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#1 |
Loremaster
Join Date: Jan 2005
Posts: 130
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![]() EoF doesn't stand for Echoes of Faydwer it stands for ..... END OF FUN! Soloability - Shot AR - Shot Class AA's - Crap AR Agro gone for a tanking brig - Crap Decided to just send the Brig on vacation for a bit not fun anymore, my bruiser isn't much better but I like his new AA line enough to continue playing him some. He'll return when SoE gets a clue and fixes us, otherwise he's AFK unless some McCabe stuff falls while playing my Bruiser. |
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#2 |
Loremaster
Join Date: Nov 2004
Posts: 367
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Message Edited by Goonch on 12-05-2006 10:17 AM |
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#3 |
Loremaster
Join Date: Jan 2005
Posts: 130
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#4 |
Loremaster
Join Date: Nov 2004
Posts: 24
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RETIRED Imhootep 70 Brigand-Retired Ardant 70 Zerk |
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#5 |
Loremaster
Join Date: Mar 2005
Location: Pennsylvania
Posts: 913
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if you're a tanking brigand why aren't you going with the defending line?i'm not a tank, but i consider it a part of my role in groups / raids to keep others alive. it's one of the more subtle roles for a brigand, but that doesn't mean we can't take part in it.... i'm gonna get honor among thieves, and i love using beg for mercy, especially now that it won't break my reflexes.if the tank goes down in a group, i'm tossing my defensive stance up and stunning and taunting for all i'm worth....maybe i'm the only one that plays that way. :smileytongue:
Message Edited by Crimson Dragon on 12-05-2006 11:04 AM
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The best way to predict the future is to create it. |
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#6 |
Join Date: Dec 2004
Posts: 837
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![]() o.O pretty colors. Is it just me, or does everyone else completely ignore color coded responses imbedded in quotes? [expletive haxx0red by Raijinn] it's annoying.
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#7 |
Loremaster
Join Date: Jul 2005
Posts: 282
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Tanx and Scouts |
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#8 |
Loremaster
Join Date: Jan 2005
Posts: 130
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![]() Amazing what people come up with after reading a thread. Ok all the colors was giving me a headache so cleaned it up, was funny until I tried to go back and checked it heh.
Message Edited by Shidonya on 12-05-2006 12:00 PM |
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#9 |
Loremaster
Join Date: Jan 2005
Posts: 130
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![]() Back on subject, First I wanted to get my catchy acronym out for EoF. Second tanking for groups wasn't the issue hate loss on AR agrovated me that was all and it was bottom of list. Mitigation changes is what has agrovated me the most I know that many have said they can solo as well as before but I'm not seeing it. It could be that being sta AA'd I don't kill mobs fast enough with chain stunning as a dps AA brig can, I don't know but the difference soloing is noticeable. And based on my bruiser being geared to be more of a dpser and he having less problems soloing same mobs maybe that's it. Maybe the key isn't survivability but speed of kill I don't know. |
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#10 |
Loremaster
Join Date: Nov 2004
Posts: 24
