No more crying about class xy being OP.
You will always have people saying classes are overpowered.  I'm exile, have all classes, and I say some classes are overpowered.  When I was in Qeynos, i said swashies and rangers were.  Its always gonna happen.  The original poster is complaining that exiles have an advantage because they can reaid better.  After a lot of work, yes they can, and they have earned it. Like I said.  Not every guild that is exile has success raiding. Sitting at the KP docks with an x4 should get you [Removed for Content] as far as i'm concerned, especially pvp gear.  Earn it, don't just mooch off everyone else that stands there.  (this wasn't directed at you personally)
__________________
Shut up blubie! BG's are not and will never be PVP!


Greggthegrmreapr is offline   Reply With Quote
Unread 05-11-2008, 02:06 PM   #9
Hummelch

General
 
Join Date: Jul 2007
Posts: 406
Default

Denna@Venekor wrote:
Hummelchen wrote:
Denna@Venekor wrote:

If city people spent as much time learning raid encounters as they do complaining about how exiles has a huge advantage and camping docks/sok posts, then they could kill a lot more raid stuff.  A Q guild on Nagafen has done quite well for themselves.  To my understanding they are somewhere in VP.

Not every exile guild succeeds at raiding either.  Please stop posting before you make yourself look stupic

Who cares about raiding, we want better mixed pvp. No more crying about class xy being OP.
You will always have people saying classes are overpowered.  I'm exile, have all classes, and I say some classes are overpowered.  When I was in Qeynos, i said swashies and rangers were.  Its always gonna happen.  The original poster is complaining that exiles have an advantage because they can reaid better.  After a lot of work, yes they can, and they have earned it. Like I said.  Not every guild that is exile has success raiding. Sitting at the KP docks with an x4 should get you [I cannot control my vocabulary] as far as i'm concerned, especially pvp gear.  Earn it, don't just mooch off everyone else that stands there.  (this wasn't directed at you personally)
We lack the numbers. Im sure freep or q could achieve something like getting into vp with the right motivation, a big player pool and lots of hard raiding every frigging day. But right now Venekor isnt even able putting a x4 together and that is not OUR fault. Believe me, we have tried. We had Venril down to a few % and that was as far as we could get. Then our last good people quit and it was over. Exile was never meant to be a real faction. But i wont say remove exile. Leave them as they are. But give the qeynos and freep all classes aswell.
Hummelch is offline   Reply With Quote
Unread 05-11-2008, 02:33 PM   #10
Rainmare
Server: Oasis
Guild: Pillage
Rank: Captain

Loremaster
 
Join Date: Nov 2004
Posts: 1,982
Default

Lets face facts. people talking about giving the citites all classes, it's never, ever, going to happen. the class system is hardwired to only allow certain classes in the cities, which is the reason they put in a betrayal quest in the first place. they would have to rebuild the class system probably to get all classes in the cities.Wether you like it or not, there was never supposed to be an 'exile faction'. you were never supposed to claim Haven as you 'home city'. the easiest way to rectify the situation is to remove the ability to use it as such. and it's teh same with PvE. Haven was never meant to be used as a place in PvE so that your Ranger can worship Innoruuk, or your Inquisitor can worship Tunare. What they should do, is eliminate Haven all together, and force people doing the Betrayal questline to actually complete it. which I bet they would do real fast on both server types. in PvE you have no place to repair, no place to buy your spells, no brokers...you'd want those things back quickly. in PvP, now your everyones target, and you have no place to run and hide, as well as the aforementioned disadvantages.Haven was never meant to be what it has become. and it does need to be changed, unless you want them to spend the time to redo the god system and the citie class systems entirely to allow everyone access to what the Exiles have.
Rainmare is offline   Reply With Quote
Unread 05-11-2008, 03:37 PM   #11
Greggthegrmreapr

Loremaster
Greggthegrmreapr's Avatar
 
Join Date: Nov 2004
Location: Colorado Springs, CO
Posts: 971
Default

People keep saying that it was never meant to be, but yet haven has all the needed requirements that the cities have.  Mender, bank, tradeskill area, broker, Collection quest guy, guild creation NPC.  So if it is only temporary, why do they give you all those things?

