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Unread 05-19-2008, 01:45 PM   #1
Sheissam

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Just read the pvp forums.  Spawn-camping and gankfests by kids who jumped to early level advantage (as predicted by ME).  PvP is so fun without immunity lol.  Going to be interesting to see how many people are willing to stick it out past the 30-day free trial.  Oh, those pro-gamers love FFA servers, especially on release.  For 30 days they will be working hard to kill the server, sending everyone right back to the games they came from.Having Vanguard flashbacks, must go.  LOL at you guys who waited soooooo long for this.  And you thought eq2 was a gankfest.  Haha.Remember:  once they devs get around to adding an immunity (if ever), then you will see issues of balancing and bugs surface.  Right now, no one can level, so all those whines are temporarily on the back-burner.
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Unread 05-19-2008, 01:53 PM   #2
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Fairly sure you can chose to go onto a PvP or PvE server, at least I know I got the choice. The less hardcore people who don't want FFA can go to PvE, where only certain places are PvP flagged.

Seems to me like the Ox has realised that AoC may truely sap some of the best players away from EQ2, and is already trying to trash the game. Then again, if most of Onyx leave, maybe you can hide in immunity less, and possibly even lose the tag of Nagafen's Biggest Famewhore, although even that is pretty much selfproclaimed.

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Unread 05-19-2008, 01:57 PM   #3
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eq2 just needs to add some aspects like DAOC has for pvp, and the nipples from AOC.
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Unread 05-19-2008, 02:03 PM   #4
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This is hardly a newsflash. All games have their flaws. The trick is to find the one with the flaws you mind the least.. lol.
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Unread 05-19-2008, 02:50 PM   #5
Sheissam

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Milambers@Nagafen wrote:

Fairly sure you can chose to go onto a PvP or PvE server, at least I know I got the choice. The less hardcore people who don't want FFA can go to PvE, where only certain places are PvP flagged.

Seems to me like the Ox has realised that AoC may truely sap some of the best players away from EQ2, and is already trying to trash the game. Then again, if most of Onyx leave, maybe you can hide in immunity less, and possibly even lose the tag of Nagafen's Biggest Famewhore, although even that is pretty much selfproclaimed.

So if I want to pvp on AoC, my choices are (1) join a carebear server which will have a crappy population, and that population will be a bunch of pve bluebies or (2) join the FFA server and spend all my time getting ganked by the early-release pro-gaming kids.Those who went exile for their mythicals will love it and I hope they never come back to eq2 tbh.  The same people that felt the need to exile to get a gear advantage over the rest of the population will be the same ones who will be camping the spawn points with higher-level toons.  Its just the mentality of those players, and there is no way to change them, its ingrained in their personalities, you have to change the rules of the game, instead.  See, what the exiles never realize or admit is that when they run around in their superior groups, its only fun for them.  Its not fun for everyone to be their slaughter.  But people can't control themselves to keep things balanced on their own, that's the devs job.  Give someone an inch, they take a yard.Having minimum safeguards on a FFA server to prevent spawn-camping and such so that your game can develop a population is necessary if you want the game to last more than few months.If you hold a mythical in this game, then you probably want to have a level advantage in AoC.  You probably applied for beta five times on different email accounts and are playing early-release right now, getting that level advantage.  Then you will run around in your AoC groups killing all the lowbies and driving them back to the games they came from.  When everyone realizes its more fun to live in an old game than it is continually get ganked in a new one, and AoC pvp is dead, all the biggest tools will come back to Haven, pick up their mythicals and talk about how they pwned in AoC.Those that strive to dominate in a pvp environment, to possess large advantages over others, obviously are making up for some major RL insecurities and, therefore, have trouble seeing this about themselves.  Its the other gamers out there that have to live with them, to find a game that has suitable rules in place to make our own experiences enjoyable enough to keep shelling out $15/month.Have fun Milambers.  As I don't believe you are one of the people who will ruin Aoc, that would make you a GANKEE.  Hey, its your $15.   See you in a month.
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Unread 05-19-2008, 02:51 PM   #6
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Anyone that rolls on a FFA server knows there will be ganking. This is not a surprise to anyone, it was all over the forums before from Beta. There is no immunity when you revive....people camping zone lines, etc.. Either the population will get it under control, bring in higher lvls to wipe them out, or the devs will have to adjust.There are GM's stopping it already, killing all the gankers and making them move on....and banning people.
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Unread 05-19-2008, 03:19 PM   #7
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Slangin@Nagafen wrote:
Anyone that rolls on a FFA server knows there will be ganking. This is not a surprise to anyone, it was all over the forums before from Beta. There is no immunity when you revive....people camping zone lines, etc.. Either the population will get it under control, bring in higher lvls to wipe them out, or the devs will have to adjust.There are GM's stopping it already, killing all the gankers and making them move on....and banning people.