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Being a heavy raider, i was affected more then you ever be by the changes to the brigand class. So stop whinning, also the hate that you gained from AR was not that big of a deal, yes it helped you tank but does not stop you from tanking, Last night i tanked the instance for the cloak quest and i had agro 98 percent of the time or more, that was with an assasin, neco, conj,brigand and a warden in the group. Also the mitigation changes yes they suck but there is no reason that a brigand should have even close to the amount of a mitigation of a zerker or gaurdian. Before EoF my brig could get 4k mit self buffed. Only 1k less then some really well geared tanks. So ya, we got nerfed i expected that. Yes you said you were prefeared over a zerker or a pally, if that is the case then those 2 sucked [expletive haxx0red by Raijinn].... i mean sucked [expletive haxx0red by Raijinn]. There is not one tank that i would rather tank over in my guild on my brigand, why becuase they have more utility for tanking and also if they know how to hold aggro they will never/rarely loose it and if dps knows how to control aggro they won't pull. Bottom line no one should ever play a scout to tank. Also they made it harder to solo for all classes, I am not sure if you played yoru bruiser before xpac but they could solo more then us before the expansion to seeing they get Stone def, mez, fear, heal , stun and FD when [expletive haxx0red by Raijinn] goes south, we get band of thugs to drop aggro to and stuns. So they could allways solo more then us, just now it is more evident, however in no way did the nerf us so we can no longer solo anything. Like i said it just takes more effort or longer.Also keep in mind that some of the things you could solo before were not hit correctly with the Nerf bat so others can't solo them anymore either. So really i fail to see where you post makes any sense. Once again the AA's are geared fine, you should of seen them in beta, those sucked. The longer duration for every spell helps you becuase A) you dots will tick more B) you debuffs will go longer. Also you forget that you have the ability to decrease the reuse timer on some of you spells that help alot during soloing. Alogn with the ability to extend the stun that is 2 seconds to alot longer (i think 4). Also decrease the time it takes to go stealth thus allowing you to use you sneak attack quicker. ALONG with the ability for you hemotoxin posion to heal you more. So in no other real way then AR being nerfed did we really get nerfed to where we can not do things that we could do in KoS. As for you saying that you couldn't tank, you complained about it when you said AR hate being nerfed = crap. So that is implying that for some reason the small amount of hate that you did get from it while you were tanking made a significant difference. Unless you use like Adept 1 and in that case please never post again becuase then you pull aggro off other tanks becuase you want to tank.
Message Edited by Ni7r0kill32 on 12-05-2006 01:39 PM (Formating) Message Edited by Ni7r0kill32 on 12-05-2006 01:40 PM
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RETIRED Imhootep 70 Brigand-Retired Ardant 70 Zerk |
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#11 |
Loremaster
Join Date: Jan 2005
Posts: 130
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![]() Never was this a whine about tanking for a group, it has amazed me that AR hate in my original post has gotten the most attention, hell I wouldn't even have posted it if I had know how many panties were gonna get waded. But understand this AR has no use period if you tank without the hate gain. I was saying it aggrovated me, the real problem to me was blue heroic quests requiring ^^^s that are too frustrating to solo now, even con and higher I would expect but if the quests are below me it shouldn't be that tough. Yes I agree I should never have to tank over those plate classes but the healer can't keep them up like they can me when we group. I am not in disagreement but what do you do when the group demands it and literally I could hold agro 10 times better on solo encounters and a least twice as good on group then them. No I don't like to tank, it makes many positional abilities unavailable which is aggrovating, basically I get to use them once after WtP and root then they're done until next encounter. The one thing prior to EoF that was still fun was soloing which has basically took a turn to the worse now, with that not being fun there really isn't anything fun about the brigand anymore that is what my complaint really was. I understand as a raiding brigand it would still be fun but I simply can't raid anymore, not SoE's fault but there are different types of players out there in EQ2 and they've made it less fun for who can't raid and resort to soloing. Would I have more fun grouping as an actual scout yes but evidentally zerkers need some work actually mitigating and avoiding and less on dpsing.
