EQ2 Forum Archive @ EQ2Wire

 

Go Back   EQ2 Forum Archive @ EQ2Wire > EverQuest II > General EverQuest II Discussion > General Gameplay Discussion
Members List

Notices

Reply
Thread Tools
Unread 05-21-2008, 09:15 PM   #1
Vhorth

General
 
Join Date: Jul 2007
Posts: 15
Default

Hey all,I'm pretty confused about poison damage. Apparently INT affect the poison's damage. I can notice this in my "Maintained Spells" bar. Where when I equip INT gear it makes the damage value of the poison go up. ( It lists my damage to be at 109 / trigger) BUT, in the "Spell Effects" bar (buff bar) it always stays at 90 DMG whatever INT value I have.I'm concerned since my poison does trigger at 90dmg.  So it dosen't seem that INT affects poisons? Or this is a bug. SMILEY<img src=Am I missing something here?
Vhorth is offline   Reply With Quote
Unread 05-21-2008, 09:58 PM   #2
Vhorth

General
 
Join Date: Jul 2007
Posts: 15
Default

bump (re-wrote the post to make it clearer)
Vhorth is offline   Reply With Quote
Unread 05-21-2008, 10:51 PM   #3
Jrral

Loremaster
Jrral's Avatar
 
Join Date: Jul 2006
Location: San Diego, CA
Posts: 2,610
Default

I was under the impression that INT affected the chance of the poison proccing but not the damage done.
Jrral is offline   Reply With Quote
Unread 05-22-2008, 12:47 AM   #4
Vhorth

General
 
Join Date: Jul 2007
Posts: 15
Default

If this is true, that INT applies to the chance of the poison to hit then it's not reflected in the "tooltips".I invite anyone to test this issue for yourself and please share your results.[Summary]INT modifier does not affect poison damage.[Steps To Reproduce]1 - Apply your poison. 2 - Right-click & examine the poison icon in your concentration bar. (the DMG in the description will include INT modifier)3 - Right-click & examine the poison icon in your buff bar. (the DMG in the description will NOT include the INT modifier)4 - Go fight a mob in melee until poison triggers.[Description]You'll see that the poison damage caused will refelct the value described in the buff bar which does not included the INT modifier unlike the the concentration bar. This implies that theres something wrong with the INT modifier for poisons. Unless i'm mistaken and i'm missing something.I've tested it and change your INT does have an effect on the value in the concentration bar. roughly 2pts INT = +1dmg in poison.I don't mind the fact that both icons don't state the same DMG value, but the fact that my poison doesn't have it's bonus damage, makes me a little sad. SMILEY<img src=" />Being new to EQ2, I've no knowledge of previous changes brought to this factor in the game. If someone cloud shed some light on this issue. For it seems to be a bug indeed.
Vhorth is offline   Reply With Quote
Unread 05-22-2008, 03:18 AM   #5
metacell

Loremaster
metacell's Avatar
 
Join Date: Feb 2006
Posts: 275
Default

Did you equip your INT gear before you applied your poison?
metacell is offline   Reply With Quote
Unread 05-22-2008, 08:13 AM   #6
Dwergux

Loremaster
Dwergux's Avatar
 
Join Date: Nov 2004
Posts: 353
Default

Jrral@Unrest wrote:
I was under the impression that INT affected the chance of the poison proccing but not the damage done.
Stats will not affect the chance of procs occurring. Int will affect the damage of a proc. However, Poison is a buff...so the effect of INT might be applied upon the time the buff is applied and changes thereafter will not change the damage by the proc.
__________________
Dwergux is offline   Reply With Quote
Unread 05-22-2008, 08:37 AM   #7
Vhorth

General
 
Join Date: Jul 2007
Posts: 15
Default

Sorry,but that would be a little disapointing from me for not having tried that. I don't use potions or weird temporary INT buffs. I'm talking about my gear and my AA's.And I noticed that in the concentration bar, my damage is updated on the fly. If I raise of lower my INT after having applied the poison that value will change. The fact is that I could have 50 INT or 30 INT and my poison will still do 90DMG rather then the 109DMG the game is saying it does!I'm not inventing this value out of my mind. I'm talking about the "examine" info provided from the UI.I'm kind of surprised that this issue is has not been brought up. Makes no sense in all the Scout's saying that poison is affected by INT when it's actually quite untrue.Again, I invite anyone to try this with their own scout class. And see that INT has no effect on poison DMG. Maybe it did at one point, but I can confirm that right now. It does not!So, Applying INT buffs BEFORE applying the poison has NO effect on the damage. But like I said, If I look at my concentration bar, not my buff bar, I see the value is rising with my INT. But thats the only place where the "potential" damage can be seen.And BEFORE someone talks about poison resists. I've tried on mobs level 5-10 and they all get a constant 90DMG, rahter then the 109DMG that is contains my INT modifier.What is up with this? No one seems even aware this is happening.
Vhorth is offline   Reply With Quote
Unread 05-22-2008, 11:03 AM   #8
Kenban

Loremaster
 
Join Date: Nov 2004
Posts: 188
Default

Figured I would go and test this since poisons damage is very important to myself. Being cheap I figured I would test it using exceptional caustic. Without an int buff it puts it at 653 on the tool tip. I can't remember the correct names for all the little windows so the one that displays only your buffs (I am solo currently though) that displays 747 but only when you examine it. The other window which normally displays all your buffs says 653 just like the tool tip. Actual damage done 653. I applied an elixir of intellect (exceptional) which added 71 int. Tool tip for an unused exceptional caustic poison in my inventory shows 682. The one buff bar shows 653 still and the other shows 778. But actual damage done has gone up to 682. This is important because I did not reapply the poison. The damage changed because my int changed even though the buff bars showed the wrong amounts my damage actually changed. I canceled the poison and reapplied. The damage on the examine changed to show 682 and it still did 682. I canceled the int potion and it still showed 682 but only did 653. So in short for me int is effecting damage done just like it is supposed to. Both examine windows show the wrong damage though. The common wisdom about int buffing before applying the poison is just wrong and useless.
Kenban is offline   Reply With Quote
Unread 05-22-2008, 08:05 PM   #9
Vhorth

General
 
Join Date: Jul 2007
Posts: 15
Default

Many apologies!The reason I was led to believe this weird issue, is because yes, the values between the two bars are different, only pay attention to that of the buff bar. INT modifier IS applied to poison (feeling stupid).But to clear out a myth that is out there! (Just like Kenban SMILEY) 1 - Whenever your INT changes it WILL apply to poison dmg. Whatever the buff bar says! The damage you'll cause will take it into account.Heres a little table I made to show the effect INT has over poison. In average it seems that 3 INT = +1 poison damage. I think the value is rounded up so sometimes it seems that 2 INT = +1 Poison.INT-DMG38 - 8239 - 8340 - 8341 - 8342 - 8443 - 8444 - 84 45 - 8546 - 8547 - 8548 - 8649 - 8650 - 87
Vhorth is offline   Reply With Quote
Reply


Forum Jump


All times are GMT. The time now is 04:16 PM.

vBulletin skin by: CompleteGFX.com
Powered by vBulletin® Version 3.7.5
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
All threads and posts originally from the EQ2 and Station forums operated by Sony Online Entertainment. Their use is by express written permission.