EQ2 Forum Archive @ EQ2Wire

 

Go Back   EQ2 Forum Archive @ EQ2Wire > EverQuest II > Class Discussion > Scout's Den > Ranger
Members List

Notices

Reply
Thread Tools
Unread 12-13-2005, 05:16 PM   #1
Mentla

Loremaster
Mentla's Avatar
 
Join Date: Oct 2005
Posts: 682
Default

Was in Varsoon with my Conj last night helping some folks out and it got me to thinking.  When my conj gets bigger I'll be able to solo these nameds quite easily.  An Illusionist chum of mine (who's a higher level) was down there soloing them.  Question is, would a ranger be able to?  Not enough room to get off more than one bow attack in there, so it would be one attack then all melee.  Sounds like a recipe for death to me. Any thought?
__________________
Photo Sharing and Video Hosting at Photobucket
Mentla is offline   Reply With Quote
Unread 12-13-2005, 06:30 PM   #2
xandez

Loremaster
 
Join Date: Nov 2004
Posts: 1,044
Default

Well, stun/stifle  poisons come in to my mind... Also, if ya can load a few ranged attacks in teh start, then switch to defensive stance (preferably adept1 at least, adept3 better of course) and you might stand a chance toe to toe... *shrug* Rangers need space in general to work nicely, dungeons are a bit tricky, althou not impossible (i think SMILEY) *EDIT* oh also the old cheapshot + 2 backsteps + ranged attack could work nicely... atleast thats what i use in tight spaces (well, i use it against solo mobs too... rarely ill use stealth attacks... but im a bowmaniac SMILEY) ++Xan

Message Edited by xandez on 12-13-2005 03:32 PM

__________________
One can survive everything, nowadays, except death, and live down everything except a good reputation.

xandez is offline   Reply With Quote
Unread 12-13-2005, 08:01 PM   #3
Hakthaf

Loremaster
Hakthaf's Avatar
 
Join Date: Nov 2004
Posts: 108
Default

I'm not high enough with my ranger yet to try, but from what i've seen and heard is start attack with you best bow attacks from down the hall, once it reaches you stun, jump through it use attack that puts you in stealth *forget name atm* then use your best stealthed back attack, then front attacks, and repeat as timers recharge. Stun poison and high dmg poison are also needed from what i hear from rangers.
__________________
Hakthaf is offline   Reply With Quote
Unread 12-13-2005, 08:20 PM   #4
Marcuzs

Loremaster
 
Join Date: Jun 2005
Posts: 164
Default

Cheapshot does not give you enough time to get behind a mob and do a stealth attack against a heroic mob. Without the space to work you will likely not stand a chance against any triple arrow mobs. If you try to go toe to toe with a triple up mob you will likely get owned. Even using stun poisons wouldn't be that effective since they will not proc very often once your using mellee attacks (ask assassins if you think Im wrong). The only things that have allowed me to take heroic triple up mobs is our trap(lvl 52) and stream of arrows(55) which allows me to not have to resort to using mellee attacks and thus keep the high proc percentage of using a bow (I don't like to kite fyi).
 
So as far as taking those named, sorry don't see it happening.
__________________
Marcuzs is offline   Reply With Quote
Unread 12-13-2005, 10:33 PM   #5
Mentla

Loremaster
Mentla's Avatar
 
Join Date: Oct 2005
Posts: 682
Default


Marcuzs wrote:
Cheapshot does not give you enough time to get behind a mob and do a stealth attack against a heroic mob. Without the space to work you will likely not stand a chance against any triple arrow mobs. If you try to go toe to toe with a triple up mob you will likely get owned. Even using stun poisons wouldn't be that effective since they will not proc very often once your using mellee attacks (ask assassins if you think Im wrong). The only things that have allowed me to take heroic triple up mobs is our trap(lvl 52) and stream of arrows(55) which allows me to not have to resort to using mellee attacks and thus keep the high proc percentage of using a bow (I don't like to kite fyi).
 
So as far as taking those named, sorry don't see it happening.

