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#1 |
Loremaster
Join Date: Nov 2004
Posts: 1,471
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![]() Sadly I just reactivated my WoW account as a prelude to SOE nerfing Monks more. While doing some research on WoW I noticed their macro system. Good God SOE why couldn't you come up with something like this. They have the ability in macro's to tell what weapon they have in what hand. What skills are on cooldowns. They even have reset timers. But of all of this the coolest thing is you can set up a button macro to know if you left clicked or right clicked. They can swtich weapons for an attack then switch back. While SOE keeps taking away ability of players, Blizzard keep giving them. At first I wondered why anyone would play WoW over EQ2. It made zero sense to me till I seen how far WoW has come since I first tried it on a day one. While I'll give it up to SOE for having a must better look game, I have to believe WoW developers/designers really have a handle on what the players want. |
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#2 |
Loremaster
Join Date: Nov 2004
Posts: 5,999
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Junaru wrote:
No thanks, no need to make it easier for hackers, bots and exploiters.
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#3 |
Loremaster
Join Date: Nov 2004
Posts: 473
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Wingrider01 wrote:
Junaru wrote:Because hackers, bots, and exploiters rely on macros amirite?No thanks, no need to make it easier for hackers, bots and exploiters. |
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#4 |
Loremaster
Join Date: Nov 2004
Posts: 125
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Problem is, then you just open the floodgates for more advanced bots and more afk playing. The macro system in eq2 is enough. Yes there were some nice features in WoW, but there was so much control in some of those interfaces that it would almost allow you to click a button and play for you. I experimented with a number of UI's and in my opinion with those, and the macros and all, it was wayyyy too much.
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"Relax...it's just an update for the patch to fix the nerf that nerfed the fix for the update of the patch that broke the fix that was fixed on the previous nerf they called an update..." -- Suraklin Strinac Soulhealer - 78 Templar - Fizzywhistle Shortpot - 80 Provisioner - Shijota - 80 Carpenter - Founder - Lords of Chaos of Neriak |
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#5 |
Loremaster
Join Date: Feb 2005
Location: Seattle
Posts: 465
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Wingrider01 wrote:
Junaru wrote:No thanks, no need to make it easier for hackers, bots and exploiters. Actually its not. I can be in Blizzards servers for hours and hours and never get a plat tell. My spam notification in EQ2 picks up 4 an hour AT the very least. The macro system in WoW was nerfed slightly however. As a Fury(warrior) using addon's I was able to macro all my skill's into 1 button. "F" lol. I just spammed F and it knew what macro's were on cooldown and how much rage I had to what next Combat ability to use next. Of course. they nerfed this. I Have 3 level 70 toons and I have no interest in ever playing WoW again. Not because of the graphics (which are fine), not because of the macro's (which is actually pretty cool), and not because OMG the player base is sooooo immature. I have seen way more pricks in this game then WoW by far. I will never play WoW again ever because The developers have turned it into a PVP game, pushing PVE to the side. The developers of WoW are arrogant and new content added to WoW is like watching grass grow in the middle of the dessert. SoE is always adding something new, they do not speak down to their customer base in forum's (most of time) and there are FAR more ways to customize your character. Oh, and after 4 years. THere are still things I havent done. If I were SOE (probably a good thing im not) I would get my [Removed for Content] in gear for when AoC comes out. My buddy's been frapping the beta and sending me copies, I just have to say... Wow... |
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#6 |
Loremaster
Join Date: Nov 2004
Posts: 1,471
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cdxrd wrote:
Problem is, then you just open the floodgates for more advanced bots and more afk playing. The macro system in eq2 is enough. Yes there were some nice features in WoW, but there was so much control in some of those interfaces that it would almost allow you to click a button and play for you. I experimented with a number of UI's and in my opinion with those, and the macros and all, it was wayyyy too much.I can to a 1000x better bot system with nothing more then MacroMagic. in fact when writing macro's it's easier to to use keyboard commands then keys. In other words you don't need advanced macro's to make a bot.But hey lets just get rid of all reasons someone would make a bot in the 1st place and we wont need to worry about it. i mean depriving the player of features to keep bots out sounds great.And for the record, Google "WoW the warden". If SOE wanted to get rid of bots they could. They just choice not to. |
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#7 |
Lordette
Join Date: Mar 2006
Location: The Valley of the Techs
Posts: 458
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I wouldn't want that at all. In WoW, you can get enough mods that pretty much play the game for you and the macro system's even worse. My boyfriend has coworkers who have macroed entire bot codes for priests to heal them when they raid. How awful.
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#8 |
Loremaster
Join Date: Jun 2007
Posts: 441
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Figures. I started playing Monk. Whats this nerf the OP refers to?
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#9 |
Loremaster
Join Date: Nov 2004
Posts: 1,471
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Vendolyn wrote:
I wouldn't want that at all. In WoW, you can get enough mods that pretty much play the game for you and the macro system's even worse. My boyfriend has coworkers who have macroed entire bot codes for priests to heal them when they raid. How awful.So SOE can build on a good idea. No one said they needed to steel Blizzards code. Sorry but our current macro system is really and macro just a few commands. I mean it's better then what we had but it's 2008. Get with the times SOE. |
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#10 |
Loremaster
Join Date: Nov 2004
Posts: 161
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Uh Blizzard has a spam filter too. And trust me it used to be just as bad as EQ 2's spam was. They both were implemented in both games at about the same time. The difference is theres no way to know when a spammer sends you a tell in Blizzards system. As its blocked and no way to see it. Stand around in a populated city like stormwind and tell me you dont ever see spam in WoW.
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#11 |
Loremaster
Join Date: Nov 2004
Posts: 1,471
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Stabbath wrote:
Figures. I started playing Monk. Whats this nerf the OP refers to?You haven't seen all the threads about Peel and Strikethrough? ![]() |
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#12 |
General
Join Date: Dec 2007
Posts: 2,516
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Junaru wrote:
Actually to be fair alot of what you are citing has been nerfed. IT works out of combat but once your in combat you have to "make" the decision on stuff. Granted even with this nerfing there is alot in the macro language that blizzard does offer. As to me personally, I don't want to play wow anymore. I plaied it from release till a month or so ago. I've seen the PvP side of things, I've seen the PvE side of things, I've raided and that such. Frankly I am just tired of the game, and hense why I am now not there. Anyways continue on I just realy wanted to correct the incorrect statement. |
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#13 |
General
Join Date: May 2005
Posts: 2,833
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Best macro system I ever saw was in SWG. Coolest part was you could interlink macros and this is what helped me to craft on my weapon smith. I programmed into the macro system to activate a crafting tool, select the recipe, I load the resources, it picks the craft, then move onto the next crafting tool. Had 8 inter linking crafting tools setup and I just had to have guildies supply me with crap resources to use.
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#14 |
General
Join Date: Dec 2004
Posts: 26
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![]() If SOE Adapts anything from another game - i would rather see something like the "Offensive targeting" , "Defensive targeting" and "Add Mob Targeting" that is used in Vanguard - one of the best features vanguards offer Vs other MMos. I dont know anything about bot macro`s, never used them, but I have used .."Inc A large Bear" macros, which is basically all a player needs, or atleast this player... I dont see much point in adapting a fancy macro maker feature that is bot friendly. |
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