__________________
Shut up blubie! BG's are not and will never be PVP!


Greggthegrmreapr is offline   Reply With Quote
Unread 05-11-2008, 03:49 PM   #12
Saintedone

Loremaster
Saintedone's Avatar
 
Join Date: Nov 2004
Posts: 100
Default

Hey I agree I am a bit harsh but in the system we have on PVP servers has a rule set that is SET FOR A REASON. The devs while setting up these servers NEVER intended exiles to become a faction.

A - A faction that can not be attacked at home

B - A faction that can use ALL the classes

C - A faction that can use ALL the Gods

D - A faction who can move between cities for crafting faction and recipes

What are the downside to being exiled ????

A - No PVP tokens or gear

At some point action should be taken against this obvious EXPLOITATION of our server rule set, make them finish the betrayal quest or LOCK THEM OUT OF RAID ZONES.

This will bolster the cities player base, this will make faction raiding more active and when players figure it out the city factions will be able to raid VP+, and this will make PvP better because the faction will use there faction classes better. AS INTENDED when SOE set up the servers.

No more threads with whining exiles asking for pvp gear and tokens.

Like I said before this is just a beef of mine, I know and respect many exiles on Vox, I do however see it as them exiling to exploit our rule set for pvp servers.

__________________
Saintedone is offline   Reply With Quote
Unread 05-11-2008, 04:09 PM   #13
Greggthegrmreapr

Loremaster
Greggthegrmreapr's Avatar
 
Join Date: Nov 2004
Location: Colorado Springs, CO
Posts: 971
Default

Saintedone wrote:

Hey I agree I am a bit harsh but in the system we have on PVP servers has a rule set that is SET FOR A REASON. The devs while setting up these servers NEVER intended exiles to become a faction.

A - A faction that can not be attacked at home

B - A faction that can use ALL the classes

C - A faction that can use ALL the Gods

D - A faction who can move between cities for crafting faction and recipes

What are the downside to being exiled ????

A - No PVP tokens or gear

At some point action should be taken against this obvious EXPLOITATION of our server rule set, make them finish the betrayal quest or LOCK THEM OUT OF RAID ZONES.

This will bolster the cities player base, this will make faction raiding more active and when players figure it out the city factions will be able to raid VP+, and this will make PvP better because the faction will use there faction classes better. AS INTENDED when SOE set up the servers.

No more threads with whining exiles asking for pvp gear and tokens.

Like I said before this is just a beef of mine, I know and respect many exiles on Vox, I do however see it as them exiling to exploit our rule set for pvp servers.

Right.  You are calling it exploiting when it was specifically put in place AFTER the PvP servers were created.  You are an Idiot.  Nothing is going to be done about the "exile problem" because there is no problem.  Don't forget cities get chars for every type of imunity that last for a minute.  I would love to have those in haven, but I have lived without.  Like I have said.  Cities can raid.  It has been proven, but many seem to just want to compalin to the devs till they get their VP gear handed to them instead of earning it.
__________________
Shut up blubie! BG's are not and will never be PVP!


Greggthegrmreapr is offline   Reply With Quote
Unread 05-11-2008, 05:25 PM   #14
boopoo

Loremaster
boopoo's Avatar
 
Join Date: Nov 2006
Posts: 16
Default

Denna@Venekor wrote:
Saintedone wrote:

Hey I agree I am a bit harsh but in the system we have on PVP servers has a rule set that is SET FOR A REASON. The devs while setting up these servers NEVER intended exiles to become a faction.

A - A faction that can not be attacked at home

B - A faction that can use ALL the classes

C - A faction that can use ALL the Gods

D - A faction who can move between cities for crafting faction and recipes

What are the downside to being exiled ????

A - No PVP tokens or gear

At some point action should be taken against this obvious EXPLOITATION of our server rule set, make them finish the betrayal quest or LOCK THEM OUT OF RAID ZONES.

This will bolster the cities player base, this will make faction raiding more active and when players figure it out the city factions will be able to raid VP+, and this will make PvP better because the faction will use there faction classes better. AS INTENDED when SOE set up the servers.

No more threads with whining exiles asking for pvp gear and tokens.

Like I said before this is just a beef of mine, I know and respect many exiles on Vox, I do however see it as them exiling to exploit our rule set for pvp servers.