He's right - I probably didn't make my original post clear.  Stun's (cheap shot) on anything above a ^ only last about 2 seconds, which isn't enough time to get behind OR take two steps back and fire.  Also, I picked the names in Varsoon as they are in curtained rooms - there isn't enough room to mavoeuver even if cheap shot did work. Are there any other classes that can't solo these?  Can't think of any.
__________________
Photo Sharing and Video Hosting at Photobucket
Mentla is offline   Reply With Quote
Unread 12-13-2005, 11:05 PM   #6
Jay

General
 
Join Date: Jan 2005
Posts: 2,137
Default

I don't see this as a problem. Triple-up heroic mobs are not meant to be soloed at all, in any terrain. Yes, some of us can do so later on. The fact that some classes can do so in their mid-30s is an exception, and that doesn't mean that we *should* also be able to do so. Sorry, I know it looks unfair, but heroic mobs are intended for groups anyway, regardless of dungeon or overland zone.
__________________
Jay is offline   Reply With Quote
Unread 12-14-2005, 10:34 AM   #7
AdiX__Styxx__

Loremaster
AdiX__Styxx__'s Avatar
 
Join Date: Feb 2005
Posts: 396
Default



Jay42 wrote:
I don't see this as a problem. Triple-up heroic mobs are not meant to be soloed at all, in any terrain. Yes, some of us can do so later on. The fact that some classes can do so in their mid-30s is an exception, and that doesn't mean that we *should* also be able to do so. Sorry, I know it looks unfair, but heroic mobs are intended for groups anyway, regardless of dungeon or overland zone.


/agreed!

Altough if yer smart about kiting and yer strategy its still doable even in a really tight dungeon! Not gonna explain it totally since there is an excellent kiting guide in here (even tho i disagree with a lot of it) , its still a good reference!

AdiX__Styxx__ is offline   Reply With Quote
Unread 12-14-2005, 11:52 AM   #8
xandez

Loremaster
 
Join Date: Nov 2004
Posts: 1,044
Default


Jay42 wrote:
The fact that some classes can do so in their mid-30s is an exception, and that doesn't mean that we *should* also be able to do so. Sorry, I know it looks unfair, but heroic mobs are intended for groups anyway, regardless of dungeon or overland zone.

Hmm if an illusionist can do it, shouldnt we also be able to? SMILEY Yep You're right here, heroics are not meant to be soloed. If you can get em down, hooray. If not, well... But im pretty sure that against 27^^^ named a lvl 36 ranger could have a chance. Atleast if its not a caster... Thenagain, its depending on your equipment and skill upgrades also. ++Xan
__________________
One can survive everything, nowadays, except death, and live down everything except a good reputation.

xandez is offline   Reply With Quote
Unread 12-14-2005, 10:46 PM   #9
A

 
Join Date: Jan 2005
Posts: 165
Default

We can easilly post lvl 55.

 

A is offline   Reply With Quote
Unread 12-14-2005, 10:59 PM   #10
Jay

General
 
Join Date: Jan 2005
Posts: 2,137
Default



xandez wrote:

Hmm if an illusionist can do it, shouldnt we also be able to? SMILEY


No, not in my opinion. Just b/c one class can exploit a situation or combination of skills doensn't mean ALL classes s/b guaranteed some comparable exploit. "Fairness" and "balance" cease to apply once you start doing things that the Devs hadn't intended.

But for the sake of discussion, we're just as capable of soloing heroics, if not moreso. Of course we suffer more in tight spaces, but casters suffer in melee. I think we have the better end of the deal.

Frankly though, it's a bit backwards for a class that is already perceived as overpowered to ask for MORE ability to do things that the Devs don't want people doing routinely.

__________________
Jay is offline   Reply With Quote
Unread 12-14-2005, 11:03 PM   #11
Colossaltitan

Loremaster
 
Join Date: Jan 2005
Posts: 1,792
Default

Most classes need space to do things, and not having the space definetly makes things tougher even though they may still be do-able.
Be thankful you can actually solo when their are classes out their like Assassins, (almost every scout for that matter) besides rangers.  Guardians, etc SMILEY.
Colossaltitan is offline   Reply With Quote
Unread 12-15-2005, 05:34 PM   #12
Mentla

Loremaster
Mentla's Avatar
 
Join Date: Oct 2005
Posts: 682
Default

Let me make this clear - it was NOT a complaint!  Just wondered what other classes are capable of.  Only really know my two (Ranger and conj) and my mates illusionist (as we started playing about the same time).  Just rolled a little scrapper Bruiser and she's a whole lot of fun to play, but still only a babe. Just intersted in what other people can do is all. Oh, and you can't kite for toffee down there.  There's no corridors around the nameds I'm thinking of, just a curtained room.  One ranged attack and then you barely have time to get your shredders out.
__________________
Photo Sharing and Video Hosting at Photobucket
Mentla is offline   Reply With Quote
Unread 12-18-2005, 05:58 AM   #13
Guy De Alsace

