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Unread 09-16-2005, 11:25 PM   #1
Tuivi

 
Join Date: Aug 2005
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Hello,
         I've already been a fan of 2 boxing in Everquest and have never duo'd a pet class team. The potential of basically having a 4 man group with 2 characters gives a very nice feel to it.  Would like to know for overall performance would Conj/Conj compliment the group over Conj/Necro, looking for the benefits/cons
Thanks.
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Unread 09-17-2005, 09:37 PM   #2
Stamm

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Grouping with a conjurer seems really smart now, as the DPS output is huge. Just let one person use his/her Earth pet @ defensive stance tank the encounter and let the other person use his Air pet @ offensive stance, while both stacking your swarm pets and DoT's.
 
Remember, earth pets can hold aggro extremely good now, but they still don't/barely use their AE taunts so be careful SMILEY
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Unread 09-17-2005, 11:45 PM   #3
Ellestil

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For duo'ing, even though a C/C group now stacks all damage spells, you gain no benefits from stacking group buffs. Therefore, I'd say go C/N so that you have complimentary buffs that are stackable. Also, you will have one caster who is fire/ice and one who is poison/disease. This will balance you out. Both Conj and Nec pets are good. So the benefits from the C/N duo outweighs the benefits of C/C. Just my opinion, I duo with both from time to time, and the nec and I seem to compliment eachother well.

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Unread 09-23-2005, 05:02 AM   #4
dobepinch

 
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I normally group with a necro and we really hack out some damage.
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Unread 09-23-2005, 07:23 AM   #5
Redorio

 
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Necro can add some healing and ressurections etc, nifty class, I'd go C/N as Dobepincher said SMILEY
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Unread 09-23-2005, 05:55 PM   #6
Aruka

 
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At lower lvls you might not notice the benefits of duoing a nec till you hit mid 30s and get the heal spells. I group with Ellestil every chance I get, He uses his tank pet and I use my master 1 shadowy destroyer. We both send in all our added little pets and start firing away. If we get too carried away I usually draw agro but with stuns and lifetaps not much can stand in your way. Plus necs still have our int/sta buff that you guys lost so thats a lil extra nukage power. So yea C/C =added dmg, stuns,dmg sheilds, but only 1 set of buffs. C/N= conj's normal tanking ability +large heals+stun+snare+rez and fd if things go bad+ difrent set of resists for max dmg+ sta/int
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