Right.  You are calling it exploiting when it was specifically put in place AFTER the PvP servers were created.  You are an Idiot.  Nothing is going to be done about the "exile problem" because there is no problem.  Don't forget cities get chars for every type of imunity that last for a minute.  I would love to have those in haven, but I have lived without.  Like I have said.  Cities can raid.  It has been proven, but many seem to just want to compalin to the devs till they get their VP gear handed to them instead of earning it.
it was stated by a dev in a post that excile was to be a third faction on pvp severs. there is no excile problem it is how they opened up classes to both sides. the pvp is based on good vs evil so why would you have a templar and an inqiz side by side? ....maybe becuase they are outcasts from their home city? AKA excile?  my point  here is the factions are what they are and i don't see sony bending over backwards to "fix" it as many think they should becuase in the mind of sony they have already. live with it and enjoy SMILEY<img src=" />
boopoo is offline   Reply With Quote
Unread 05-11-2008, 05:49 PM   #15
Hummelch

General
 
Join Date: Jul 2007
Posts: 406
Default

Like i said, i can live with the exile faction. Still, give freep and q all classes.
Hummelch is offline   Reply With Quote
Unread 05-11-2008, 06:19 PM   #16
Greggthegrmreapr

Loremaster
Greggthegrmreapr's Avatar
 
Join Date: Nov 2004
Location: Colorado Springs, CO
Posts: 971
Default

Hummelchen wrote:
Like i said, i can live with the exile faction. Still, give freep and q all classes.

It won't happen.  here are many times where they completely contradict the lore of the game, but I doubt this will be one of them.  You will noit see FP only characters in Qeynos anytime soon or vice versa without a carnage flag.

__________________
Shut up blubie! BG's are not and will never be PVP!


Greggthegrmreapr is offline   Reply With Quote
Unread 05-11-2008, 06:21 PM   #17
Roald

Loremaster
Roald's Avatar
 
Join Date: May 2005
Location: London
Posts: 1,417
Default

No.
__________________
Lickle

Milambers

Qtoon

Roald is offline   Reply With Quote
Unread 05-11-2008, 06:30 PM   #18
Hummelch

General
 
Join Date: Jul 2007
Posts: 406
Default

yeah and troll paladins make so much more sense according to the lore...
Hummelch is offline   Reply With Quote
Unread 05-11-2008, 07:02 PM   #19
Greggthegrmreapr

Loremaster
Greggthegrmreapr's Avatar
 
Join Date: Nov 2004
Location: Colorado Springs, CO
Posts: 971
Default

Thats exactly why they are paladins.  they betrayed their SK beliefs. 
__________________
Shut up blubie! BG's are not and will never be PVP!


Greggthegrmreapr is offline   Reply With Quote
Unread 05-11-2008, 10:13 PM   #20
Shadow_Viper

Loremaster
Shadow_Viper's Avatar
 
Join Date: Nov 2004
Posts: 438
Default

I agree fully, the Exile faction is a transition area when betraying from one city to another. It is not meant as a perminant home for those individuals looking for easy-mode raiding on a PVP server.

I think certain things should be removed from haven, merchants, banker, broker, etc.

And also, yes: Exiled players should be restricted from entering raid zones.

Shadow_Viper is offline   Reply With Quote
Unread 05-12-2008, 05:18 AM   #21
Phineus
Server: Venekor
Guild: Shadows of Storm
Rank: Servant of the Shadow

Loremaster
Phineus's Avatar
 
Join Date: Aug 2006
Posts: 214
Default

 Would this restricting of exiles apply to blue servers also?

 Everyone is free to make a choice even if you dont agree with it. You can choose to play qeynos with a former freep. You can choose to play freeport with a former Q. You can choose to stay exile and forego a lot of city amenities(you really dont know how good you have it). You can raid in any of the three factions if you choose. The choice is 100% up to you and no one is twisting your arm to go one way or the other. If you want all classes in your raid I very much suggest you play on a blue server or go exile. Nothing is preventing you from raiding with all classes except the limits you put on yourselves. It was, to me at least, a very simple choice that I had no quams making. Once a guild exiled, that I liked, I joined them. Seriously, if you want access to all classes for raiding then go exile already. If your jealous of Templars go Q. If your jealous of Defilers go freep. If your jealous of exiles then go exile.