Loremaster
Guy De Alsace's Avatar
 
Join Date: Apr 2005
Location: England
Posts: 1,902
Default

Our guild has a lvl 48 Guardian who solos all the named mobs in Runnyeye all the time. Our guild events are awash with his lootings. I play a 52 Ranger and have found the best I can manage is a 43^^^ non named heroic. Any named is certain death. I admit I'm not the greatest player in the world as I'm not particulary fast but I find my Ranger is basically a spellcaster in all but name. A spell caster that uses his bow instead of his hands to cast spells and cant root or use a pet against a heroic mob. All the positioning/stealth restrictions on our CA's make it a really awkward experience soloing, especially now with around 30% of all mobs able to see invisible anyway. Since I get virtually zero xps for soloing a green heroic mob its just not worth it.
Guy De Alsace is offline   Reply With Quote
Unread 12-18-2005, 07:41 AM   #14
Carna

 
Join Date: Nov 2005
Posts: 515
Default


Stun's (cheap shot) on anything above a ^ only last about 2 seconds, which isn't enough time to get behind OR take two steps back and fire
I might be misunderstanding, as I'm only a lvl 28 Brigand, but on ^ mobs the 2sec of stun absolutely is longenough to get behind a mob and backstab it. I do it consistently 4 out of 5 times when soloing such mobs. Again if I'm misunderstanding something I aplogise. - Sarim Rael of Xev
Carna is offline   Reply With Quote
Unread 12-18-2005, 06:36 PM   #15
Fireshad

 
Join Date: Nov 2004
Posts: 48
Default

Carnagh, not a misunderstanding, but your big back shots require stealth as well, and you do not have enough time to stealth and hit a shot in two seconds.  I use the two seconds to get into range to do some ranged attacks myself.
__________________
Shadowsflame
60 Ranger Najena
Fireshad is offline   Reply With Quote
Unread 12-19-2005, 12:08 PM   #16
joshmiller

General
 
Join Date: Nov 2005
Location: Greenville, Ohio
Posts: 11
Default

I also use cheapshot to get behind my opponent and then use Shrouded Strike which most of the time makes me invis then I can use Shadow Lunge or Backshot! This is very easy to do...
__________________
Jayshua Nightstalker
26 Ranger
Amplus Ordo Centumviri
Neriak Server
joshmiller is offline   Reply With Quote
Unread 12-19-2005, 02:11 PM   #17
supersupervisor

Lord
 
Join Date: Jun 2005
Posts: 63
Default

when fighting a ^/^^/^^^ mob you wont have enough time to do shrouded strike AND shadow lunge or so, as the stun will only last 2 seconds, you cant do these attacks behind eachother, try it out, its no option
 
what i would do to varsoon, is bring a tank, thats all i can think of SMILEY, why solo? i guess were a lil disadvantaged by not beeing able to solo, but then again, were superb in groups right? so i dont see the problem! the game needs some balance, doesnt it?
 
Darknesses lvl 27 ranger Splitpaw server
__________________
Angelofpain 70 Conjuror Splitpaw server
Angeloftears 70 Warlock Splitpaw server
Darknesses 60 Ranger Splitpaw server
Flywithme 51 Berzerker Splitpaw server
Fireforged 63 swashbuckler Darathar server
Iceforged 25 monk Darathar Server
supersupervisor is offline   Reply With Quote
Unread 12-19-2005, 05:19 PM   #18
Mentla

Loremaster
Mentla's Avatar
 
Join Date: Oct 2005
Posts: 682
Default


supersupervisor wrote:
when fighting a ^/^^/^^^ mob you wont have enough time to do shrouded strike AND shadow lunge or so, as the stun will only last 2 seconds, you cant do these attacks behind eachother, try it out, its no option
 
what i would do to varsoon, is bring a tank, thats all i can think of SMILEY, why solo? i guess were a lil disadvantaged by not beeing able to solo, but then again, were superb in groups right? so i dont see the problem! the game needs some balance, doesnt it?
 
Darknesses lvl 27 ranger Splitpaw server

Because some c*** lvl 45 Monk was camping in there soloing the nameds and getting all those nice master chests to himself.  I asked if he had any Ranger Masters and he said he did as he'd got about 50 Masters that week. Not fair.
__________________
Photo Sharing and Video Hosting at Photobucket
Mentla is offline   Reply With Quote
Unread 12-19-2005, 08:14 PM   #19
joshmiller

General
 
Join Date: Nov 2005
Location: Greenville, Ohio
Posts: 11
Default



supersupervisor wrote:
when fighting a ^/^^/^^^ mob you wont have enough time to do shrouded strike AND shadow lunge or so, as the stun will only last 2 seconds, you cant do these attacks behind eachother, try it out, its no option
 
what i would do to varsoon, is bring a tank, thats all i can think of SMILEY, why solo? i guess were a lil disadvantaged by not beeing able to solo, but then again, were superb in groups right? so i dont see the problem! the game needs some balance, doesnt it?
 