Banning people on a FFA server for acting like they are on a FFA server /boggle

If that is going to be the case for christ sake add immunity lol. It is up to the population to control how things are handled on a FFA server not for the GMs to come and ban people. "OMGZ I am being ganked on a server I knew full well would be full of gankerz! Please to be banning them now!" And now we know why SoE does not have a FFA server because they would have to deal with stuff like that.

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Unread 05-19-2008, 03:31 PM   #8
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Sheissam wrote:
Spawn-camping and gankfests by kids who jumped to early level advantage (as predicted by ME).  PvP is so fun without immunity lol.   
I Lol'ed.
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Unread 05-19-2008, 03:44 PM   #9
Sheissam

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There's a big difference between spawn-camping and ganking.  Spawn-camping on release will kill a server fast.I agree, banning people for doing what the ruleset allows is even more [Removed for Content].  The rules will have to change or AoC will follow Vanguard right down the tubes.Hey, its your $15.  Go play, have fun.  I'm not going to miss you.
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Unread 05-19-2008, 04:14 PM   #10
Roald

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Slangin@Nagafen wrote:
There are GM's stopping it already, killing all the gankers and making them move on....and banning people.

Yes, the GMs are trying to stop it, but I don't believe anyone been banned. I've seen the screenshots (probably the funniest screenshots I've ever seen) and the GMs seem to only be using bannings as a threat, seeing as none of the spawn campers are brave/stupid enought to call their bluff.

But to give a more detailed description of the situation, people's characters are rendering in zones slightly before the zone loads on thier screen. with no Immunity and no control over the toon, they are already at half health before they can respond. As the days go on and the level distribution increases, this problem should fix itself.

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Unread 05-19-2008, 04:26 PM   #11
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.... so if I want to experience Sinking Sands '06 one more time, all I need to do is buy this Conan game. Alrighty.
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Unread 05-19-2008, 04:57 PM   #12
Grimlux

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Sheissam wrote:
Just read the pvp forums.  Spawn-camping and gankfests by kids who jumped to early level advantage (as predicted by ME).  PvP is so fun without immunity lol.  Going to be interesting to see how many people are willing to stick it out past the 30-day free trial.  Oh, those pro-gamers love FFA servers, especially on release.  For 30 days they will be working hard to kill the server, sending everyone right back to the games they came from.Having Vanguard flashbacks, must go.  LOL at you guys who waited soooooo long for this.  And you thought eq2 was a gankfest.  Haha.Remember:  once they devs get around to adding an immunity (if ever), then you will see issues of balancing and bugs surface.  Right now, no one can level, so all those whines are temporarily on the back-burner.

The zone immunity will be fixed when it goes live I heard. People are leveling fine, in fact the majority of early releasers are already past 20, highest levels are in their 40s. No need to troll and bash.. AoC is an amazing game.

Oh and nobody is getting banned on FFA servers. The only thing that is against the "Rules" is camping entryways and ressurection points. You can kill people all you want. Not sure where the hell people are getting their info from.

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Unread 05-19-2008, 05:02 PM   #13
Grimlux

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Slangin@Nagafen wrote:
Anyone that rolls on a FFA server knows there will be ganking. This is not a surprise to anyone, it was all over the forums before from Beta. There is no immunity when you revive....people camping zone lines, etc..
Why do people just blabber and they have absolutely no idea what theyre talking about. Towards end of Beta, there was zone immunity. Its not implemented yet on live. Thanks, have a nice day.
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Unread 05-19-2008, 05:15 PM   #14
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This is the EverQuest II forum, not the Age of Conan forum. I'm sure you can find places to debate their PvP system on the internet.
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