EQ2 Forum Archive @ EQ2Wire

 

Go Back   EQ2 Forum Archive @ EQ2Wire > EverQuest II > General EverQuest II Discussion > General Gameplay Discussion
Members List

Notices

Reply
Thread Tools
Unread 08-11-2007, 02:24 AM   #1
Ziviel

Loremaster
 
Join Date: Dec 2004
Posts: 71
Default

was wondering were a small guild with just a few players, BUT we'd like to level up. are there some strategies to quickly level a guild?
Ziviel is offline   Reply With Quote
Unread 08-11-2007, 02:55 AM   #2
Kaberu

Loremaster
 
Join Date: Nov 2004
Posts: 405
Default

Heritage quests are a great way to level up from the lower levels. Sort your journel by Category and look under Heritage quests. You might want to search the forums for a list if Heritage Quests as some of the starters can be a bit troublesome to find. Make sure all status items are sold to the right merchants so you earn the status points from them (Relics to fighter's guild, Documents to scout guild, Scrying Stones to the mage guild, and Amulets to the priest guild). If you have enough faction with a house in Maj'Dul (courts of Blades, Truth or Coin), they each have a single merchant that will buy all status items. You can tell if it is the right type of merchant because you will see blue numbers next to the regular coin values in the Sell window. Writs from each of the four factions are a way to grind for status. They are quests that have you go out and kill X number of mobs for some status and faction as a reward. Killing Epic mobs also rewards status, but with a small guild, it might be problematic trying to organize and successfully complete a raid.
Kaberu is offline   Reply With Quote
Unread 08-11-2007, 04:57 AM   #3
Norrsken

Loremaster
Norrsken's Avatar
 
Join Date: Dec 2004
Posts: 6,450
Default

fastest way to grind a guilds lvl is to grind t7 tradeskill rushorders. Or raid vs raid pvp. SMILEY
__________________




Norrsken is offline   Reply With Quote
Unread 08-11-2007, 06:37 AM   #4
MrWolfie

Loremaster
MrWolfie's Avatar
 
Join Date: Nov 2004
Location: Agent of Chaos Guildhall, North Qeynos, Splitpaw.
Posts: 1,239
Default

Get all your guilded characters to complete as many Heritage Quests as possible, they're a great source of status.

Writting. Get all four writs from your home town and have as many players as you have guilded go out at the same time and do them, in T7 these writs are better guild xp than HQs. You really need to grind these out, over and over.

While all status relics do add something, it's not that much. Don't concentrate too hard on this.

Grinding tradeskill rush orders is also good, but I don't think they're as good as the city writs for really pushing a guild forward. You can complete 4 city writs in less than 15 minutes, but only do 2 rush orders in that time (then you do have travel time back to the city, but you're covered with a porter and evac).

BTW, there are only two people in my guild and we're about to hit level 40. Not bad considering our main characters were previously in bigger guilds and we spent all of our HQ status levelling those guilds.

__________________
MrWolfie is offline   Reply With Quote
Unread 08-11-2007, 06:49 AM   #5
Lasai

Loremaster
Lasai's Avatar
 
Join Date: Sep 2005
Location: my own basement
Posts: 1,295
Default

Writs and more Writs.

HQs are a seriously over-rated source of Status, given the time sink involved.  If you want to do HQs, fine, but don't count on them as a guild leveler.. far more time efficient to do writs.

HQs, status item turnins, epics do not count for Faction either.  Writs do.

We are leveling a small guild also, 4 accounts playing.  Just reached 42.  One thing I did was lock exp at 52 for one char to maximize the SS writs, 3 in one spot (goblins).  With Call of Ro and Call of overlord I was able to do these very efficiently.   Status drops from these mobs can be signifigant, when you start turning in multiple stacks.

At level 52 three SS writs will give my guild over 2100 status in 45mins or less.  Compare that to the Guild 10% of most t5-t-6 HQs and the time involved to get them done.

__________________
Never try to teach a pig to whistle. It only frustrates you and annoys the pig.

Lasai is offline   Reply With Quote
Unread 08-11-2007, 10:06 AM   #6
Ama

General
Ama's Avatar
 
Join Date: May 2005
Posts: 2,833
Default

Ziviel wrote:
was wondering were a small guild with just a few players, BUT we'd like to level up. are there some strategies to quickly level a guild?

