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#1 |
Join Date: Feb 2005
Posts: 6
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![]() i have problems with my conjuror in the raids. 1) My officers dont know where place me and they place in anyone spot. 2) They dont know my class I believe that i must go with the dps melee for infernous seed. Other problem is that i upgrade my spells to adept 3 or master. Now, the raid mobs resisted more my spells (fiery doom, swarm of bats and pyrotechnic). Examples or raid mobs : Udalan, Darathar. My spells in adept 1 not resisted but in adept 3 or master yes. Please, i need help.
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#2 |
Loremaster
Join Date: Nov 2004
Posts: 269
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![]() Really depends on the mob you're facing (based on our buffs more than anything). Against cold based mobs I will usually go in the primary group with the MT, as our CR buffs (and HP/mitigation buff as well) are helpful. Otherwise I go in a dps group...I imagine being with scouts/necros suits us best to max infernus seed. Darathar is going to be pretty much immune to all your fire (fiery doom, pyro) and piercing (klicniks, swarm of bats) due to its resistance to those....dont think it has much to do with the spell level in that particular case. Haven't fought Udalan myself, but I imagine it has immunities to certain lines of spells as well. |
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#3 |
Join Date: Dec 2004
Posts: 3
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![]() Aye a lot of conjurors get put in the MT group for their addition to HP. We can allegedly add over 700 hps, however, I cannot figure out how. If anyone would like to get me out of eternal damnation in the "leftover" group and fill me in on how to add all of these hps, that would be wonderful =P Currently I stack Alluvial Brand, Geotic Brand and Phlogiston to add around 450 - 500 hps. Alluvial Brand is app4, Geotic Brand is adept 3, and Phlogiston is Master 1. So, tell me what the heck I am doing wrong .. Ive been going nuts trying to figure it out =P
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#4 |
Loremaster
Join Date: Nov 2004
Posts: 949
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![]() If you find yourself in the MT group a lot, you should make sure you have Geotic Brand adept 3 or better. That is the group buff that is adding all the sta, hp, and a very nice chunk of mitigation to the tank. When I am in the MT group, I usually toss out a volatile haven at least once every two times it recycles as well. Geotic Brand is the real key though since the mitigation it adds is essentially equal to what the MT gains from a full group of buffs normally. For mobs that do not have an AE, and especially mobs that are weak against crushing damage the best place for a conjuror is in a group with lots and lots of haste. Coercer, troubador, dirge, and inquisitor all have group haste that will thus affect your pet and the aqueous hunters. I beleive the ideal group for a conjuror would be: Conjuror, coercer, inquisitor, dirge, and then the last two slots for other classes that have group procs of some sort, or more likely a couple scouts to reap the benefits of the previous four classes.
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Ishbu! |
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#5 |
General
Join Date: Mar 2005
Posts: 2
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![]() I usually get thrown into a dps group. Becareful using inferus seed as it procs an AOE, and if ya not supposed to be AOE due to mezzing, might not wanna have that on. Eagle Eye helps out the melee hitting the target so be sure to use that as well. Put Flameshield on the MT, and I usually throw it on the MA too. I find our job consists of handing out Shards/Slivers a lot. Make your healers use em up. There lifesavers.
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Gellcore 50 Conjuror Lucan D'Lere Omen |
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