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#1 | |
Loremaster
Join Date: Nov 2004
Posts: 59
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![]() I posted this in the Ranger section also. Most people just don't understand how Skill upgrades work. This is mainly because of how new the game is and because those who did not participate in the testing during Beta just have not figure how things work yet. I'm posting this in an attempt to help remedy this. This will focus on the Ranger skill tree but the rules mentioned apply to all skill trees. Rules 1) A skills "con" color reflects how useful it will be at your current level. 2) A newly acquired skill will always con Orange. 3) As you level your damage will increase for an Orange to white skill. I'm not sure if it stops increasing once it goes blue or green....I KNOW it does not increase once it's grey and is even a little less 4) Once you start to pass a skill by, its effectiveness starts to go down. 5) Number 4 does not apply to any skill that only affects yourself (not sure about this one) 6) When a skill becomes "grey" it will lose most of its effectiveness and will be resisted by most exp giving mobs. (Though not necessarily against other grey mobs...an example of this would be a skill that also has the ability to lower a mobs resistance. Once it grey's out, it will do reduced damage and the debuff will almost never land) 7) Most skills that affect a mob have an upgrade every 14 levels. Entertainment skills do not follow the 14 level rule. 8 ) Having Master level of a grey skill is not as valuable as having Adept of a non grey skill of the same type. (i.e...you have master of a skill that just upgraded. Getting Adept 1 of the new skill will be more affective than the master 1 level of the "grey" skill) Note: I'm not sure why Sneak attack and Cheap Shot do not have upgrades, but my Cheap shot still stuns my target 90% of the time. So it is at least one grey skill that seems to still work. It does not do much damage but it's good for interupting a spell caster. So I still leave this one up. Below are the Ranger Skill upgrade paths. As each skill upgrades, you can discard the previous skill from your Hot bar. Quote:
--Siege-- Ranger of Clan WhiteStorm www.clanwhitestorm.com Message Edited by Tylis on 12-19-2004 07:00 AM |
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#2 |
Join Date: Nov 2004
Posts: 66
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![]() Thank you for the list, 5 stars.
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#3 |
Loremaster
Join Date: Nov 2004
Posts: 59
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![]() I added these corrections in to the first post. Thanks Audio for telling me how to edit on these boards ![]() --Siege Ranger of Clan WhiteStorm Message Edited by Tylis on 12-19-2004 07:02 AM |
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#4 |
Loremaster
Join Date: Nov 2004
Posts: 88
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![]() Excellent post. You can edit it by clicking on options in the corner I believe.
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#5 |
Join Date: Nov 2004
Posts: 36
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![]() Very nice post thanks, I haven't seen this info specifically for rangers, in the forums, so it will help
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--Keldan-- --Mistmoore-- |
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#6 |
Loremaster
Join Date: Nov 2004
Posts: 7
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![]() how can you tell the 'con' of the spells?
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~Kiaria Druid of Saga Healer of All |
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#7 |
General
Join Date: Nov 2004
Posts: 35
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![]() That was a really useful post!
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Engage brain before opening mouth. |
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#8 |
Loremaster
Join Date: Nov 2004
Posts: 170
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![]() R4v3nne, You can tell the con by the color of the title of your skill I.E. Bleed....Bleed. Etc. Falcon 26 Ranger Kithicor Message Edited by leafnin on 12-21-2004 08:15 AM |
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#9 |
Join Date: Nov 2004
Posts: 130
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![]() I do like the fact that they have maintained the CON color system for everything. Skills, Quests, Items, Mobs all work the same.
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-={ Pilar }=- Secure in the knowledge that the quest for Jedi...no wait....Frogloks...no wait.... Ahhh screw it. |
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#10 |
Join Date: Nov 2004
Posts: 5
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![]() Wow - great post. Any chance you can throw in the racial skills with their "regular" equivalents? For example, I guess Hagar's Lunge would be somewhere between shadow lunge and crippling blade. Alwyn Ranger of 32 Seasons Mistmoore
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#11 |
Loremaster
Join Date: Nov 2004
Posts: 1,044
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![]() 1 addition 14 stalk --> 28 shadow --> (42 surveil) not sure about this, since im only lvl 34, higher lvl ranger should confirm ++Xan
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One can survive everything, nowadays, except death, and live down everything except a good reputation. |
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#12 |
Loremaster
Join Date: Nov 2004
Posts: 19
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![]() A very useful post!!!! I've always been weary of upgrading a skill that might be replaced in a few levels. And I was going to point out shadow as well, as I just got it last night so it was fresh in my mind.
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#13 |
Loremaster
Join Date: Dec 2004
Posts: 1,149
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can we also look at this and say "color code" skills that use the same timer ?.. i'd be very interested to see if some of the "replacements" use diff timers than the skill they replace..i have a sneaking suspicion that shared timers are all over the place.
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#14 |
Join Date: Nov 2004
Posts: 2
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![]() Great help I really appricate the list. Does anyone have a list of the advance training skills that we get every 10 lvls? Would be a great help with the /respec in effect to know what i have to pick from later down the road.
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#15 |
General
Join Date: Nov 2004
Posts: 21
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If I remember right, Quick Strike doesn't use the same reuse timer as the Pierce line.... it doesn't do much damage in the later levels, but useful for finishing off HOs if nothing else is ready to be used.
