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#1 |
Loremaster
Join Date: Oct 2005
Posts: 682
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Was in Varsoon with my Conj last night helping some folks out and it got me to thinking. When my conj gets bigger I'll be able to solo these nameds quite easily. An Illusionist chum of mine (who's a higher level) was down there soloing them. Question is, would a ranger be able to? Not enough room to get off more than one bow attack in there, so it would be one attack then all melee. Sounds like a recipe for death to me. Any thought?
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#2 |
Loremaster
Join Date: Nov 2004
Posts: 1,044
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Well, stun/stifle poisons come in to my mind... Also, if ya can load a few ranged attacks in teh start, then switch to defensive stance (preferably adept1 at least, adept3 better of course) and you might stand a chance toe to toe... *shrug* Rangers need space in general to work nicely, dungeons are a bit tricky, althou not impossible (i think
![]() ![]() Message Edited by xandez on 12-13-2005 03:32 PM
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#3 |
Loremaster
Join Date: Nov 2004
Posts: 108
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![]() I'm not high enough with my ranger yet to try, but from what i've seen and heard is start attack with you best bow attacks from down the hall, once it reaches you stun, jump through it use attack that puts you in stealth *forget name atm* then use your best stealthed back attack, then front attacks, and repeat as timers recharge. Stun poison and high dmg poison are also needed from what i hear from rangers.
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#4 |
Loremaster
Join Date: Jun 2005
Posts: 164
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![]() Cheapshot does not give you enough time to get behind a mob and do a stealth attack against a heroic mob. Without the space to work you will likely not stand a chance against any triple arrow mobs. If you try to go toe to toe with a triple up mob you will likely get owned. Even using stun poisons wouldn't be that effective since they will not proc very often once your using mellee attacks (ask assassins if you think Im wrong). The only things that have allowed me to take heroic triple up mobs is our trap(lvl 52) and stream of arrows(55) which allows me to not have to resort to using mellee attacks and thus keep the high proc percentage of using a bow (I don't like to kite fyi). So as far as taking those named, sorry don't see it happening.
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#5 |
Loremaster
Join Date: Oct 2005
Posts: 682
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![]() He's right - I probably didn't make my original post clear. Stun's (cheap shot) on anything above a ^ only last about 2 seconds, which isn't enough time to get behind OR take two steps back and fire. Also, I picked the names in Varsoon as they are in curtained rooms - there isn't enough room to mavoeuver even if cheap shot did work. Are there any other classes that can't solo these? Can't think of any. |
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#6 |
General
Join Date: Jan 2005
Posts: 2,137
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I don't see this as a problem. Triple-up heroic mobs are not meant to be soloed at all, in any terrain. Yes, some of us can do so later on. The fact that some classes can do so in their mid-30s is an exception, and that doesn't mean that we *should* also be able to do so. Sorry, I know it looks unfair, but heroic mobs are intended for groups anyway, regardless of dungeon or overland zone.
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#7 |
Loremaster
Join Date: Feb 2005
Posts: 396
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Altough if yer smart about kiting and yer strategy its still doable even in a really tight dungeon! Not gonna explain it totally since there is an excellent kiting guide in here (even tho i disagree with a lot of it) , its still a good reference! |
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#8 |
Loremaster
Join Date: Nov 2004
Posts: 1,044
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![]() Hmm if an illusionist can do it, shouldnt we also be able to? ![]()
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One can survive everything, nowadays, except death, and live down everything except a good reputation. |
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#9 |
Join Date: Jan 2005
Posts: 165
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![]() We can easilly post lvl 55.
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#10 |
General
Join Date: Jan 2005
Posts: 2,137
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No, not in my opinion. Just b/c one class can exploit a situation or combination of skills doensn't mean ALL classes s/b guaranteed some comparable exploit. "Fairness" and "balance" cease to apply once you start doing things that the Devs hadn't intended. But for the sake of discussion, we're just as capable of soloing heroics, if not moreso. Of course we suffer more in tight spaces, but casters suffer in melee. I think we have the better end of the deal. Frankly though, it's a bit backwards for a class that is already perceived as overpowered to ask for MORE ability to do things that the Devs don't want people doing routinely.
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#11 |
Loremaster
Join Date: Jan 2005
Posts: 1,792
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Most classes need space to do things, and not having the space definetly makes things tougher even though they may still be do-able.