Darknesses lvl 27 ranger Splitpaw server



You can think that if you please. But I have done this many times. I took down Grolven Chiptooth and other ^ / ^^ / ^^^ this way. So dont say it cant be done!
__________________
Jayshua Nightstalker
26 Ranger
Amplus Ordo Centumviri
Neriak Server
joshmiller is offline   Reply With Quote
Unread 12-19-2005, 11:14 PM   #20
Marcuzs

Loremaster
 
Join Date: Jun 2005
Posts: 164
Default



supersupervisor wrote:
when fighting a ^/^^/^^^ mob you wont have enough time to do shrouded strike AND shadow lunge or so, as the stun will only last 2 seconds, you cant do these attacks behind eachother, try it out, its no option
 
what i would do to varsoon, is bring a tank, thats all i can think of SMILEY, why solo? i guess were a lil disadvantaged by not beeing able to solo, but then again, were superb in groups right? so i dont see the problem! the game needs some balance, doesnt it?
 
Darknesses lvl 27 ranger Splitpaw server



Actually it is possible to get shrouded strike (1sec cast time) and shadow lunge (also 1sec) off in that 2 seconds, though any error in timing and it will fail. Its even easier at higher levels since Dire Blade (upgrade to shadow lunge) is only .5 sec cast time. Personally I've never really cared much for this strategy but to each their own.
__________________
Marcuzs is offline   Reply With Quote
Unread 12-20-2005, 09:58 AM   #21
Poochymama

 
Join Date: Jan 2005
Posts: 361
Default



Marcuzs wrote:
Cheapshot does not give you enough time to get behind a mob and do a stealth attack against a heroic mob. Without the space to work you will likely not stand a chance against any triple arrow mobs. If you try to go toe to toe with a triple up mob you will likely get owned. Even using stun poisons wouldn't be that effective since they will not proc very often once your using mellee attacks (ask assassins if you think Im wrong). The only things that have allowed me to take heroic triple up mobs is our trap(lvl 52) and stream of arrows(55) which allows me to not have to resort to using mellee attacks and thus keep the high proc percentage of using a bow (I don't like to kite fyi).
 
So as far as taking those named, sorry don't see it happening.



Actually it does give you enough time. If I had fraps I would post a video of me doing it. Remember its a 1 second stun. 1 second is plently of time to get behind and use the backshank move that puts you in stealth
__________________
I like chicken
Poochymama is offline   Reply With Quote
Unread 12-20-2005, 05:05 PM   #22
Mentla

Loremaster
Mentla's Avatar
 
Join Date: Oct 2005
Posts: 682
Default

Will have to try this.  I've been using shadowflame is it doen't matter if the mob turns around with this one, you can still hit them.
__________________
Photo Sharing and Video Hosting at Photobucket
Mentla is offline   Reply With Quote
Unread 12-20-2005, 10:53 PM   #23
AdiX__Styxx__

Loremaster
AdiX__Styxx__'s Avatar
 
Join Date: Feb 2005
Posts: 396
Default



Guy De Alsace wrote:
Our guild has a lvl 48 Guardian who solos all the named mobs in Runnyeye all the time. Our guild events are awash with his lootings. I play a 52 Ranger and have found the best I can manage is a 43^^^ non named heroic. Any named is certain death. I admit I'm not the greatest player in the world as I'm not particulary fast but I find my Ranger is basically a spellcaster in all but name. A spell caster that uses his bow instead of his hands to cast spells and cant root or use a pet against a heroic mob.

All the positioning/stealth restrictions on our CA's make it a really awkward experience soloing, especially now with around 30% of all mobs able to see invisible anyway. Since I get virtually zero xps for soloing a green heroic mob its just not worth it.





You need some practice buddy and prolly visit yer local poison dealer and get educated about stun poisons and stifle poisons use those with a high DD poison low dot and you will see a tremendous change in yer soloing!
 
Test em buddy! See what works best for ya i am sure ya can do amazing stuff!
AdiX__Styxx__ is offline   Reply With Quote
Reply


Forum Jump


All times are GMT. The time now is 06:48 AM.

vBulletin skin by: CompleteGFX.com
Powered by vBulletin® Version 3.7.5
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
All threads and posts originally from the EQ2 and Station forums operated by Sony Online Entertainment. Their use is by express written permission.