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Unread 12-01-2005, 01:32 AM   #1
iciss19

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"As well from the spell line looks like a few dot lines poison and disease and some fear. " .. Check out the wards, they are our most powerful and useful spells IMO.

"So does Fear kiting work?" ... Never tried it, and I doubt very many do.  Theres really no need to fear-kite, as you have plenty of defense to stand toe-to-toe and tank mobs, the problem is low dps, which fearing won't help with.

"are the Dots of significant addition to group dps" ... No, the mages and scouts will laugh.  

"and or make soloing effective?"... Well, yeah, I mean as opposed to what, meleeing it down?  If you're going to be soloing a lot I would really pick another class though, while it is very safe for us to solo, it is wayyyy slow.

Message Edited by iciss1969 on 11-30-2005 09:41 PM

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Unread 12-01-2005, 07:51 PM   #2
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I have a 32 defiler/33 sage, and so far I've found him good to play. However, I have grouped most of the time and solo'd very little. My solo capability is limited - both slow and far less powerful than other classes. For example, the AQ1 L20^^^ named was impossible for me until he greyed out, and I have other -10 level green heroics causing problems, and grey heroics often hurt me. In contrast my bruiser (now L45) kills much faster and can handle higher heroic mobs. My bruiser is my favourite soloer, because of his flexibility.So I would not build a defiler to solo. My dps is woeful. I had a duel with a L32 paladin that just ran and ran, we just warded ourselves for far more shielding than either of us could do damage SMILEYAt L32 I have a few Adept III's from being a sage, and a couple of Master I's, and I can add around 850 hp to a tank (including 400 hp for the group), and my main group ward protects for 1150 hp and stackable single target ward is 800+ hp. On top of that I have slows and dps debuffs that knock 20% or so off an enemy, and can reduce their stats 25%. It makes a noticeable difference.The one snag I've seen is inexperienced tanks who think they're invincible because I can ward them for 2,000 hp overall... they just get sloppy/careless because they don't think they're taking damage... I have played maybe 10 classes to mid-20's, and defiler is the slowest, dullest soloer. But he's a fantastic grouper. A defiler/bruiser combo is very good btw.The most fun thing a defiler can do is cast the Abominus water breathing spell. Always a great ice breaker...
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Unread 12-02-2005, 04:15 AM   #3
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Echothunder wrote:
Thank you all very much for your imput, you have been both informative and inspirational.  My Iksar Defiler  Voth is born on Najena. 

I'm on Najena too.  Lvl 58 defiler here.  A few things... Our solo dps is a joke.  All our damage is done through dots which take time.  Hence soloing is godawful slow and boring, pull with debuff, autoattack on, ward, dot, dot, dot, wait for dots to wear off, dot, dot dot, mob dead total time 45-90 seconds for a single no arrow even con.  Now that being said we can solo some [expletive haxx0red by Raijinn] difficult stuff.  With our debuffs we can turn mobs into paper sacks.  And if your power regen can keep up eventually you will kill a difficult mob, but it will take time (I once spent 20 mins killing a heroic named, using forced canni and manastone along with prismatic and gebs for power regen).  Also fear kiting is not effective as the fear breaks soon as the mob takes damage.  I save fear as emergency crowd control in groups without a cc class. After last night I am now our raid leaders (and main tanks) best friend.  Highest single target hp buffs in the game (1,600+).  Then add in our spiritual circle, forced canni power regen, and crippling debuffs....Defiler truely is a raiding class.  But that being said we also make 1/3 of a devastating trio.  Monk, defiler, and warlock.  The xp and loot will flow like water.
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Unread 12-05-2005, 02:31 AM   #4
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Level 29 and loving it so far.
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Unread 12-09-2005, 08:50 PM   #5
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I only have a 19th level Shaman, but I have been grouping exclusively in BB for the last 3 levels. The whole time all I was able to do was cast my group ward (~540 HP ward), my 5 different heals, cure nox and cure trauma. That is it. The group of 5 including me were taking on encounters of 6 or more Gnolls at a time, I had no business wasting my mana on my dots or even my slow, there was just no time or justification. If that doesn't sound appealing, then healer might not be for you. In a more controlled group atmosphere, it may not be as bad, but in the dungeon groups I have been in that is pretty much all I get to do. Personally, I enjoy it. My group did die three times over the course of those 3 levels, once because the tank broke mez on the wrong critter, and the chanter went down, then I went down, then the rest went down. The other two times we foolishly took on High Shaman something or other who was  18th Heroic ^ ^ ^. The predator in the group couldn't damage him, and the tank died before I could even get the group ward up. WIth that being said, I enjoy the challenge of keeping everyone safe, and take pride in keeping everyone at full health. As far as soloing goes, it is pretty slow in the teens. Slow, HO, DOT, Grey Wind, HO, Grey Wind, Grey Wind, HO, Dot, Grey Wind, rinse and repeat, zzzzzzzzzzzzzzzzzzzzzzz. It went a little quicker against the Orcs and Skeletons though. Hopefully it will get better later on. Troy
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Unread 12-09-2005, 09:55 PM   #6
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One tip Skid.. Sounds like you are not using your Single ward.. Wards now stack (Well single and group that is) so I find that at my level (60) I can actually cast single then group, and once single drops put it back up, then do the same with group.. This should do a couple things for you..

