EQ2 Forum Archive @ EQ2Wire

 

Go Back   EQ2 Forum Archive @ EQ2Wire > EverQuest II > Class Discussion > Priest's Sanctum > Templar
Members List

Notices

Reply
Thread Tools
Unread 01-16-2007, 09:09 PM   #1
Archbishop257

Defender
 
Join Date: Oct 2006
Posts: 8
Default

I recently created a new templar and it is the first time I have ever played any type of healing toon before. I threw my first couple of AA's into Wisdom because I thought this would make my spells do more damage, but the more I read I think I may have misunderstood. What benefit do I have completing this line and why does it seem most people go down mana or agility line?
Archbishop257 is offline   Reply With Quote
Unread 01-17-2007, 12:44 AM   #2
EQPrime

Loremaster
 
Join Date: Dec 2005
Location: Massachusetts
Posts: 702
Default

The wisdom line is all about increasing effectiveness versus undead.  If you were to choose to fight only undead, you'd want to put points into this line.  Unfortunately, it provides pretty much zero benefit against non-undead mobs so it's very situational.  I personally chose the int and stamina lines, though many will argue that the agility line is important too.  There are many ways to go but wisdom is often the last line that anyone will choose.

By the way, wisdom increases our power pool and adds a small amount to resists.  Intelligence raises spell damage.

__________________
Uguv - Templar/Armorer/Transmuter
Pequeno - Dirge/Alchemist/Tinkerer
Reeep - Brigand
Arbre - Warden/Sage
Flippyfloppies - OP SK
Amplify - Troubadour

Slege
Mistmoore
EQPrime is offline   Reply With Quote
Unread 01-17-2007, 12:35 PM   #3
Antryg Mistrose

Loremaster
Antryg Mistrose's Avatar
 
Join Date: Apr 2005
Location: Australia
Posts: 893
Default

WIS gives you more power (and less importantly at lower levels resists) - its not a bad idea to throw any unused points into it iuntil you have saved up enough to be useful.  Be aware though that respec costs rise VERY steeply - plateauing at 10plat currently.INT makes your spells hit harder (and STR your swings)
__________________
Illusionist//Paladin/Dirge/Templar

Jeweler/Sage/Alchemist/Prov

Antryg Mistrose is offline   Reply With Quote
Unread 01-17-2007, 09:23 PM   #4
Archbishop257

Defender
 
Join Date: Oct 2006
Posts: 8
Default

Silly question, but what are respec costs? Are these costs associated with realigning your AA? If so, how can I do this?
Archbishop257 is offline   Reply With Quote
Unread 01-29-2007, 06:25 PM   #5
Dillin

Loremaster
Dillin's Avatar
 
Join Date: Mar 2005
Posts: 401
Default



Archbishop257 wrote:
Silly question, but what are respec costs? Are these costs associated with realigning your AA? If so, how can I do this?


If I remember right, the first respec is like 5 silver.  Although the more you do it, the more it costs.  I had a guy in my guild spend 30 plat to respec so my advise is to respec once or twice but save the next for once you have all of your AAs.  As for where, I know in Qeynos there is a guy in the South Qeynos Mage Tower with a title of Achievement Advisor through one of the portals.  If you "talk" to the guards around and search for Achievement they should give you a trail to the advisor or shrug if your in the wrong zone.
__________________
*Aeonn* 90 Dirge

*Karthes* 90 Templar

*All around bad azz*
Dillin is offline   Reply With Quote
Unread 01-29-2007, 07:46 PM   #6
Kizee

Loremaster
Kizee's Avatar
 
Join Date: Nov 2004
Posts: 3,093
Default



Cybst0rm wrote:


Archbishop257 wrote:
Silly question, but what are respec costs? Are these costs associated with realigning your AA? If so, how can I do this?


If I remember right, the first respec is like 5 silver.  Although the more you do it, the more it costs.  I had a guy in my guild spend 30 plat to respec so my advise is to respec once or twice but save the next for once you have all of your AAs.  As for where, I know in Qeynos there is a guy in the South Qeynos Mage Tower with a title of Achievement Advisor through one of the portals.  If you "talk" to the guards around and search for Achievement they should give you a trail to the advisor or shrug if your in the wrong zone.


As far as I know it caps at 10p per respec.

Message Edited by Kizee on 01-29-2007 06:46 AM

Kizee is offline   Reply With Quote
Unread 01-30-2007, 12:56 AM   #7
SenorPhrog

Ten Ton Hammer
SenorPhrog's Avatar
 
Join Date: Nov 2004
Location: The Fourth Wall
Posts: 1,041
Default

*sigh* Yes I can confirm the max on respect is 10pp.  SOME of us can't make up our minds.
__________________
SenorPhrog is offline   Reply With Quote
Unread 02-01-2007, 01:24 AM   #8
Dillin

Loremaster
Dillin's Avatar
 
Join Date: Mar 2005
Posts: 401
Default

Ah, cool.  10p isn't to terribly horrible.  I've only respec'd onc on each of my toons so I've only paid a tiny amount.
__________________
*Aeonn* 90 Dirge

*Karthes* 90 Templar

*All around bad azz*
Dillin is offline   Reply With Quote
Reply


Forum Jump


All times are GMT. The time now is 12:32 AM.

vBulletin skin by: CompleteGFX.com
Powered by vBulletin® Version 3.7.5
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
All threads and posts originally from the EQ2 and Station forums operated by Sony Online Entertainment. Their use is by express written permission.