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#1 |
Loremaster
Join Date: Nov 2004
Posts: 412
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![]() ![]() I am reposting this, lots of Templars are confused about these spells. ------------------------------------------------------------------------------- Soothe rocks. Stun is good. Mezz is ok. |
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#2 |
Loremaster
Join Date: Nov 2004
Posts: 472
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![]() Ok, yeah, that's actually so smart and obvious I could kick myself for not thinking of it earlier. Especially while soloing and worried about getting an add. Thanks for the post. I think soothe will become my new friend.
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Athian Miere 70 Barbarian Templar Paradigm-Unrest EQ2 Utility Programs Written By me: Priest Healing Parser EQ2MusicModder |
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#3 |
Loremaster
Join Date: Nov 2004
Posts: 305
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I absoultely agree w/ everything that you said save for this one point. I was messing around in the Croc. caves the other night and was using soothe to get by stuff, well finally one resisted it. I was at max casting range on Soothe (which is pretty far, well out of aggro range) and it came charging at me the second it resisted as if I had casted a debuff or nuke on it. IMO it should work this way, as this is a slight of hand sort of thing, getting caught should get you aggro.
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#4 |
Loremaster
Join Date: Nov 2004
Posts: 4,032
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#5 |
Loremaster
Join Date: Nov 2004
Posts: 195
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I use soothe in exactly the ways you discribe both to pacify the roamers and too get past things ( handy for harvesting too )
-- Gemma 52 Templar Legion Najena
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#6 |
Join Date: Nov 2004
Posts: 52
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![]() Agree w/ your analysis and use those spells extensively as you described. I want to note the natural synergy between these minor stuns and reactive healing - in a group, we lay down our reactives, maybe a quick direct heal, and there's often some time to check for an add (soothe), or create some relief for the MT (prostrate), or apply or re-apply debuffs (Sign of.., Mark of.., Involuntary.., or Hex doll). I also want to emphasize the opening solo sequence: 1) Pull with Sign of... 2) Debuff: Mark of.. 3) Debuff: Involuntary... 4) Self buff: Inrtercerssion It's so nice |
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#7 |
General
Join Date: Nov 2004
Posts: 326
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![]() I was going to reply saying the same thing. SOMETIMES if the spell is resisted they will aggro. I had the same thing happen as the above poster did but I've also had them not aggro on a resist as well. |
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#8 |
Loremaster
Join Date: Nov 2004
Posts: 412
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![]() 1) Pull with Sign of... 2) Debuff: Mark of.. 3) Debuff: Involuntary... 4) Self buff: Inrtercerssion Grim, in your opening solo sequence you forgot Reproach, our most important debuff....lowers mitigation. After thinking about it, you guys are right about Soothe aggroing sometimes. It seems random though. I have definitely had it resisted and not gotten aggro. I have also Soothed a mob, been running by... and it turns aggro on me when I get close, but that is very rare. Seems almost a little buggy that way.
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#9 |
Join Date: Nov 2004
Posts: 42
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![]() You must be looking at a different reproach than I am. Reproach only debuffs physical mitigation - useless to a soloing templar. Sure, my prismatic mace hits for a few extra points of damage each swing. But in the entire fight, those few hits for a few extra points don't even add up to half the damage I do from one of our miserably low-damage nukes. In short, casting Reproach is a waste of time and power - you are better off spending that time and power nuking. That said, Reproach is wonderful in a group with a tank and some melee dps.
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Orodruin -- Templar Rittabar -- Conjuror Cinnia -- Warden and Provisioner Antonia Bayle |
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#10 |
Loremaster
Join Date: Nov 2004
Posts: 132
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6) DoT & HOs while mob is stunned! |
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#11 |
Join Date: Nov 2004
Posts: 36
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Don t forget Harmony .. great spell ! 6 sec pacify area effect + lower your aggro, very usefull !
Message Edited by Fildren_the_Templar on 09-21-2005 11:12 AM |
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#12 |
Loremaster
Join Date: Nov 2004
Posts: 4,032
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To restate: That would potentially make it work as it did in the old world, where there were two checks. The first check was to see if the spell was resisted or not. If resisted, there would be a second check to see if the target would attack or not.
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#13 |
Join Date: Dec 2004
Posts: 188
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Think your under estimating Reproch here a bit . I do about dbl damage with my weapon using reproch it goes from about 22 pts of damage to the low 40's 20 swings an extra 400 hp of damage not bad.... for what 60 power ?
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#14 |
Join Date: Nov 2004
Posts: 489
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![]() Hold the phones here, harmony does an AE pacify now too? I specifically check the tooltip popup today to see if it did but didn't see it. Of course, I was in a good group with constant pulls coming in. So, I might have not caught it. If that's the case, that could be very useful for an evaccing group in dire need of all damage needs to stop now type of thing. With our new aggro, I have noticed myself using Harmony more often now. What tends to end up happening though is that the mobs head for the nearest mage to give them some love. Oops!
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Halthar 70 Dwarf Templar - Unrest Zabumtik 60 Gnome Wizard - Unrest |
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