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#12 |
Loremaster
Join Date: Sep 2005
Posts: 15
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![]() I think I found your prob bro, you tank with your scout and dps with your fighter. |
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#13 |
Loremaster
Join Date: Feb 2005
Posts: 1,238
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QFE
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Q - Named and epics get + to hit which makes avoidance tanking suck. A- Yes they do, and yes it does =========================== Steve Danuser, a.k.a. Moorgard Game Designer, EverQuest II ... Whats Amazing Reflexes ?? ....... =========================== |
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#14 |
Loremaster
Join Date: Jul 2006
Posts: 12
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Those two highlighted comments shouldn't be in the same reply. I think you just answered why a lot of brigands tank, because whats better than looking at the full potential of our class? They took away an ability that was great, and its side effect that helped us tank slightly better. |
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#15 |
Loremaster
Join Date: Nov 2005
Posts: 3,232
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![]() If the tank goes down, I evac :smileyvery-happy: |
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#16 |
Loremaster
Join Date: Nov 2004
Posts: 367
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Like I said (in the part you didnt highlight) they were for quests, or because tank had to bolt or LDd and I wanted to finish the zone, or the pick up tank a group picked up was subpar and getting pwnd. I'd rather not tank than tank, hence I played a scout class. Can I tank that stuff, yeah sure but if I wanted to play a tank I'd roll one. Message Edited by Goonch on 12-11-2006 09:40 AM |
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#17 |
Loremaster
Join Date: Jan 2005
Posts: 130
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Heh true so true, but actually I made the bruiser to solo. Basically any class would do for grouping or raiding but most of my time I'm on when no one else is so I have to solo (avoid pickups like the plague). Soloing was the greatest disapointment to me in EoF and why I made the original post. I heard many a rumor about mitigation changes in the works for EoF so I started my bruiser in anticipation of changes. I'd like to solo with my brig instead but now soloing is not too appealing. I did a heroic quest the other day that I couldn't solo a stinking ^^^ blue con named and that really hacked me off when I know I could have done it easily pre EoF. |
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#18 |
Fansite Staff
Join Date: Apr 2005
Posts: 849
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![]() I've soloed the White conned named warewolf (heroic ^^^) that roams. ( i forgot his name ).. 1/4 times though.. but its possible with the right potions / poisons and a touch of luck...
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#19 |
Loremaster
Join Date: Nov 2004
Posts: 925
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I think that your changes in RL have nerfed your abiltiy to play the character the way you'd like, more then SOE did to it in EoF. The changes and AA (minus AR's messed up change) are fine. The AAs aren't bad at all and Tenure is awesome.
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#20 |
General
Join Date: Nov 2004
Posts: 851
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Tenure was great at 20%. At 15% it's...
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70 Brigand, 70 Coercer, 60 Bruiser, 50 Inquisitor 70 Alchemist, 70 Armorer, 70 Carpenter, 70 Provisioner, 40 Jeweler, 350 Tinkerer |
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#21 |
Tester
Join Date: Feb 2006
Posts: 31
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![]() I dont think it's just us as a class. Everyone I know has expressed the fact that having all your gear and skills trivialized by the new systems and encounters as "not fun". When you are trying to gear up and MIS yields 2 rot rapiers and 2 rot axes people aren't happy about the expansion in general. $40 for EoF or $40 for 1.5L of Crown Royal...which one is more fun.
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#22 |
Fansite Staff
Join Date: Apr 2005
Posts: 849
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![]() I'll take EOF for 40 alex.
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#23 |
General
Join Date: Nov 2004
Posts: 851
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Yeah, the whole "pay money to be nerfed" theme has really ticked off alot of my guildmates.Many are now "keeping their options open", with respect to other titles in the genre, specifically because they are less powerful now than they were before EoF. Can't say as I disagree with it entirely, myself. I don't know the logic behind not raising the level cap, but I'd love to hear it. It's a formula that has worked for what.. 7 years for EQ1? If you release an expansion, you raise the level cap. Customers have grown to expect it. It's remarkable to me that during Beta of EQ2, there was so much talk from SOE about EQ2 being scalable up to level 200 without any problem whatsoever, due to it being designed that way from the ground up.Except... that's totally not the case. LU13 and EoF both introduced massive changes to the fundamental mechanics and "scaling" and I doubt very much any of the original formulas still apply. Which will make me very skeptical of future claims made by any game in the genre.
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70 Brigand, 70 Coercer, 60 Bruiser, 50 Inquisitor 70 Alchemist, 70 Armorer, 70 Carpenter, 70 Provisioner, 40 Jeweler, 350 Tinkerer |
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