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#1 |
Loremaster
Join Date: Feb 2005
Posts: 7
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![]() The Resis from the Raid mobs are to HARD ore to High |
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#2 |
Loremaster
Join Date: Feb 2007
Posts: 10
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Since the LU 43, i have the same problem with my dps. I know how to make dps, i know which classes are needed to maximize the DPS, but since the LU the DPS is more than worse. 1k - 1.5k Raiddps thats more than bad for a good equipped Caster. I have 538 Disruption without a Troubadour in Group, 750 + damage, and 46% SpellCrit, 999 Int, every Spell on A3 or Master so whats wrong ? I dunno why, the melee dps is getting higher and higher with better equipment. Its hard enough for the QSide to raid on the Venekor Server (perhaps on other PvP Servers too) its more than hard to kill the Raidmobs, before the LU43 we have a RaidDPS 33k - 38k and now 24k - 29k and thats impossible. I hope thats there are other raidcoms on Q-Side which have the same problems. I know that Leibgarde des Hochfürsten is still one of the best raiding Guild on Venekor Server and it seems that they have no problems with their DPS, so what we are doing wrong. From raid to raid it is more frustraiting to see that we can't do anything more than wiped on the same mobs. And I don't want to change on PvE Server, I pay for the game and I want to have (without to become an exiled) the chance that it is possible to clear all raidzones with good players on Q-Side. But after the LU43 it seems to be that SOE don't think about the consequenzes for PvPServers and raiding.If anyone don't believe it i can show some parsing sheets about the different dps on raid. I hope there will be any solutions to help people on PvP Servers. Maybe SOE can integrated Potions or Bombs on Freeport and Q-Side (don't work in pvp) which could buy for statuspoint to help us to debuff the raidmobs.
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#3 |
Loremaster
Join Date: May 2005
Location: London
Posts: 1,417
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Gandrian wrote:
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__________________
Lickle Milambers Qtoon |
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#4 |
Loremaster
Join Date: Nov 2005
Posts: 42
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![]() If you read the updates they increased the raid mod resists then made debuffs like 5% harder to resists than they were. You would think as the above post says 538 casting skills that everything would hit. Sounds pretty stupid to me but i don't design the game. Appears melee dps > caster dps, just like pvp resists :p |
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