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#1 |
General
Join Date: Jun 2006
Posts: 724
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so today my guild did our weekly labs run and i was amazed to see this. we were on the first named and the two conjurors in guild me and vena tend to go alll out planeshift blazing avatar EV. can anyone explain how he is hitting and swinging more often? we both used mage pets with the same basic aa set up (wisdom,int) and unbate with blazing avatar triggers. all he has i dont is a master pet. i mean it looks like he started maybe 10 seconds ahead of me but still a big margain.
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#2 |
General
Join Date: Nov 2004
Location: La Porte, Indiana
Posts: 238
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the difference in time could based on when your pets hit their first spell, and the order in which you both toss your spells. The difference in damage is based a little on the difference in pet quality. Do you really find that much benifit in having more Disruption for your pet over having 15% crits for yourself?
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#3 |
General
Join Date: Jun 2006
Posts: 724
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well i do like the 15% crits ive tried it but in raid set up with my gear plus troub and crit potions i have about 18% crit chance... i really like the last ability in wisdom cause i use the expitation and hes still alive and i use the wisdom heal tons in pvp
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#4 |
Loremaster
Join Date: Feb 2007
Posts: 14
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![]() Well first thing I see is Aeeron popped a heal. The time spent castinf that heal can substanially offset your dps. That obviously wasnt a sacrifice or the heal would be in the thousands. That in conjunction with the ten second head start significantly reduces your odds especially since alot of raid buff are timed and have a proc count. In other words he sent pet in with elemental vestment and (I'm guessing) debuffed the mobs versus fire and cold damage. That in turn increases his damage output versus yours. |
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#5 |
Loremaster
Join Date: Feb 2007
Posts: 14
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Oh ya I forgot to mention that AA's in the conjy line increase pet damage % so if his is higher he will always have higher dps if he has more AA's invested into those first three pet lines on the left.
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#6 |
General
Join Date: Jun 2006
Posts: 724
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we both used EV blazing avatar and planeshift before pull. i just dont see how he has so many more hits and swings then me using the same aa set up and pet
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#7 |
General
Join Date: Nov 2004
Posts: 45
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Were you using the mage pets? Maybe he didn't have his set to /pet ranged; so it was running in and doing some melee as well?
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#8 |
Loremaster
Join Date: Feb 2005
Location: Seattle
Posts: 465
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Look at your group makeup. Were they in the group with a certain buff that made their mage pet more efficient?
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#9 |
General
Join Date: Jun 2006
Posts: 724
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we were in a troub/warlock/conj/conj/fury group i dont even think he had vim
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#10 |
Loremaster
Join Date: Nov 2004
Posts: 591
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![]() what about proc gear? if youre not outfitted the same and hes got a lot more proc gear than you do, then I would beleive that would make up the difference.
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-Thanatosis: 90 defiler of Oasis |
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#11 |
General
Join Date: Jun 2006
Posts: 724
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believe it or not i have more proc gear grizzlefazzle mystical orb earring the t6 one i forgot name circlet of living flames? plus cloak of flames (65+dmg) orb of tunare (10+ to all 45+ to magic) Moa(25+ all dmg) pvp b racers (50+ all dmg)
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#12 |
Loremaster
Join Date: Jan 2005
Posts: 568
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jam3sD wrote:
so today my guild did our weekly labs run and i was amazed to see this. we were on the first named and the two conjurors in guild me and vena tend to go alll out planeshift blazing avatar EV. can anyone explain how he is hitting and swinging more often? we both used mage pets with the same basic aa set up (wisdom,int) and unbate with blazing avatar triggers. all he has i dont is a master pet. i mean it looks like he started maybe 10 seconds ahead of me but still a big margain.First of all, the resists between master mage and ad3 mage will add to a decent amount of that. Then there's the RNG on resisting your spells, other than that, I wouldn't really know, besides just being unlucky. |
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#13 |
Loremaster
Join Date: Feb 2005
Posts: 214
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Ok man , first off , You can totally beat this guy if you both are wisdom int.... This is what wisdom line does.... . . . . . Absolutely nothing- it does not raise your dps. Who cares if he has better gear. Go STR line 4 4 4 8 and get max spell crit . Why go wisdom line and get a plus to casting skill, and plus to defense ????? My pet gets resisted maybe 6 times out of a zonewide. And your aa's arnt preventing any, trust me. You lose some crappy heal, you have to have a 2 handed staff equpipped to use. and it takes hp of like your pet i think to use it. You waist your time and dps casting this spell so its useless. If you want to go dps do this. Chain cast nukes, get in a rythem where you are almost hitting snapping mandables in between each spell (blazing avatar, snappingmandables being your two most casted spells) and calcify takes forever to cast and needs to do more damage i agree, but apparently it proc's almost every peice of gear you have. Slight thing like 15% spell crit is the diffrence in 300dps easy rofles peace
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#14 |
Loremaster
Join Date: Feb 2005
Posts: 214
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dont feel like editing my last post but also You can buy a potion that adds 4% spell crit and 4% heal crit its called something like Grandmaster's Elixer of Second Sight -- must get get vim which adds like 109 int and the fury group buff thats like 90something int thats 200 int with just a fury in the group making int potions useless if your setting at 790-900 int Such a huge diffrence once you add like 20% spell crit =) Rofles peace
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#15 |
Loremaster
Join Date: Apr 2005
Location: Seattle, WA
Posts: 258
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That's any easy one to answer. Troubador cast Jester's Cap on the other Conjuror. Mystery solved. M1 Jester's Cap improves reuse speeds by 40% for 30sec. http://eq2players.station.sony.com/...m?itemId=122099 Ensure that your Troub is your best friend and you'll always top the parse.
