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#1 |
Loremaster
Join Date: Apr 2005
Posts: 9
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![]() What do you think they will try and bring back after RoK? Planes? Velious? Luclin? I wouldnt mind something about luclin, i mean seeing it in the sky makes you wonder what is left up there.
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#2 |
Zombie Aardvark
Join Date: Nov 2004
Location: Fort Worth, Texas
Posts: 453
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if they bring back Luclin then i would hope beastlords would be around the corner to satisfy that part of the community. Velious i'd hope they would do better, it was well done in EQLive, but i got tired of seeing blue and white all the time. I'd love to see the planes redone
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#3 |
Loremaster
Join Date: Mar 2005
Location: The Windy City
Posts: 328
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Articulas@Antonia Bayle wrote:
if they bring back Luclin then i would hope beastlords would be around the corner to satisfy that part of the community. Velious i'd hope they would do better, it was well done in EQLive, but i got tired of seeing blue and white all the time. I'd love to see the planes redoneand i hope we NEVER go back to the PoP zones ever again, primarly due to the whole convoluted raid access system that was in place, xping and such in the PoP zones i loved. BLs were so unbalanced i hope to never see them again in the manner they were done in EQL ever. Having a class that was 80% effective in Monk DPS type damage, Shaman buffing/slowing, pluss having a freaking pet that was tanking and dpsing like a freaking demon was just way too much to put into one class. Worst class design in a game i'd seen until SWG put Jedi as a god class into the first itteration of their game. |
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#4 |
Zombie Aardvark
Join Date: Nov 2004
Location: Fort Worth, Texas
Posts: 453
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Tallika_Runwithbears wrote:
Articulas@Antonia Bayle wrote:and yet you play a necro Tallika...c'mon we ARE a "god" class. no difference.if they bring back Luclin then i would hope beastlords would be around the corner to satisfy that part of the community. Velious i'd hope they would do better, it was well done in EQLive, but i got tired of seeing blue and white all the time. I'd love to see the planes redoneand i hope we NEVER go back to the PoP zones ever again, primarly due to the whole convoluted raid access system that was in place, xping and such in the PoP zones i loved. BLs were so unbalanced i hope to never see them again in the manner they were done in EQL ever. Having a class that was 80% effective in Monk DPS type damage, Shaman buffing/slowing, pluss having a freaking pet that was tanking and dpsing like a freaking demon was just way too much to put into one class. Worst class design in a game i'd seen until SWG put Jedi as a god class into the first itteration of their game. ![]()
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#5 |
Loremaster
Join Date: Aug 2005
Posts: 1,229
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Well, if it were up to me, the next expansion would be the one to bring back the remaining pieces of Antonica: Moors of Ykesha (Innothule), Kithicor, Forbidden Forest (Unkempt Woods), and so on.
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#6 |
Loremaster
Join Date: Jan 2005
Location: Tennessee
Posts: 355
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After Kunark will probably be either Odus or Velious. Pure speculation, of course.
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#7 |
General
Join Date: Dec 2004
Posts: 3
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![]() I believe all the people that were on the moon when it exploded landed on the second moon in the sky and all the Beastlords that happen to be there will be thriving with breathing stones and such....Horray for something different!!!! WOOT! LFG . |
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#8 |
Loremaster
Join Date: Nov 2004
Posts: 122
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With the gods slowly returning back to Norrath, I am sure at one point Planes of Power will be addressed. I think Velious will be the next expansion. We might see from free content for Odus.
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#9 |
Loremaster
Join Date: Feb 2005
Posts: 68
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I would also like to see Luclin, PoP and the return of the BeastLords.
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#10 |
Loremaster
Join Date: Dec 2004
Location: oakdale, california
Posts: 26
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![]() hmmm to be honest, with the exception of kunark(best expansion ever) it has pretty much went old content, new content old content one would assume brand new content brought forth by the shattering would be the next expansion, some twisted, destroyed, mutated brimming with power of the ewnchanted shards of luclin power overflowing into the land making it a maze of underground labrynths, teemed with monsters we have only htought of as being real. somthin new to get to the point, would be a good direction to go then after that maybe velious seing as how odus could be entered in through a few LU's
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#11 |
Loremaster
Join Date: Jan 2005
Location: Tennessee
Posts: 355
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crewguy72 wrote:
I would also like to see Luclin, PoP and the return of the BeastLords.Wow, you read my mind. That's everything I don't want to see! ![]()
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#12 |
General
Join Date: Dec 2004
Posts: 3
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![]() I agree the Beastlord really through off the character balance in EQ1 and I hope that NEVER happens to EQ2, but EQ2 is geared heavily around class balancing and I think they could pull it off by having Beastlords for those that enjoyed the concept of a Beastlord in EQ1 and not the uberness they gave. Just my thought. |
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#13 |
Loremaster
Join Date: Nov 2004
Posts: 332
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![]() Tallika_Runwithbears wrote: and i hope we NEVER go back to the PoP zones ever again, primarily due to the whole convoluted raid access system that was in place, xping and such in the PoP zones i loved. BLs were so unbalanced i hope to never see them again in the manner they were done in EQL ever. Having a class that was 80% effective in Monk DPS type damage, Shaman buffing/slowing, plus having a freaking pet that was tanking and dpsing like a freaking demon was just way too much to put into one class. Worst class design in a game I'd seen until SWG put Jedi as a god class into the first iteration of their game. OK...lets dissect this just a little....."a class that was 80%effective in monk DPs type dam"...yes they could do a lot of damage like monks but unlike monks....WE DID NOT GET THE MIT BONUSES THAT MONKS GOT PLUS.....NO FEIGHN DEATH... "shaman buffing/slowing" and again....WE DID NOT GET THE LEVEL OF SLOWS AND OR BUFFING SPELLS THAT SHAMANS GOT"meaning if a shaman got a slow at level 10 we did not get the same slow until level 20 "and a freaking pet that that was tanking and dpsing like a freaking demon"....i guess you weren't there when BEASTLORD PETS GOT NURFFED TO HELL.....because of all the necro,s whining about how much better beastlord pets were compared to the necro pets. so unless you actually played a beastlord......shut the frak up
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#14 |
Loremaster
Join Date: Nov 2004
Posts: 177
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![]() I am an A number one fan of revisiting original areas in expansions. I love it a lot. It gets me geeked. That said, i think it would only be fair to introduce a full expansion based on never before seen or visited stuff. This would make a fair amount of people really happy.
