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Unread 08-27-2006, 09:16 PM   #1
Somatic

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I'm 53...i use Zealotry in groups.  Most groups are maxed out haste already, me + their self buffs + items.So how is the lvl 70 spell a upgrade ?
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Unread 08-27-2006, 09:37 PM   #2
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Buffs up int by 72 or something speedbuff by 50 % or something at adept 3 and recast timers get reduced or something by the whole group.
I never use it thou, only when i gotta grab a beer in the middle of a raid SMILEY

Message Edited by Ghyro on 08-27-2006 10:40 AM

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Unread 08-27-2006, 11:04 PM   #3
Somatic

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What do you use instead?
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Unread 08-27-2006, 11:17 PM   #4
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heals and otherwise trying to keep all debuffs up including dots
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Unread 08-27-2006, 11:26 PM   #5
Echar Elocin

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its toggleable no reason not to use it imo not for full duration of course SMILEY
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Unread 08-27-2006, 11:35 PM   #6
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Definitely a great spell to have.  If you raid,  get yourself put into the melee dps group.  IMHO that is where we belong.  We are the battlepriest's of EQ2. 

Message Edited by deanoh on 08-27-2006 12:47 PM

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Unread 08-30-2006, 05:41 PM   #7
Audabon

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Yeah my main "alt" is a lvl 62 inquisiter and i cast a single reactive and then the group reactive when the tank pulls a mob( single groupingwith a bard brig 2casters and a tank)  and click on my zealotry ( i have the master version) and yellow heroics burn down in a couple seconds SMILEY best spell ever.

 Im considering changing from necro to inquisiter as my main for raiding too. Any thought on that out there?

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Unread 08-30-2006, 07:00 PM   #8
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Don't forget to click it off before healing :smileyhappy:
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Unread 08-30-2006, 07:10 PM   #9
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 lol usually dont need to heal if the mob dies quick enough!  SMILEY the reactives top off any damage or ae's against group and i melee , if a groupies hp drop a bubble i click it off and toss them a heal.
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Unread 08-31-2006, 05:32 PM   #10
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well, most scouts/fighters in the group are usually maxed out with speedbuff, and if you happen to get kicked in the wrong group (mage group) they usually have their int maxed already, so not that usefull imo
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Unread 08-31-2006, 06:30 PM   #11
Audabon

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Ghyro wrote:
well, most scouts/fighters in the group are usually maxed out with speedbuff, and if you happen to get kicked in the wrong group (mage group) they usually have their int maxed already, so not that usefull imo


As a summoner, our caster pets were nerfed  so having a fury single target buff my pet or an inquisiters zealotry means alot to a summoner.  alone with my int maxed or over 520 my pets sadly will sit around 340. INT buff means higher damage no matter if its until cancelled or for 36 seconds. basically it comes down to having ideal groups, casters love troubs and furys. scouts love inquisiters.
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Unread 08-31-2006, 08:21 PM   #12
quasigenx

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I don't usually see scouts/fighters with max haste. What classes are they getting that buff from?Monks of course can self cap haste.Recenlty I've been using mine a lot in a MA group with an assassin, swash and shadow knight.

Message Edited by quasigenx on 08-31-2006 12:22 PM

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Unread 09-01-2006, 10:49 PM   #13
Shailen

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The cast timer by itself makes this spell worth it in my opinion for boosting DPS.  Especially if you have mages.  Those long cast nukes come quicker and thats a good thing.  Additionally haste is much tougher to cap for some scouts.  For instance, assassins self boost DPS, not haste.  Even with full t7fabled, most assassins I know aren't about 50% haste.  Add this and their DPS goes up a bunch.

Also, remember that that int boost effects spell procs.  The second thing most scouts spec after str is int.  It ups their poison tics and any other procing items they have.  The int boost on Fanaticism helps them immensely here as well.  Especially if you keep refreshing over and over during the fight.

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