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#1 |
Developer
Join Date: Jan 1970
Posts: 0
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KNOWN ISSUE - icons and appearances aren't yet set on all crafted items. No need to report this, we know it still needs doing!
![]() However, all recipes should actually work, so if you find a recipe that does not, please let us know! (An issue with the Victornut Butter Tart recipe has been fixed, but did not make it in time for beta cut off, so that one we know about too.) |
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#2 |
Well-Known Member
Join Date: Jan 1970
Posts: 0
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Book: Clan Bloody Tooth Mercenary Gear
Bug: All recipes within it that are named "Bloody Tooth ____" (outrider's, bonecaster's and pitfighter's) have a null primary ingredient, and thus cannot be crafted. The Twark stuff looks ok, and I'll try crafting it now. Also, since I don't want to assume, it is all plate armor - will it fit any merc type, regardless of their class, or are some of the naming differences supposed to indicate cloth, leather and chain? Also Also, a it wants a workbench for merc armor? The accolades make sense on the bench, but the armor seems a bit odd to be doing there. |
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#3 |
Well-Known Member
Join Date: Jan 1970
Posts: 0
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Query: Are "Clan Bloody Tooth Mercenary Gear" and "Clan Bloody Tooth Spirit Stones" supposed to be 1-use then rebuy scrolls? I don't want to make assumptions either way at this stage in the beta.
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#4 |
Well-Known Member
Join Date: Jan 1970
Posts: 0
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Recipe book: "Bloody Tooth Advanced Provisioning"
Bugs: "Strategist's Smoothie" and "Victornut Butter Tart" recipes broken due to invalid ingredients. The primary ingredient needed is fine, the secondary ingredient has no name but seems to be counting my aerated mineral water. Third and fourth ingredients are each asking for 3 of something unlabeled that isn't a standard ingredient. |
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#5 |
New Member
Join Date: Jan 1970
Posts: 0
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Book: Advanced Tailoring
Item: Bloody Tooth Bonecaster's Robe Item only has 53 crib bonus. Handcrafted items have over 100 |
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#6 |
Member
Join Date: Jan 1970
Posts: 0
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![]() i just noticed this too. after crafting a spirit stone, i could no longer craft any spirit stones. edit: forgot to mention, and i could be wrong here cuz i havent done the crafting line just yet, but, sub 100 crafters can buff and they get the recipes when they buff. could the recipes be placed on oliver, for those of us that were already 100, and copied over...pretty please, oh wise and fair Domino, Queen of Craftiness? ![]() |
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#7 |
Member
Join Date: Jan 1970
Posts: 0
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Bloody Tooth Advanced Woodworking and Bloody Tooth Woodworker Essentials - Both scribeable only by weaponsmiths! :O /wink
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#8 |
Well-Known Member
Join Date: Jan 1970
Posts: 0
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BUG: All recipes in "Bloody Tooth Advanced Carpentry" have an invalid primary ingredient and cannot be crafted. This is also an issue for: all potion-type items in "Bloody Tooth Advanced Alchemy", all recipes in "Bloody Tooth Advanced Armoring", all jewelry items in "Bloody Tooth Advanced Jewelry", all recipes in "Bloody Tooth Advanced Tailoring", "Bloody Tooth Advanced Weapons" and "Bloody Tooth Advanced Woodworking" (The WW one is the wrong class to scribe, as well, as mentioned elsewhere in this thread."
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#9 |
Well-Known Member
Join Date: Jan 1970
Posts: 0
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Cosmetic bug, Weaponsmith recipe:
"Twark Rounded Arrow" recipe creates "Cae'Dal Rounded Arrow". Recipe name should be changed to Cae'Dal Rounded Arrow to match the other two arrow recipes/item names. Additionally, the recipe examine for these three recipes shows a product of "5-100" arrows, but only the final progress bar produces anything, so product should simply show "100" Also, the throwing goodies have "twark" in the recipe name, "cae'dal" in the item name, and erroneously list 5-100 for yield, instead of simply 100. Twark Throwing Chopper, Twark Throwing Smashy, Twark Throwing Stabby turn into Cae'dal throwing axe, Cae'dal throwing hammer, and Cae'dal throwing dagger |
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#10 |
Developer
Join Date: Jan 1970
Posts: 0
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![]() ![]() All the other bugs in this thread so far should be addressed in the next update. |
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#11 |
Well-Known Member
Join Date: Jan 1970
Posts: 0
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The update hit at 1 a.m., and included the following:
Alchemist advanced potions are still kaput, ditto all the advanced armorer recipes, advanced carpenter recipes, jewelry recipes neeing rares, the two rare food drink recipes, rare tailor recipes, rare weaponsmith recipes, rare woodworker recipes, and the merc armor recipes that require rares. Patch notes also mentioned that the merc gear scroll was no longer charged, and it still is, so ... yep, the build left some things out that made it into the patch notes. |
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#12 |
New Member
Posts: n/a
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Crafted a mercenary chest piece and all other mercenary gear recipes vanished from my available recipe list. Had to re-buy the book and rescribe them (which it allowed me to do).