Have to say there are several factors involved with leveling a guild and there really is no "Quick" way to do it.  (Yes I know there is a quick way, but it's expensive and cheap imho)

First thing you will want to do is [Removed for Content] what guildies are on during what times of the day and what their levels are.  After that see what writ quests are available at that level for those people.  Once you have that information on hand get a group atleast 6 together and do those writ quests.  Doing it with a group can make it add up to 2-3 heritage quests done in a single blow.

Another thing to do is see how many guildies are on one particular heritage quest.  Get them together and try to complete that HQ in one fail swoop.  This will net them a good-great item and give the guild some great SP. 

I will caution you that after level 30-35 the levels will start to come slower and slower.  One thing you can do if you want to track progress is have guildies mail the guild leader status items.  These items can go towards the guild and eventually pay for guild items for a guild house or the eventual guildhall. 

One thing I usually do is stock up my status items then dump them in so I can track progress.  You get 10-20 of those Byrellium, Faywax, and Emerald items it can add up to quite a hefty sum.  Course I usually find that it takes 10 of each to get 1-2% status.  Since they can cost 2-3g on the kithicor broker it's the expensive route and maybe the cheap route. 

Hope that advice helps ya out bud.  Writs and HQs are your best bet along with getting 4-6 guildies or more to do them.

__________________
Ama is offline   Reply With Quote
Unread 08-11-2007, 10:41 AM   #7
ashen1973

Loremaster
ashen1973's Avatar
 
Join Date: Apr 2005
Location: The cellar under the stairs
Posts: 1,220
Default

The level 60-64 (65?) Qeynos guild writs are by far the best adventuring writs to do. You can get a writ from each of the factions that require 'Scaleborn Sentries'. (Can't remember the names of the quests at the moment, but the names are probably on this forum somewhere) If you get a group of you , all with all 4 sentries writs. Port up to Tenebrous Tangle (really helps if you have a wiz/warlock or Warden/fury to port you right to the spire). Head through the gate and there are sentries in the treehouse on opposite side of the river.(all around lvl 57 solo's). Once all sentries u need are killed, call back to Q (or if call is not up, use spire to port down to Antonica, then evac to gates of NQ) then repeat SMILEY These sets of writs can bring in the status really quickly. That being said, I can knock out 4 lvl 69 rush order crafting writs, with my carpenter, faster than a group can complete a  set of these 4 writs SMILEY Knocking out these writs other and other can get a little boring though, so throw in a few HQ's. If you do these as a group, the status is good and you can have some fun doing them. Also, raiding is a good way to gain status. I don't know what its like on your server, but on Splitpaw there are always pick-up raids for courts/labs/lyceum going on. These can get you some nice status, as well as being fun and having a chance to get your hands on some nice loot SMILEY
__________________
" [our mistake was] to not just think we know the right direction without bringing the fans into the mix," he explained. "We made the cardinal sin of not listening, but assuming and we were wrong."

--Quote from John Smedley, CEO of SOE, Oct 07

ashen1973 is offline   Reply With Quote
Unread 08-11-2007, 01:02 PM   #8
Kendricke

Loremaster
 
Join Date: Nov 2004
Posts: 4,032
Default

Amana wrote:
 it's expensive and cheap
SMILEY
__________________


* -Opinions expressed in this post do not represent any current or past employers.
Kendricke is offline   Reply With Quote
Unread 08-11-2007, 01:03 PM   #9
Kendricke

Loremaster
 
Join Date: Nov 2004
Posts: 4,032
Default

Lasai wrote:

Writs and more Writs.

HQs are a seriously over-rated source of Status, given the time sink involved.  If you want to do HQs, fine, but don't count on them as a guild leveler.. far more time efficient to do writs.

HQs, status item turnins, epics do not count for Faction either.  Writs do.

We are leveling a small guild also, 4 accounts playing.  Just reached 42.  One thing I did was lock exp at 52 for one char to maximize the SS writs, 3 in one spot (goblins).  With Call of Ro and Call of overlord I was able to do these very efficiently.   Status drops from these mobs can be signifigant, when you start turning in multiple stacks.

At level 52 three SS writs will give my guild over 2100 status in 45mins or less.  Compare that to the Guild 10% of most t5-t-6 HQs and the time involved to get them done.

Lasai gets it. 

Truly the "fastest" way is going to be status items, but you'll need quite a bit of coin to pull in enough items for the higher levels.  Next to that, raiding status heavy areas (like Courts of Al'Afaz) can bring in a ton of status quickly.   

If neither of those is a realistic option for your guild, little beats writs - adventuring or tradeskill - for the amount of time involved.  Heritage quests (with few exceptions) tend to take far more time than they are worth, regarding the status they provide.