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#15 |
Loremaster
Join Date: Dec 2004
Posts: 5,445
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Consitering how much Water is out there how about a Sea Faring Expaintion that also includes returning to the rest of the remains of Old Antonica.
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#16 |
Loremaster
Join Date: Mar 2005
Posts: 284
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![]() Well if they wanted to go with a 'never done before' route for the next expansion, with the way the obelisk stuff showed up in lesser fay....I think an expansion geared toward wherever the shadowmen come from would be interesting. Take the fight to them kinda thing, maybe have 'another' world to explore, some shattered place that the shadowmen have totally taken over. Could have a new race and a whole new 1-80 zone setup there similar to EoF. Of course that could also work well for an adventure pack on a smaller scale |
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#17 |
Zombie Aardvark
Join Date: Nov 2004
Location: Fort Worth, Texas
Posts: 453
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ke'la wrote:
Consitering how much Water is out there how about a Sea Faring Expaintion that also includes returning to the rest of the remains of Old Antonica.isn't that kinda like the timerous (sp?) deep zone they were talking about?
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#18 |
Apprentice
Join Date: May 2007
Posts: 11
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I think bringing back more of Antonica and Odus would be a interesting expansion for the next one... but i'd let Kunark roll in first before saying anything solid
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#19 |
Loremaster
Join Date: Dec 2004
Location: Tampa, FL
Posts: 2,157
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Azazeal@Unrest wrote:
Man, I wold love to see a full expansion set in the Void. It would, on principle, almost have to be a high end only expansion. I think this would be a great route to take instead of retreading PoP. It's like the planes, only different :p And the art team could have all kinds of fun making up various alien demon npcs to encounter. They could borrow alot from Lovecraft on this one. |
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#20 |
Loremaster
Join Date: Feb 2005
Posts: 4,631
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![]() Odus still has my vote for the next one I see it as a wasteland full of crators with HUGE castle sized chunks of glowing blue Luclin pieces along with bits of true acryla. Shar Vahl in an odd bit of irony is hovering over the underwater trench that used to be the hole. I could see a new balanced Beastlord Class that is More Monk then Shaman just replace FD and windwalk with Pet sommoning and Pet healing spells.
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#21 |
General
Join Date: Jan 2005
Location: Tampa, FL
Posts: 273
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cronar wrote:
some times I tell my friends look at this i saw this when it was 500 years younger and there like......[Removed for Content] you nerd. lol. In Kunark there are supposed to be a few zones that we had heard of in EQ1 but had never seen. |
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#22 |
Loremaster
Join Date: Nov 2004
Posts: 62
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![]() I'd like to see something very creative and new. Don't get me wrong, I do like to see the old lands poping up. Being a six year vet. of EQ1 and playing EQ2 from the start I'd still prefer something totally new for the next expansion. Perhaps some kind of underworld with huge open areas, waterfalls, lava, incandescent beings and plant life, stalactite filled rooms, weird plant life, and have the underworld connect and come above ground in numorous locations across Norrath. Has the potental to be a whole new land. As for Luclin, the moon is toast! Be kinda silly to have something up there. The whole concept of being on the moon was kinda silly anyhow. |
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#23 |
Loremaster
Join Date: Dec 2004
Posts: 5,445
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Articulas@Antonia Bayle wrote:
ke'la wrote:Consitering how much Water is out there how about a Sea Faring Expaintion that also includes returning to the rest of the remains of Old Antonica.isn't that kinda like the timerous (sp?) deep zone they were talking about? Accually I am talking about accually being on ships that players control and ship to ship and Ship to shore combate. Another place I would love to see is the remains of the Underfoot opening up, as correct me if I am wrong but the underfoot has tunnels that are under all of Norath and they are interconnected. It would be really cool to beable to walk from a Tunnel that reopened in Antonica and be able to walk all the way to CL or even BBM. |
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#24 |
Loremaster
Join Date: Jan 2005
Posts: 5
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im hoping for some odus material...all the other the other stuff(inny, unkempt) needs to be free crap
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