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#13 |
New Member
Posts: n/a
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#14 |
Developer
Join Date: Jan 1970
Posts: 0
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#15 |
Well-Known Member
Posts: n/a
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Thank you Domino! I cannot wait to get my hands on those goodies!
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#16 |
Well-Known Member
Join Date: Jan 1970
Posts: 0
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I stand (sort of) corrected. I can now craft the advanced Woodworker recipes that require Obulus rares ... but there's no label on the primary ingredient to say what it is looking for. It wasn't until I zoned into the guildhall where the rares were in the depot that I realized this detail.
Carpenter advanced recipes are still broken when standing next to a depot with all the provided rares. I'll check the other classes now to see which are still broken and which just have a labeling issue. |
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#17 |
Well-Known Member
Join Date: Jan 1970
Posts: 0
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#18 |
Well-Known Member
Join Date: Jan 1970
Posts: 0
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![]() Well, on the good news front, I can tell you that all of the advanced carp recipes are looking for "Shadowbark" after the 1 a.m. patch ... but that what we have from the buffer is "Shadebark" Progress, right? ![]() |
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#19 |
Well-Known Member
Join Date: Jan 1970
Posts: 0
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"Cobalt Platform of Zou Kunnen" is in Bloody Tooth Advanced Carpentry twice - one of them should be a window not a platform. The recipe icon is fine, the recipe name and item name are wrong. (I can't tell if the item it makes is correct and just named wrong, since that's one with a broken preview.)
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#20 |
Well-Known Member
Join Date: Jan 1970
Posts: 0
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Recipe name/item name mismatch
WW recipe Bloody Tooth Bodkin Arrow yields item Skyfire Bodkin Arrow WW recipe Bloody Tooth Broadhead Arrow yields item Skyfire BroadheadArrow WW recipe Bloody Tooth Rounded Arrow yields item Skyfire Rounded Arrow Also, all three of these recipes list a potential yield of 1-500 arrows. However, they only yield arrows on the 4th quality bar, so yield is not a range. |
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#21 |
Well-Known Member
Join Date: Jan 1970
Posts: 0
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![]() WW recipe Twark Bodkin yields - Cae'Dal Bodkin arrow WW recipe Twark Broadhead yields Cae'dal Broadhead arrow WW recipe Twark Rounded yields - Cae'dal Rounded arrow another copy paste error? or is it intended that we only get 100 out of them using 5 thaumic sand paper if so why the change using 5 fuel for ToT recipes yielded full stack. of 200s please fix to be more in line with last expansion oh and while you are at it fix the ToT shurikin they still only yield 100 using the same amount of fuel as other ammo type which yields 200 |
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#22 |
Well-Known Member
Join Date: Jan 1970
Posts: 0
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#23 |
Member
Join Date: Jan 1970
Posts: 0
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made a mercenary accolade item today and it deleted the recipe. Twark Bonecaster's Accolade.
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#24 |
Well-Known Member
Join Date: Jan 1970
Posts: 0
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Cosmetic/typo, advanced carpenter recipe and resultant item:
"Cael'dal Stained Glass". Should be "Cae'dal" for both recipe and item. Recipe/item name incorrect, advanced carpenter: "Cobalt Platform of Zou Kunnen". There are two recipes and two items with this name. One is a window. ![]() |
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#25 |
Well-Known Member
Join Date: Jan 1970
Posts: 0
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![]() Yes, this part of the patch notes from the 15th never made it in. "Clan Bloody Tooth Mercenary Gear" is still a 1-charge recipe at this time. ![]() |
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#26 |
Developer
Join Date: Jan 1970
Posts: 0
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![]() ![]() I believe everything else in this thread so far should be fixed as of tomorrow's update. |
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#27 |
Well-Known Member
Join Date: Jan 1970
Posts: 0
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Is it intentional that the "Arcane Tome" made by sages uses the ToT rare (umbral pelt), not the Obulus rare? (I *love* that it is, as a notebook eating those rare rares hurts, but I don't want to assume anything in beta.)
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#28 |
Developer
Join Date: Jan 1970
Posts: 0
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Oops ... not intended!
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#29 |
Well-Known Member
Posts: n/a
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ooops
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#30 |
Well-Known Member
Join Date: Jan 1970
Posts: 0
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Recipe for:
"Bloody Tooth Battlemaster's Accolade" has unlabeled primary (should be shadow quartz) "Bloody Tooth Bonecaster's Accolade" has unlabeled primary (should be luclinite nodule) |
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