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#1 |
Join Date: Jan 2005
Posts: 560
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![]() Not sure anyone actually cares but, if you do please respond to this post.... maybe bump it a couple times....tell them what you think. Might be able to get a dev to say something....respond....show that they are alive...
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#2 |
Loremaster
Join Date: Apr 2006
Posts: 66
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![]() I'm afraid you won't win this one. Otherwise the next thing coming is scouts complaining about mobs being immune to pierce or slash and so on. I'm with you on this, but I don't think you'll get any traction.
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#3 |
Join Date: Mar 2005
Posts: 81
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![]() Sorry, don't feel the way you do on this one, I like zones where mobs have unique resistances/abilities
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-Viohlence |
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#4 |
General
Join Date: Nov 2004
Posts: 3,040
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![]() You do know that nearly all mobs were changed and this is no longer the case anyway? It's slowly becoming the norm that all mobs aren't immune to anything, they are just high mitigation vs. that type of damage(well, except a few mobs, that are obviously forgotten), but still. Make them highly resistant rather than completely immune. I'm still confused on the way some people acting, we're given something only to not be completely given it at all. It's like, uhm, why are they even bothering changing our spells if they still won't do anything?
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Calaglin, Former Illusionist/Guild Leader of Dissolution on Nektulos Calaglin, Former Illusionist/Guild Leader of Confirmed on Unrest |
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#5 |
Join Date: Jan 2005
Posts: 560
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I agree to a certain point. But should every single mob in these 2 zones be totally immune? Message Edited by Barobrain on 07-06-2006 10:45 AM |
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