Be thankful you can actually solo when their are classes out their like Assassins, (almost every scout for that matter) besides rangers. Guardians, etc ![]() |
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#12 |
Loremaster
Join Date: Oct 2005
Posts: 682
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Let me make this clear - it was NOT a complaint! Just wondered what other classes are capable of. Only really know my two (Ranger and conj) and my mates illusionist (as we started playing about the same time). Just rolled a little scrapper Bruiser and she's a whole lot of fun to play, but still only a babe. Just intersted in what other people can do is all. Oh, and you can't kite for toffee down there. There's no corridors around the nameds I'm thinking of, just a curtained room. One ranged attack and then you barely have time to get your shredders out.
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#13 |
Loremaster
Join Date: Apr 2005
Location: England
Posts: 1,902
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Our guild has a lvl 48 Guardian who solos all the named mobs in Runnyeye all the time. Our guild events are awash with his lootings. I play a 52 Ranger and have found the best I can manage is a 43^^^ non named heroic. Any named is certain death. I admit I'm not the greatest player in the world as I'm not particulary fast but I find my Ranger is basically a spellcaster in all but name. A spell caster that uses his bow instead of his hands to cast spells and cant root or use a pet against a heroic mob. All the positioning/stealth restrictions on our CA's make it a really awkward experience soloing, especially now with around 30% of all mobs able to see invisible anyway. Since I get virtually zero xps for soloing a green heroic mob its just not worth it.
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#14 |
Join Date: Nov 2005
Posts: 515
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![]() I might be misunderstanding, as I'm only a lvl 28 Brigand, but on ^ mobs the 2sec of stun absolutely is longenough to get behind a mob and backstab it. I do it consistently 4 out of 5 times when soloing such mobs. Again if I'm misunderstanding something I aplogise. - Sarim Rael of Xev |
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#15 |
Join Date: Nov 2004
Posts: 48
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Carnagh, not a misunderstanding, but your big back shots require stealth as well, and you do not have enough time to stealth and hit a shot in two seconds. I use the two seconds to get into range to do some ranged attacks myself.
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#16 |
General
Join Date: Nov 2005
Location: Greenville, Ohio
Posts: 11
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I also use cheapshot to get behind my opponent and then use Shrouded Strike which most of the time makes me invis then I can use Shadow Lunge or Backshot! This is very easy to do...
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#17 |
Lord
Join Date: Jun 2005
Posts: 63
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![]() when fighting a ^/^^/^^^ mob you wont have enough time to do shrouded strike AND shadow lunge or so, as the stun will only last 2 seconds, you cant do these attacks behind eachother, try it out, its no option what i would do to varsoon, is bring a tank, thats all i can think of ![]() Darknesses lvl 27 ranger Splitpaw server
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#18 |
Loremaster
Join Date: Oct 2005
Posts: 682
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![]() Because some c*** lvl 45 Monk was camping in there soloing the nameds and getting all those nice master chests to himself. I asked if he had any Ranger Masters and he said he did as he'd got about 50 Masters that week. Not fair. |
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#19 |
General
Join Date: Nov 2005
Location: Greenville, Ohio
Posts: 11
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You can think that if you please. But I have done this many times. I took down Grolven Chiptooth and other ^ / ^^ / ^^^ this way. So dont say it cant be done!
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#20 |
Loremaster
Join Date: Jun 2005
Posts: 164
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Actually it is possible to get shrouded strike (1sec cast time) and shadow lunge (also 1sec) off in that 2 seconds, though any error in timing and it will fail. Its even easier at higher levels since Dire Blade (upgrade to shadow lunge) is only .5 sec cast time. Personally I've never really cared much for this strategy but to each their own.
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#21 |
Join Date: Jan 2005
Posts: 361
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Actually it does give you enough time. If I had fraps I would post a video of me doing it. Remember its a 1 second stun. 1 second is plently of time to get behind and use the backshank move that puts you in stealth
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#22 |
Loremaster
Join Date: Oct 2005
Posts: 682
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Will have to try this. I've been using shadowflame is it doen't matter if the mob turns around with this one, you can still hit them.
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#23 |
Loremaster
Join Date: Feb 2005
Posts: 396
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You need some practice buddy and prolly visit yer local poison dealer and get educated about stun poisons and stifle poisons use those with a high DD poison low dot and you will see a tremendous change in yer soloing! Test em buddy! See what works best for ya i am sure ya can do amazing stuff!
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