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#1 |
Server: Venekor
Loremaster
Join Date: Dec 2004
Posts: 133
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[Things I wish for regarding EQ2 PVP]A. Removal of see stealth and see invisible totems.B. Removal of EVAC from all classes but wizard/scouts.C. ALL evacs interruptible, and player must be STATIONARY when casting their evac.D. Toning down, lessening of t8 SCOUT DPS. [EDIT: Primarily Brigands, Assassins, Rangers, Swashbucklers]E. Writ Giver in KP moved, or, Revive Spots moved further away from KP dock/Writ Giver Quest NPC.F. Caster spells adjusted so they ACTUALLY LAND on other player characters!G. Removal of Dispersion Gears, or nerfed. Would not be needed if said [F] and [D] was implemented.H. A NEW PVP SERVER was created, that allowed all classes to group with each other, like normal PVE servers! I. Players had a medium where communication with SOE/Devs was better. Feedback from said entities would truly go so far with our community. We do not hate SOE or the Devs, we just get frustrated and angry when it seems our concerns fall on deaf ears. The players could be part of your team, and the game would benefit immensely IMO if the SOE Team/DEVS had a better relationship with it's player base.J. Necros and Conjurors weaknesses would get addressed, so they actually could be enjoyed not just in PVE but in the higher tier PVP arena also.[All of these *wishes* are of my own, I don't expect people to agree with them all, and I acknowledge that to make many of these changes a lot would have to occur. Perhaps too late? I am not a pessimist, I believe the foundation of this game is one of the strongest. With some innovation and imagination I am sure there are others who could add even better thoughts and feedback. Remember also, use your ingame /FEEDBACK to suggest changes. I assume that is the only connection to our thoughts and concerns SOE really uses, seeing they don't give much feedback on these forums when we ask or direct concerns to them here. Use /FEEDBACK anytime you have a suggestion or idea! Who knows, maybe if enough of us send identical feedback, some of these changes can occur.]
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#2 |
Loremaster
Join Date: Dec 2004
Posts: 6,450
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why would you want the evac removed from sk and warden but not wizard?
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#3 |
Server: Venekor
Loremaster
Join Date: Dec 2004
Posts: 133
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Ulvhamne@Nagafen wrote:
why would you want the evac removed from sk and warden but not wizard?Eliminating some of the evacs would make things a bit better. To remove them all, I think would be too radical. I guess what it comes down to is, if evacs were easier to interfere, I wouldn't have such an issue with them particularly scout evacs. It just gets old, when every other class has an innate ability to evac and escape from PVP encounters. |
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#4 |
Loremaster
Join Date: Dec 2004
Posts: 6,450
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Orkist@Nagafen wrote:
Ulvhamne@Nagafen wrote:but why specifically those two classes? Why not pick the two rouges or predators since they have a few other tricks that aid them greatly?why would you want the evac removed from sk and warden but not wizard?Eliminating some of the evacs would make things a bit better. To remove them all, I think would be too radical. I guess what it comes down to is, if evacs were easier to interfere, I wouldn't have such an issue with them particularly scout evacs. It just gets old, when every other class has an innate ability to evac and escape from PVP encounters. |
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#5 |
General
Join Date: Feb 2008
Location: finland
Posts: 275
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Remove every god dam evac there is in everquest2. and immunty pls
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#6 |
Server: Nagafen
General
Join Date: Dec 2004
Posts: 2,873
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And Charm.
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#7 |
Loremaster
Join Date: Dec 2006
Posts: 420
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![]() removing evac from those non tracking classes only leaves them fodder to no skilled [Removed for Content] that run around in groups farming questers while leveling pretty soon there wont be any questers/levelers left as it is |
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#8 |
Loremaster
Join Date: May 2005
Location: London
Posts: 1,417
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![]() The number 1 thing that would make EQ2 PvP better would be changing the fame system, or removing titles. That would mean, less evacs, less raid PvP, more soloers, less running, more fights, less zerging, less godspells, better pvp, more fun.
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Lickle Milambers Qtoon |
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#9 |
Loremaster
Join Date: Apr 2005
Posts: 36
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Milambers@Nagafen wrote:
AGREED |
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#10 |
Loremaster
Join Date: Nov 2004
Location: Neriak
Posts: 956
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![]() /Signed So say we all ?
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AMD 5200 @3Ghz Nvidia 8800GTS 640mb 4G Corsair XMS 850mhz Vista64 77 Necro/Vox SOE its been 4 years: Fix the disappearing shadows |
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#11 |
Loremaster
Join Date: Dec 2004
Posts: 6,450
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Milambers@Nagafen wrote:
Oh god yes. |
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#12 |
Server: Everfrost
Guild: Campaign of Light
Rank: Senior Member
Loremaster
Join Date: Feb 2005
Posts: 287
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imo titles should just be seen by your own faction.
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#13 |
Server: Venekor
Loremaster
Join Date: Dec 2004
Posts: 133
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Yes I can't believe I forgot to mention titles. [Removal of all PVP titles, or overhaul the infamy/fame system so it encourages PVP, not running]
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#14 |
Loremaster
Join Date: Feb 2005
Location: Seattle
Posts: 465
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Actually, just give all classes stealth. Problems fixed
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#15 |
Loremaster
Join Date: May 2005
Location: London
Posts: 1,417
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Praetorate@Nektulos wrote:
Actually, just give all classes stealth. Problems fixedThat's already in occurence ![]()
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Lickle Milambers Qtoon |
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#16 |
Server: Venekor
Guild: Dark Vengeance
Rank: Member
Loremaster
Join Date: Oct 2006
Location: Connecticut
Posts: 4,262
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Praetorate@Nektulos wrote:
Actually, just give all classes stealth. Problems fixedWhat's the point? The only people that can't see somebody stealth or invis'd are those under level 20. Stealth gives absolutely no advantage any more and hasn't for a very long time. Its only use now is for avoiding mobs in PvE. |
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#17 |
Loremaster
Join Date: Dec 2004
Posts: 6,450
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Spyderbite@Venekor wrote:
Praetorate@Nektulos wrote:I actually run into lots of people that are too cheap to get see items.I actually just love the swashies that are too cheap to get the see invis items on my assassin. I carry a stack of chameleon totems just for them.Actually, just give all classes stealth. Problems fixedWhat's the point? The only people that can't see somebody stealth or invis'd are those under level 20. Stealth gives absolutely no advantage any more and hasn't for a very long time. Its only use now is for avoiding mobs in PvE. |
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