Phineus is offline   Reply With Quote
Unread 05-12-2008, 06:16 AM   #22
Saintedone

Loremaster
Saintedone's Avatar
 
Join Date: Nov 2004
Posts: 100
Default

Ok - please show the dev chat were the exiles were set up to be a 3rd faction.

I see though whining and complaining on these threads they have become a third faction but be honest if you have advantages over the main 2 city factions (thoughs any pretence of lore out the window), advantages which take you up and above the city factions, example: oh I dont know maby like being able to use 24 classes instead of 12 in raid zones built for blue servers with the ability to have 24 classes. I would say then you are asking anyone who wants to raid to be an exile when exile/Haven was set up as a haven for exiles while they are moving between cities.

I was in Beta for this game and never tested the exiles, we were all told what haven was for at the time and never was a 3rd faction braught up. Not untill PvP servers came live did we see the player based EXPLOIT of Haven. There are now several guilds in exile on blue servers.

My point is simple you guys wanna go in raid VP and come out with raid gear thats better than pvp gear and rule over the pvp server's period. You should never have the oppertunity to get into the raid gear because of your advantage over the real 2 city factions the game was made for and built around. We saw this with KoS were guilds disapeared into haven and became all powerfull and then walked all over the servers population. Now its rearing its ugly head once more with RoK. Now players feel its the norm and is exceptable.

The exiles have perverted the lore of the game by exploiting the pvp servers. It is also NOT FAIR when players wanting to see end game have almost no opption but to exile to see it. I know of just 3 guilds 1 on Naggy and 2 on Vox that are even begining to see RoK tier 3 and we have exile guilds recruiting in both Q and FP that are now seeing VP gear drop. In a few short months this will again be as it was with KoS were Q's and FP's cant even get to the raid zones with out Raid Geared up exiles showing up with a group maby an x2 wiping our x4's just to stop up from getting into the zones.

When players went to exile they were supose to be moving from city to city - There ARE NO disadvantages to being an Exile ( tokens and PVP gear, some faction stuff ) Bo reason for them to be able to unfairly use 24 classes in a 12 class world set up as a 12 class world by the devs when they created the severs. An obvious example would be whu cant you vreate a toon thats an exile, hmm lets see maby because theres only supose to be 2 factions not 3. I was in Haven tonight just to check out the improvements I see crafting stations, banks, safe zone were no one can get to you, guild herolds for yourselves, IMO a joke on all the gret lore installed to the game, whats gonna happen when guild halls come out?? Day one I expect an uprore from the exile community if you dont get um.

On PVP servers exiles ARE AN EXPLOIT and do nothing to make a server better other than there origonal intent wich was a haven while changing cities.

Just a beef I have

__________________
Saintedone is offline   Reply With Quote
Unread 05-12-2008, 07:13 AM   #23
Killerbee3000

Loremaster
Killerbee3000's Avatar
 
Join Date: Dec 2004
Location: right behind you
Posts: 1,802
Default

I'd go a step further than blocking exiles from entering raid zones, I'd remove that faction completly, close down haven and have everyone during his betrayal be a lone outcast without the possibility of grouping, raiding, no access to chat, no access to bank, mender or any merchant.

__________________
Whiskers without loosing Eyes in '08!

Killerbee3000 is offline   Reply With Quote
Unread 05-12-2008, 07:58 AM   #24
Gimet
Server: Vox

Loremaster
Gimet's Avatar
 
Join Date: Aug 2006
Posts: 552
Default

I never liked Exiles being a Faction anyway. I also never liked the idea of all Classes all factions.

Restrict exile, nerf the mobs in raid zones, or make ways for evil classes to temporarily gain good abilities and vice versa.

Gimet is offline   Reply With Quote
Unread 05-12-2008, 08:16 AM   #25
Killerbee3000

Loremaster
Killerbee3000's Avatar
 
Join Date: Dec 2004
Location: right behind you
Posts: 1,802
Default

Gimet@Vox wrote:

I never liked Exiles being a Faction anyway. I also never liked the idea of all Classes all factions.