1) give you time to get your larger group ward up before the tank dies

2) you will have to cast less heals in the long run, and burn less power..

3) give you time to at least slow the mob (Single target heroic encounter) and will give you more time for the first 2 options.

 

At level 60 I'm totally loving my Defiler.. I've picked up some really nice fabled items over the last couple of weeks, as well as a few masters (Including Spiritual Circle YAY)...

Our regular group (Guardian, Defiler, Templar, Warlock, Illusionist, Brigand) will consistantly take on level 58-60 Epic x2 mobs in Silent City Epic as a single group.. It's a total rush, but I'm just telling you in advance that Debuffs are your friend when on those encounters, a lot of those we could not do without them.. Not for the lack of DPS, but just merely keeping the tank alive long enough to get the mob dead. So far we have been able to take on level 55 and below Epic x4 mobs with a single group, and we're working our way up to the higher mobs just to push our limits..

Oh.. and Defilers FTW! :smileyvery-happy:

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Unread 12-10-2005, 12:06 AM   #7
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Thanks. I was wondering if it did, but never found a need soloing, and didn't think of it in the heat of battle last night. Troy
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Unread 12-10-2005, 04:53 AM   #8
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All I Can say is, I LOVE MY DEFILER!

 

/nuffsaid

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Unread 12-12-2005, 08:30 AM   #9
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Yeak truthfully defilers get better and better.. I mean hitting 50 and progressing beyond, you get wonderful spells such as maelstron, cannabalise, spiritual circle etc.... I have to say I have played many classes in many mmos/muds and currently defiler is my favourite from cross all these games. Previous to this I loved the Theurgist from DAOC (A caster that could summon multiple pets for a short amount of time which provided some very interesting gameplay, especially with different pets) but I love everything ahout the defiler from the style to the background to the spells to the gameplay - both solo and group. Simply - 50 now and not for a moment have I been frustrated with my class and I have 'always' lvoed what I could do - most importantly Ive never felt that I was letting a group down as a healer. After the big combat revamp especially, main healer, only healer - the group couldnt be in better hands with this defiler there. And I have not found a single person that would say wrong I am sure to date! Loving every minute. My favourite moment was when the illusion dragons were bugged post patch for the prismatic quest and the encounter was harder than Darathar (because the two illusions had accidently been adjusted to be far more powerful!). Our raid groupy kept dying until I, the only shaman - the defiler was moved to the main group (ward/buff on MT time). Poof... not only did we win but we could have taken another super bugged illusion too. I remember the raid leader saying he couldnt believe we had accomplished it and someone shouted 'thats the power of the defiler'. That was a wonderful moment.
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Unread 12-12-2005, 06:30 PM   #10
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Yes Vizp, I have also had those moments. When I joined my guild, the MT kept saying over and over " My gawd, you give a lot of HP.  Look at all that health."  The Mystic of the guild was a little bumbed but then he chose his class.  Defiler has become the choice of alts, I see a lot of up and coming Defilers.  I have often thought about creating an alt, but cant decide what to make it. I just love being a Defiler.
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Unread 12-13-2005, 10:39 AM   #11
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DEFILERS UNITE!!!!!

I just gotta say, you all rock! Thank you for the continuous info in this thread!  Making the transition from Dps to healer is quite interesting and definatly challenging my approach to playing.  I mean really  the concept of  "KILL  it  kill it QUICK  kill it faster faster before we die!" is out the window.   Now really seems to be something different, that I cannot quite yet put into words yet. maybe you all can help me there???  Maybe the mind set is  something along the lines of " youll be ok everybody I got your back, or no worries these baddies cant touch this"   still working that "mental approach" out. Definatly  looking for a mind set to focus on.. Dps really was kill it before it kills you, healing wasnt an option.. What do you all think? Really,kind of a perception or RP kind of question i guess.

Defiler'ness seems quite more then just heal heal heal.. I am trully enjoying  it. Thank you all again for your input. It is vital in this transition.  ROAR!

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Unread 12-13-2005, 04:42 PM   #12
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Your main goal is to keep the tank alive. If he falls, all hell breaks loose.Your secondary goal is to keep all the dps classes who think 'kill it, kill it quick, kill it faster faster' alive, as they unload their damage too fast and rip aggro off the tank.
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Unread 12-14-2005, 11:09 PM   #13
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The tank-healer relationship is key.  These two roles are much closer linked that any other 2 group roles. I think of a group as tank/healer then add DPS. You will find yourself alot more concerned with target selection, xp pace and watching for adds. You will be proud of keeping your group alive and sometimes wishing to just let the DPS who's stealing agro to die a few times to learn them a lesson.
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Unread 12-14-2005, 11:17 PM   #14
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sostrows wrote:

You will be proud of keeping your group alive and sometimes wishing to just let the DPS who's stealing agro to die a few times to learn them a lesson.


You mean you don't??.. I frequently let DPS crazed paper bags eat dirt, then tell them in /g "it costs me less power to rez you than heal you.."

