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#1 |
Active Member
Join Date: Jan 1970
Posts: 0
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In case folks missed it, Kander has confirmed that the current materials requirements to level are definitely being worked on and are definitely not the final values:
THESE ARE NOT THE FINAL VALUES, and they have tweaked the nodes in PoP to make sure they are always up to help make harvesting a bit less onerous (seriously, read the replies from Kander in that thread, there is good information there). We still have weeks to go and things are definitely being worked on. Keep cranking, keep reporting bugs and values that seem wonky, and hopefully things will come into focus soon. (I know I was more than a little relieved to see that the bonkers numbers my Sage had to do to level were not going to be the norm. ![]() |
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#2 |
Well-Known Member
Posts: n/a
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Seems like before the crafting content is put into the game the adventurers will not need their services anyway. Unless MC gear is going to be BiS who will need MC gear a month or 3 after launch.
The complaint about gear not being up to par to begin anything in KA was met with "buy some MC gear off the broker", that response cannot be used this time around. Cyrrena |
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#3 |
Active Member
Join Date: Jan 1970
Posts: 0
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Aye, tradeskilling is in a rough place right now. I'm trying hard to hold out faith...
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#4 |
Active Member
Join Date: Jan 1970
Posts: 0
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An example of the new values (old on top, new on bottom):
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#5 |
Active Member
Posts: n/a
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#6 |
New Member
Posts: n/a
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