Restrict exile, nerf the mobs in raid zones, or make ways for evil classes to temporarily gain good abilities and vice versa.

or an even more radical approach, why does there need to be pve content on pvp servers at all? they could scrap it all together and actually make pvp matter (of course it would also require a complete redesign of the class / level system and zones specifically for pvp).

(note, yes, I'm being serious, above was not meant as a joke).

__________________
Whiskers without loosing Eyes in '08!

Killerbee3000 is offline   Reply With Quote
Unread 05-12-2008, 02:04 PM   #26
Armironhead
Server: Vox

Loremaster
Armironhead's Avatar
 
Join Date: Dec 2005
Posts: 1,194
Default

my 2c.  Instances on pvp servers are a bad thing.  When your in an instance, you are unavailable for pvp which is against the point of the server.  Raid instances are the worst since they take 24 people out of the pvp game for an indeterminate time.  Add in farming of raid zone junk mobs for drps and you can see sizeable chunks of a server's pvp population removed from the game for many hours (which of course is a big problem on the low pop servers).  Accordingly, if the goal is more pvp, then all factions should be locked out of the raid zones.  Raiding should be allowed, but only for contested epics.  In fact, if I was running this ship, I would add more contested epics in the faction cities, giving people reason to engage in city pvp.

As for grp instances, well they are a bad thing too, only to a lesser degree then the raid zones.  I would not be upset if they were closed down on the pvp servers.

Keep in mind, one of the big reasons for running instances and raid zones, is the need for gear/spells.  We are locked into an arms race mentality.  But if we are all denied access, then the cycle is broken -- pvp will be improved because we are all available for pvp and stuck with essentially the same quality of gear.

__________________
Armironhead is offline   Reply With Quote
Unread 05-12-2008, 03:03 PM   #27
tanis147

Loremaster
tanis147's Avatar
 
Join Date: Nov 2005
Posts: 71
Default

Saintedone wrote:

Ok - please show the dev chat were the exiles were set up to be a 3rd faction.

I see though whining and complaining on these threads they have become a third faction but be honest if you have advantages over the main 2 city factions (thoughs any pretence of lore out the window), advantages which take you up and above the city factions, example: oh I dont know maby like being able to use 24 classes instead of 12 in raid zones built for blue servers with the ability to have 24 classes. I would say then you are asking anyone who wants to raid to be an exile when exile/Haven was set up as a haven for exiles while they are moving between cities.

I was in Beta for this game and never tested the exiles, we were all told what haven was for at the time and never was a 3rd faction braught up. Not untill PvP servers came live did we see the player based EXPLOIT of Haven. There are now several guilds in exile on blue servers.

My point is simple you guys wanna go in raid VP and come out with raid gear thats better than pvp gear and rule over the pvp server's period. You should never have the oppertunity to get into the raid gear because of your advantage over the real 2 city factions the game was made for and built around. We saw this with KoS were guilds disapeared into haven and became all powerfull and then walked all over the servers population. Now its rearing its ugly head once more with RoK. Now players feel its the norm and is exceptable.

The exiles have perverted the lore of the game by exploiting the pvp servers. It is also NOT FAIR when players wanting to see end game have almost no opption but to exile to see it. I know of just 3 guilds 1 on Naggy and 2 on Vox that are even begining to see RoK tier 3 and we have exile guilds recruiting in both Q and FP that are now seeing VP gear drop. In a few short months this will again be as it was with KoS were Q's and FP's cant even get to the raid zones with out Raid Geared up exiles showing up with a group maby an x2 wiping our x4's just to stop up from getting into the zones.

When players went to exile they were supose to be moving from city to city - There ARE NO disadvantages to being an Exile ( tokens and PVP gear, some faction stuff ) Bo reason for them to be able to unfairly use 24 classes in a 12 class world set up as a 12 class world by the devs when they created the severs. An obvious example would be whu cant you vreate a toon thats an exile, hmm lets see maby because theres only supose to be 2 factions not 3. I was in Haven tonight just to check out the improvements I see crafting stations, banks, safe zone were no one can get to you, guild herolds for yourselves, IMO a joke on all the gret lore installed to the game, whats gonna happen when guild halls come out?? Day one I expect an uprore from the exile community if you dont get um.

