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Unread 03-18-2005, 09:42 PM   #1
Eluril

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Are we meant to be able to only keep avatar up on one person at a time ? Are we the only class with a buff spell that this applies to ?
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Unread 03-18-2005, 10:13 PM   #2
disru

 
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Yes, Avatar is a single target buff, but you can keep it up on multiple people, especially since they increased its duration along with all the other "short duration" buffs
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Unread 03-19-2005, 01:20 AM   #3
Hadji

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I dinged 47 last night and was able to upgrade to Adept I immediately.  Wow, what a great spell.  I was duoing with an illusionist friend and the buff raised my AC by over 200.  I also believe the 12% haste stacked with my friends 35% (or so) haste.... but not really sure about that.  Also, as disrupt mentioned, it is a 15 minute duration (like the aqueous line) and requires no concentration slot!

Oh, incidentally, when my friend dinged 45, he got a spell that had a melee debuff component (like our haze line), but at Adept I it only reduced by a value of 7 or 8, where mine is listed to reduce by 34 or 35.  I sure hope it stacks.

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Unread 03-19-2005, 01:44 AM   #4
Mystiq

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Hadji wrote:

I dinged 47 last night and was able to upgrade to Adept I immediately.  Wow, what a great spell.  I was duoing with an illusionist friend and the buff raised my AC by over 200.  I also believe the 12% haste stacked with my friends 35% (or so) haste.... but not really sure about that.  Also, as disrupt mentioned, it is a 15 minute duration (like the aqueous line) and requires no concentration slot!


If you want to test whether various hastes stack there is a command in game to bring up stats associated with your character that are not otherwise displayed.

Type this exactly as I have it written here:  /show_window mainHUD.Character

There will be an "effects" box that scrolls down with a long list of status effects related to your character. What you are looking for is "attackspeed" I believe. This will tell you your haste %, so you can easily know what is stacking and what isn't.. There are many other useful values in this window as well, and here is a link to a UI mod that discusses it and replaces the rather large window with only the pertinent effects bit.

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Unread 03-19-2005, 02:53 AM   #5
Eluril

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When I first cast it today, it would land on someone, then when I went to cast on someone else, it would drop from the original target. It seems to working now though - very odd !
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Unread 03-19-2005, 03:10 AM   #6
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I believe what you experienced was a known bug
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Unread 03-19-2005, 05:44 AM   #7
Eluril

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Ahh - figured it out. It doesnt queue at all. If I cast it on someone, then target someone else right away and cast it, it drops from the first person, and then doesnt cast on the second....
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