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#16 |
General
Join Date: Feb 2007
Posts: 280
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Very possible on the Jesters Cap. Also pet could have been buffed with haste.
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#17 |
Loremaster
Join Date: Feb 2005
Posts: 214
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Draco the Grey wrote:
That's any easy one to answer. Troubador cast Jester's Cap on the other Conjuror. Mystery solved. M1 Jester's Cap improves reuse speeds by 40% for 30sec. http://eq2players.station.sony.com/...m?itemId=122099 Ensure that your Troub is your best friend and you'll always top the parse.In addition, precast elemental vestment continue casting with your pet on the mob get the J cap so you can double cast BA (Double Cast- casting a spell with a duration ex)blazing avatar last for 30 seconds on your pet or till the number of proc's are used up, and Then casting it again so asap) you end up chain casting BA 3 times in a row Jcap -30s duration cast BA with Jcap- reuse droped to 20s cast again with Jcap -20 s reuse and cast again without -- but you just casted it 3 times rofl = DPS Back to my precasting elemental vestement- You cant get Jesters cap , cast this spell and it work , it wont happen reasons why , it has a 30-35 duration vs Jesters Cap's 30s duration. The effect of the reduced recast will only take effect when elemental vestment goes off of you IE the spell ends and the recast starts. Precasting insures awsome starting dps and that you will get a reduced recast timer of this spell, like you can use it on every fight almost. -- Throw planeshift in there, and thats how to dps on a conj =) |
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#18 |
General
Join Date: Jun 2006
Posts: 724
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those last 2 posts seem very correct i think i may of casted it to soon not sure about jesters cap though i dont remember who had it last in the group our troub cycles thru all mages
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#19 |
General
Join Date: Apr 2005
Posts: 130
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Traxor789 wrote:
Slight thing like 15% spell crit is the diffrence in 300dps easy rofles300 dps is way too much. Your right that if you want dps str (and int) is the best choice. But crit chance only affect our spells and with main pet and swarm pets, that's at best 50% of our damage. A spell that crits does about 30% more damage. so if you have 15% more crit chance, thats 30%*0,5*0,15=2,25. So you get 2-3% more damage. Even with 2k dps, thats 60-90 dps, probably less in most cases. Or is there any flaw in the calculation I don't see? |
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#20 |
Loremaster
Join Date: Jan 2005
Location: Fort Myers, FL USA
Posts: 87
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Traxor789 wrote:
dont feel like editing my last post but also You can buy a potion that adds 4% spell crit and 4% heal crit its called something like Grandmaster's Elixer of Second Sight -- must get get vim which adds like 109 int and the fury group buff thats like 90something int thats 200 int with just a fury in the group making int potions useless if your setting at 790-900 int Such a huge diffrence once you add like 20% spell crit =) Rofles peaceWhat is VIM? |
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#21 |
Loremaster
Join Date: Nov 2004
Posts: 591
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fury spell, single target buff that inc int and power pool by a large amt.
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-Thanatosis: 90 defiler of Oasis |
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#22 |
General
Join Date: Nov 2004
Location: La Porte, Indiana
Posts: 238
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One thing your forgetting, the crit chance is also off Prog gear, so the more proc gear you have the more important that crit chance is. I would have to agree that even as a Conj outside of the troub warlock fury group I can still hit 2k on aoe fights with all my proc gear on and the right spell cycle. Just figure out the best way to cast your best spells first then fit in your nuke between them and your set. I found your real problem
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