On PVP servers exiles ARE AN EXPLOIT and do nothing to make a server better other than there origonal intent wich was a haven while changing cities.

Just a beef I have

Ok so at the time this game went live excile WAS a stop between cities. BUT that was in a PVE rule set. this game was a PVE only game at that point. Now we have PVP servers, and after PVP goes live people complain about not being able to  clear raid content....so in comes the LU 24 update with the excile content.    First off i'm not an excile. i live  in freeport and love it. You say afew times in your post that excile is an exploit but you can't back it up.An exploit is defined as a case where a player knowingly uses a flaw in a game to gain an unfair advantage.   Now EQ2 is flawed yes, but when you  look at the excile faction you have a NPC where you can make a guild, you have crafting stations,and a place to turn in collections. That's not a flaw that is a faction...it's also not a stop between cities it IS a city. Also if you think it's an unfair advantage it's not becuase anybody can do it.   
tanis147 is offline   Reply With Quote
Unread 05-12-2008, 05:18 PM   #28
Saintedone

Loremaster
Saintedone's Avatar
 
Join Date: Nov 2004
Posts: 100
Default

Oh I have to agree with you meetman you've got it right, the way it is now IS the way it IS.

Unfortunately for players on everyside of this issue - WE ALL PAY TO PLAY!!

When 1 of 3 factions in a game have a complete and total advantage over the other 2, what does that say about the state of the game?? What should the devs be doing to address the unjust unfairness of it all. I have a few Ideas..

A - Easiest IMO would be to LOCK THEM OUT OF RAID ZONES and make exiles a PVP ONLY FACTION, this still gives them the advantage of Haven and 24 classes. You would see these boards lit up like X-mas trees, In the end the exile community would go back to the cities and raid up.

B - ON PVP SERVERS make guild halls have buff bots for raiding in city factions. This would cause the least harm to the community as a hole IMO. Make buffs last a few hours and give the city factions a leg up of corse tied directly to ex: The Queens Ward or Lucan's Shield for the respective city factions.

C - Finally a status item that can only activate inside instance/raid zones to buff per class maby increacing class abitlities by a factor of 1.5% and make up for lost classes, this IMO would be exploited day one by exiles maby make it individual only type deal ( it would still be exploited by exiles). Again make it last long enough for raid zones and only be activatable inside raid zones. Once you leave a raid zone you would need another and make the downtime a minimal for mutiple raid zones say hourly on a recast. This would again make status worth something in game.

The only way we got the update 24 was because enough players complained and now we have to try amake the dev's see our side of the issue, IMO updating the exile community has been fruitfull for raid on pvp servers but a blight on the PVP servers in the sence that only high end exiles can rule the game and dictate to the rest of the servers community.

Just a beef i have

__________________
Saintedone is offline   Reply With Quote
Unread 05-12-2008, 08:10 PM   #29
Elephanton

General
 
Join Date: Sep 2006
Posts: 985
Default

Killerbee3000 wrote:

I'd go a step further than blocking exiles from entering raid zones, I'd remove that faction completly, close down haven and have everyone during his betrayal be a lone outcast without the possibility of grouping, raiding, no access to chat, no access to bank, mender or any merchant.

QFE
Elephanton is offline   Reply With Quote
Unread 05-12-2008, 08:14 PM   #30
Legion2024

Loremaster
 
Join Date: Dec 2004
Location: australia
Posts: 197
Default

I think you guys should go back and read a bit, exile fraction ws never a 3rd fraction untill the hoards left for there and never finished the betrail quest line. Then after a while they started wanting things in exile, it was the exiles at the time that got exile all the stuff they have now. Remeber all the posts [Removed for Content] about it. so the player base in exile got it changed because they worked out that they can have 24 classes to raid. Time to change it back.i say keep exile, but disable raidzones and make it so they can not form x2 x3 x4. Exile should allso have to keep doing repeatable quests the beable to keep their exile fraction alive.
Legion2024 is offline   Reply With Quote
Reply


Forum Jump


All times are GMT. The time now is 01:06 PM.

vBulletin skin by: CompleteGFX.com
Powered by vBulletin® Version 3.7.5
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
All threads and posts originally from the EQ2 and Station forums operated by Sony Online Entertainment. Their use is by express written permission.