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Unread 03-08-2007, 02:29 PM   #1
Ragganar

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example :

 i got 9k magic resist , fighting a raid yellow mob - get hit from his magic attack for 3k , seconed magic attack for 5k , 3rd magic attack totally resisted  ?

there is no consistancy.

 how is it calculated ? how really does higher number of a certain resist , protect u ?

is it a % to avoid/resist a certain attack ?

Does it mean , that when u get hit , if u have higher resist the dmg is lowered ( example : same attack - one person have 2k resist - hit for 5k dmg , seconed person have 8k resist - hit for 1k dmg only ?)

explanations would be apriciated.

cheers

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Unread 03-08-2007, 03:27 PM   #2
Gungo

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depends on the raid or mod. Certain rai dmobs have a variable aoe damage, certain ones are distance based, certian ones cast debuffs before aoe. And other classes debuffs cna effect the final aoe. Not to mention healers in yoru group cna ward soem damage.
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Unread 03-10-2007, 01:43 PM   #3
Sir_Halbarad

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There are many theories SMILEY IF the spell hits you, you mitigate damage according to your Resist Percentage (tooltip). These are calculate versus a no-arrow even level mob. So you want more for a heroic, more for a yellow, even more for an orange and a hell more for an epic... Whether the spell hits you or is outright resisted (blocked) is (afaik) not confirmed. Some say it's WIS, some say it's the resist value as well, some say it's the Necro Pet rolling a dice... Some spells are unresistable though (most epic spells are). For me, the conclusion is: The more resists, the better SMILEY
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