They learn eventually. :smileywink:

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Unread 12-15-2005, 12:42 AM   #15
sostrows

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Oh I do, just wanted to make it sound not so harsh.  DPS need to control their own agro.  I have a WIZ I grp with that takes a dirt nap 2-3 everytrip to PP.  You would think after 20 deaths he would get the hint....
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Unread 12-15-2005, 01:35 AM   #16
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LOL can't help but respond to this one.  Was in POF a few weeks back just prior to hitting 60 when I got a group of 3 casters, a scout and the tank.  They were all with the same guild.  During the fight in cyclops EACH and EVERY DPS member of the group pulled aggro.  It was hilarious!  The tank tried desperately to get it back and the moment he did, one of the DPS would pull it again.  All of their lives were at half point  after the fight.  I asked them to please control their aggro and that I cant keep everyone healed without getting myself eventually killed from drawing too much aggro.  One of the mages responded with, "But we are DPS, this is what we do! Pull aggro!  Your supposed to keep us all alive!".  Needless to say I made my excuses and pardoned myself from the group.

 

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Unread 12-15-2005, 01:44 AM   #17
Sharrah

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OH thank gawd....I am not the only one who does that.
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Unread 12-15-2005, 02:00 AM   #18
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Broomhilda wrote:

 "But we are DPS, this is what we do! Pull aggro!  Your supposed to keep us all alive!". 



HAHAHAHAH!!!!! That's rich!! LOL /wipes tears..
Ya.. dirt nap time for those guys! :smileyvery-happy:
 
Glad to hear you got out when you could!
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Unread 12-15-2005, 07:47 PM   #19
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Well, I was in RE last week with a L39 pally MT who had no idea what a group taunt was... (!!)He got really arsey about it too ... 'it's just a game, ffs'... bleh.But if I think the tank is doing a good job and the dps is misbehaving, then yeah, I keep my priority on the tank.
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Unread 12-16-2005, 03:27 AM   #20
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As a berserker, I would pull aggro off the paladin tank and our mystic would just let me die...not that I have ANY chance at all against Torig...especially when I was geared up for DPS.

I never questioned her intentions for letting me die..especially in a raid.  It was my fault for pulling aggro.  I have since taken "Confusing Babble" as a gnome race tradition that lowers my threat level by like 1300 or so, very handy when I'm not tanking.

it really depends on the situation.  When there's 4 groups of people and a dpser takes aggro..let him die...but when you're ONLY dpser takes aggro, ya might think about saving him if the tank doesn't take aggro back.
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Unread 12-16-2005, 10:28 PM   #21
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I got to tank again last nite in LT, more on that at the end. I rolled a 16 crusader in FP a few months ago to get a feel for tanking (to improve my priest skills etc) and found that going from shaman to tank took all of about 10 seconds to master.  my trial by fire was a full pickup group going all the way down in Wailing Caves.  I kept a private tell going with my healer to make sure I would not pull before he was ready but I found tanking pretty much like soloing my defiler.  priest-fighter classes are pretty close in tactics. We had a group doing Peacock series in LT/SC last night with a Fury, Warden, Defiler, Templar, Mystic.  Yep, a 5 healer grp questing.  Just kinda worked out that way.  Grp was 57-60 and mobs are 55 herioc at best there so we were never in danger.  I did the tanking and as long as I landed the 1st HO, I pretty much kept agro the whole fight.  Temp was my healer.  Others played DPS role LOL.  The Temp took a dirt nap one time as he agro'd like 8 heroic grps at one time, so instead of fighting, 4 of us invis healers stood around him and watched him get flattened 8-).  Really felt strange seeing 4 healers watch another healer die without helping.  Mobs didnt agro us, then reset and we rez'd him safely.  I did get REAL jealous of the Fury grp invis though.....
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Unread 12-20-2005, 12:48 PM   #22
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I LOVE the change that keeps mobs from engaging the rest of the group if you haven't cast!  As a general rule, I try to save anyone in the group who gets spawned on while we're dungeon crawling, but really enjoy watching my dirge friend die when he finds unanticipated see-invis mobs :smileyvery-happy:  As far as letting the dps die goes, I'm usually forgiving for the first couple times it happens.  I don't mind having a scout/mage testing the boundaries, but after a couple times, I'll just let em die.  I've never had anyone leave my group because of this, and usually the dpser apologises for causing trouble.

For the OP, and any other lower level defilers.  Learn to love your debuffs!  You'll soon find that ^^^ heroic/epic mobs can be turned into cute little kittens once you've got all of your debuffs on.  This will save you power over the duration of a fight, and may well help you keep up with the damage output of some hard hitting mobs.  I really can't emphasize that enough.

Cheers, and enjoy your Defiler!

Jocun 55Def

Oh, one more thing.  We solo very well.  I can take most green ^^^ heroics, and a select few blue ones.  However, if you try this, I recommend bringing a book to read, as it's going to be a loooooooong fight.  I almost exclusively group, and personally think all healers should do the same.  The time per xp curve simply doesn't favor soloing as a Defiler.

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