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Unread 10-21-2010, 04:12 AM   #1
slippery

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Can the person with the curse please not get ported? Thanks.

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Unread 10-21-2010, 04:35 PM   #2
Kunaak

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dont you love how you can die, get ported - then just be floating in mid air - out of heal range?

haha, I agree though, curse = not ported please.

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Unread 10-23-2010, 03:21 PM   #3
Avirodar
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Kunaak wrote:

dont you love how you can die, get ported - then just be floating in mid air - out of heal range?

haha, I agree though, curse = not ported please.

If you're dead in the air, being in heal range serves little purpose... Did you actually mean rez range? :pHowever, +1 to curse = no port.  The chance of a cursed player being ported is not very high, but it would suck if it happened. Luck-based fail conditions are not a selling point for what should be skill-based encounters.

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Unread 10-23-2010, 03:56 PM   #4
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Avirodar@Oasis wrote:

Kunaak wrote:

dont you love how you can die, get ported - then just be floating in mid air - out of heal range?

haha, I agree though, curse = not ported please.

If you're dead in the air, being in heal range serves little purpose... Did you actually mean rez range? :pHowever, +1 to curse = no port.  The chance of a cursed player being ported is not very high, but it would suck if it happened. Luck-based fail conditions are not a selling point for what should be skill-based encounters.

Remember when Marus Xand in Vigilant would port all the corpses around every few seconds?  Made rezzing people a game of whack a mole as the corpse was moved just before the rez went off. heh

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