__________________


* -Opinions expressed in this post do not represent any current or past employers.
Kendricke is offline   Reply With Quote
Unread 08-11-2007, 02:41 PM   #10
Cathars

General
 
Join Date: Nov 2004
Posts: 446
Default

Consider grouping for writs too.  If you all get the same set, the rate that status comes in increases exponentially.
Cathars is offline   Reply With Quote
Unread 08-11-2007, 04:23 PM   #11
Spider

Loremaster
Spider's Avatar
 
Join Date: Jun 2006
Posts: 1,112
Default

on a pvp server pvp a LOT SMILEY
Spider is offline   Reply With Quote
Unread 08-11-2007, 07:49 PM   #12
ghobx

Loremaster
 
Join Date: Jul 2006
Posts: 13
Default

Guild writ raids

Courts

TS writs

Adv Writs

 You can usually pickup what you need to fill out a guild writ raid if you want to do one, there are almost always a few people that want to get more status with their guild too.

Courts is an option if your toons are level 65+, again if you can't do it in house, you can pickup what you need, plus there are a lot of droppable loots there that you can sell to buffer your guild bank as well.

 Then the writs.

 We got to guild level 60 in under 3 months and 50 in 2 months using the above formula.

ghobx is offline   Reply With Quote
Unread 08-12-2007, 01:48 AM   #13
Zard

General
Zard's Avatar
 
Join Date: Nov 2004
Location: Longmont, CO (USA)
Posts: 573
Default

Writs are shareable quests now, between the same alignment and level range, so no need for everyone to return to town to get a new set. You could also send 3 or 4 people to pick up a writ from a specific faction (or two if they are in close proximity to each other like in NFP and NQ) then return and share them with the group.
__________________
Zard is offline   Reply With Quote
Unread 08-13-2007, 04:18 AM   #14
MadLordOfMilk

Loremaster
MadLordOfMilk's Avatar
 
Join Date: Mar 2005
Location: NY
Posts: 406
Default

Kalyyn@Splitpaw wrote:
The level 60-64 (65?) Qeynos guild writs are by far the best adventuring writs to do. You can get a writ from each of the factions that require 'Scaleborn Sentries'. (Can't remember the names of the quests at the moment, but the names are probably on this forum somewhere) If you get a group of you , all with all 4 sentries writs. Port up to Tenebrous Tangle (really helps if you have a wiz/warlock or Warden/fury to port you right to the spire). Head through the gate and there are sentries in the treehouse on opposite side of the river.(all around lvl 57 solo's). Once all sentries u need are killed, call back to Q (or if call is not up, use spire to port down to Antonica, then evac to gates of NQ) then repeat SMILEY *snip*
You were right at them ending at lv64, can't get 'em at 65. Also, Freeport can do the same thing, but the writs required are semi-random and you have to hail the same npc and get the same quest repeatedly until it gives you them... which, when unlucky, makes you wanna put your fist through the wall.
MadLordOfMilk is offline   Reply With Quote
Unread 08-13-2007, 02:44 PM   #15
mee

General
mee's Avatar
 
Join Date: Feb 2006
Posts: 27
Default

Not sure how small a guild you have. If you have 12 people (or characters if you have two-boxers), you can do the city raids for status too. There's a nice writeup somewhere in here about them too.
mee is offline   Reply With Quote
Unread 08-13-2007, 03:33 PM   #16
Kimage

Loremaster
Kimage's Avatar
 
Join Date: Jun 2005
Posts: 330
Default

Also Halls of Seeing is kinda the T7 equiv. to Courts for status. Our guild is lvl 58 and we got about 20% with about 8 guildies in the HoS raid in our alliance on Friday.

Guild Writ Raids in QH or EF are a great way to go.  IF you can get enough people online to do it. I know we have done it with 10 vs the full 12, but most of the ones who have participated are KOS raid geared with some EoF.

At lower lvls the gear that is obtained from there is actually quite nice. The raids all scale to lvl so if you lvl 20 or lvl 40 the mobs will cont to your raid. You can mentor down to the lowest memeber and then zone in and unmentor if you so wish.

Happy Lvling

__________________
Kimage is offline   Reply With Quote
Reply


Forum Jump


All times are GMT. The time now is 07:16 AM.

vBulletin skin by: CompleteGFX.com
Powered by vBulletin® Version 3.7.5
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
All threads and posts originally from the EQ2 and Station forums operated by Sony Online Entertainment. Their use is by express written permission.