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#16 |
Join Date: Dec 2004
Posts: 84
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![]() Oohh...Tylis I love you. ![]() Retributuion - Befallen *EDIT* Triple shot shares the same reuse timer as Open shot. So...triple shot is an upgrade to open shot, right? Message Edited by Dashofpepper on 03-11-2005 06:33 AM |
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#17 |
Loremaster
Join Date: Nov 2004
Location: Milwaukee
Posts: 22
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I personally consider:(19.6) Shrouded Strike >>> (33) Pouncing Attack >>> (47) Longshankupgrades for Sneak Attack. They share the same reuse timer. And even though they have the added effect of stealthing us, they are still the same basic concept, a backstab that you don't have to be in stealth to use. I use them after Cheap Shot when soloing.sOh and also:14 stalk --> 28 shadow --> 42 surveilI consider upgrades of Evade, (even though they do not share a reuse timer) because they have the same principle of reducing threat/hate.Other than that, amazing post. 5*EDIT: Dashofpepper, I just tried a Triple Shot and it did not grey out Open Shot. They are not related skill.
Message Edited by Jinsou on 03-11-2005 11:25 AM |
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#18 |
Join Date: Dec 2004
Posts: 1
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Ultako Said:If I remember right, Quick Strike doesn't use the same reuse timer as the Pierce line.... it doesn't do much damage in the later levels, but useful for finishing off HOs if nothing else is ready to be used.This just changed (or was fixed) in a recent patch. I noticed it sometime last week.
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#19 |
Loremaster
Join Date: Nov 2004
Posts: 59
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![]() Wow....It's been awhile since I posted this. Sorry for not keeping it up to date but I got hooked on that "other" game for a few weeks and I'm just now getting back into this game. On a quick note for those that didn't know...when I put this together, there were almost NO linked skills. I Put this together more for my use than anything else. Let me get back in character for a few days to see whats what (sheesh, I'm going to have to re-learn my keyboard set up) and then I'll update the original post to keep it usefull. Thanks for all the great feedback. --Siege--
Ranger of Clan WhiteStorm www.clanwhitestorm.com |
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#20 |
Loremaster
Join Date: Nov 2004
Posts: 28
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![]() Opens shot get replaced by Flamingshot in lv 30 .
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#21 |
Loremaster
Join Date: Nov 2004
Posts: 6
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Any chance of an update on this list? The skill upgrade paths have really helped me plan my upgrade expenses. This list has been a fantastic resource for me.
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#22 |
Join Date: Apr 2005
Location: Salt Lake City - Utah, USA
Posts: 9
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Hrmm just turned 17 last night .. but i didnt get hunt? are you sure this starts at 17?
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__________________________________________________ ________________________________ Rujhl @ Faydark Ardent Hope If a kid asks where rain comes from, I think a cute thing to tell him is "God is crying." And if he asks why God is crying, another cute thing to tell him is "Probably because of something you did." |
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#23 |
Join Date: Apr 2005
Location: Salt Lake City - Utah, USA
Posts: 9
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Just noticed Hunt is 17.6 =) might want to update that
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__________________________________________________ ________________________________ Rujhl @ Faydark Ardent Hope If a kid asks where rain comes from, I think a cute thing to tell him is "God is crying." And if he asks why God is crying, another cute thing to tell him is "Probably because of something you did." |
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#24 |
Join Date: Mar 2005
Posts: 27
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![]() Very useful post, helps me to see what should be upgraded and where.
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#25 |
Loremaster
Join Date: Dec 2004
Posts: 6
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#26 |
Loremaster
Join Date: Nov 2004
Posts: 12
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Sorry for replying to a really old thread, but is there any chance this could be stickied. I quite often refer back to it and imagine other Rangers find it useful too.
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#27 |
Join Date: Apr 2005
Location: Elmore, OH
Posts: 98
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Mihouki - 24th Level Ranger - Antonia Bayle |
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#28 |
General
Join Date: Jan 2005
Posts: 2,137
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![]() Well, IMO, you should upgrade almost every skill to App4, melee and bow attack skills to Adept1, and then the end-game (or "never replaced") skills to Adept3. I have a great working relationship with a local jeweler; I bring her a lot of free harvests and she makes me App4s (and so far two Adept3s) in return, so any new skill I get is almost immediately upgraded to App4 at the very least. If I can find Adept1s on the broker for a decent price, I pick those up too. I also make sure I go out of my way to provide my friends, allies, and guildmates with any Adept1s that I get in drops, and so I have a lot of people looking out for anything requiring Archery skill for me. Karma is good. And yes, mods, please sticky this thread...
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#29 |
General
Join Date: Nov 2004
Posts: 35
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![]() After a bit of research and thought I have made a few changes to the original skill path .. Sneak Attack and Shrouded Strike, Pouncing Attack, etc. share the same timers. (1) Tracking (1.6) Quick Stike >>> (15) Pierce >>> (29) Lighting Strike >>> (43) Blazing Thrust (5) Sneak Attack >>> (19.6) Shrouded Strike >>> (33) Pouncing Attack >>> (47) Longshank (40) Feral Instinct Message Edited by ArcticRanger on 06-20-2005 06:14 AM |
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#30 |
General
Join Date: Nov 2004
Posts: 35
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![]() Ok, I was able to check a few things out and was able to edit the prior list as above. Thanks Message Edited by ArcticRanger on 06-20-2005 06:15 AM |
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