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#1 |
Community Relations
Join Date: Jul 2008
Posts: 4,359
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![]() Hey all! As you have just read from Smokejumper, there's a new service being offered. The forums for this service are being set up now, but until then, please leave your constructive feedback, questions, comments, etc here. Thank you! |
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#2 |
Server: Antonia Bayle
Loremaster
Join Date: Dec 2004
Posts: 690
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![]() Question. Is there going to be a new server for this feature, or will it be active on all servers? |
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#3 |
Loremaster
Join Date: Jan 2005
Posts: 1,421
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![]() I take it this will be on NEW servers? |
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#4 |
Loremaster
Join Date: Jul 2006
Posts: 163
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![]() What does this mean? (Gold and Platinum membership) Raises character skills/spells above the Adept tier of power to Expert |
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#5 |
Tester
Join Date: Dec 2004
Posts: 213
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![]() Didn't he say just a month ago that EQ2 would never go F2P? |
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#6 |
Server: Antonia Bayle
Guild: Mayhem
Rank: Officers
Loremaster
Join Date: Nov 2004
Location: Manors of Mithaniel, New Halas
Posts: 3,480
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![]() There's a contradiction in SmokeJumper's post: he says you can play for free up to L90, but the membership matrix says you can only go to L80 since you don't get SF. The only other things I have to say about this... announcement... is that a) I'm glad they're going to be separate servers and b) please do not remove the ability to recruit-a-friend or otherwise trial on the real servers, since you've said theres no way from F2P to the regular servers. |
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#7 |
Server: Antonia Bayle
Guild: Mayhem
Rank: Officers
Loremaster
Join Date: Nov 2004
Location: Manors of Mithaniel, New Halas
Posts: 3,480
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![]() Raknid wrote:
Yes. If you read the FAQ, they're totally separate servers, thankfully. |
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#8 |
Tester
Join Date: Sep 2005
Posts: 254
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![]() Finally! I'm happy with this announcement. Hopefully this will bring a lot more people into EQ2. I just think the new service could be named better.
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Fyfe - 92 Troubador - Unrest Quinleigh - 90 Fury - Unrest Rylaar - 90 Ranger - Unrest Fife - 60 Troubador - Test |
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#9 |
Loremaster
Join Date: Nov 2004
Posts: 1,271
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![]() I've read the FAQ. I don't like a lot of this. But as you said, I can ignore it. I can't ignore this though: For $200/yr you get 10 character slots. For my current $15/mo ($180/yr) I get 7. Can I pay $20 to get 3 more slots on my subscribed account or are you still going to "require" Station Access to go beyond 12? |
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#10 |
General
Join Date: Sep 2008
Posts: 887
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![]() SmokeJumper wrote:
Posted 6/25/10 on http://forums.station.sony.com/eq2/...topic_id=481725 SmokeJumper wrote:
Posted 7/14/10 on http://forums.station.sony.com/eq2/...topic_id=481725 How quickly we change our tune.......
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![]() Maewyn | Maelya | Alania | |
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#11 |
Loremaster
Join Date: Mar 2005
Posts: 1,585
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![]() Ekum@Everfrost wrote:
Yes. He did. Fool me once...
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Elhonas Warden of Mayhem, Antonia Bayle |
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#12 |
Loremaster
Join Date: Nov 2004
Location: Arizona
Posts: 9,500
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![]() Barx@Antonia Bayle wrote:
I'm happy that SOE can afford to spend the profits they've made off of us on NEW servers for a service no one wanted while we continue to play in a lagfest on old junky hardware. Rift and TOR can't come out soon enough. |
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#13 |
Loremaster
Join Date: Nov 2004
Posts: 591
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![]() our subscritpion model hasnt changed. another option is there for those who choose to take advantage of it. I personally abhor f2p, so i wont be, but since theyre on different servers i dont care much about what those who choose to use this do.
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-Thanatosis: 90 defiler of Oasis |
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#14 |
Loremaster
Join Date: Mar 2010
Posts: 720
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![]() If they are indeed DIFFERENT servers then this is quite awesome. The pervasion of ultra-casual players into the game is what is bringing the game down for me (although I know from a business perspective it's a good thing and I don't blame SOE). Hopefully this will divert many of those players to the servers which cater to them. In the beginning the paid servers may take a hit, although I'll bet most of those ultra-casual players are pre-90, but I think it will solidify them in the long run with players who really want to group and raid, although a server merge would help things out quite a bit. It's kind of weird to be an old school player and learning to love to earn stuff, this whole P2P stuff is a bit weird to me. Yes I'm a full time worker with a family who only plays occasionally and I can still earn my raid stuff the old fashioned way, by killing mobs. I guess the P2P thing is here to stay, but please give us old timer dinosaurs a couple more years of earning stuff before you go completely WoW. Keep them separate servers. |
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#15 |
Loremaster
Join Date: Jan 2005
Posts: 610
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![]() I like the idea to expose more people to the game. Some things I have not found yet, are can people transfer from one of those servers to our servers. Also, for all of us loyal customers, give us some more character slots. |
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#16 |
Loremaster
Join Date: Dec 2004
Posts: 493
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![]() Malachani wrote:
Technically he can get away with it since "your world" (servers) are not really changing and neither is OUR subscription model. Sure smells like Legends from EQ. That worked really well... |
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#17 |
Server: Antonia Bayle
Guild: Mayhem
Rank: Officers
Loremaster
Join Date: Nov 2004
Location: Manors of Mithaniel, New Halas
Posts: 3,480
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![]() Malachani wrote:
The magic of double talk. They're not changing our subscription model, they're adding a completely different one beside it. I'm generally behind SOE, but even this has got me pretty jaded. |
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#18 |
Loremaster
Join Date: Nov 2004
Location: Arizona
Posts: 9,500
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![]() This will end badly for subscription players. We'll see less support, because we'll be generating less revenue. We'll see less content, because it won't be as profitable. We'll get things last. I know they'll come here and say this isn't true, but it IS true. Look at the items that get put on the SC store vs the items we get in game. What is better? Oh the stuff people pay more for. That is how this "service" will work. |
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#19 |
Server: The Bazaar
Guild: Wherever the Wind May Blow
Rank: Wind
Loremaster
Join Date: Oct 2005
Posts: 1,115
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![]() Gaige wrote:
Don't forget less players.
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You must be joking. SoE? Reputable? Don't make me giggle. Ah, you went and made me giggle. There goes my sandwich. |
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#20 |
Developer
Join Date: Nov 2006
Location: San Diego
Posts: 2,273
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![]() Gaige wrote:
First off, the new service will be using hardware that the company already owns. The only NEW hardware that we purchased are for the two new server clusters that will replace Antonia Bayle and Nagafen. |
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#21 |
Loremaster
Join Date: Jan 2005
Posts: 1,421
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![]() Surely the matrix is wrong. Four races for the Gold level? |
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#22 |
Tester
Join Date: Sep 2005
Posts: 254
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![]() Okay...I just looked at the FAQ more closely. There are 2 concerns of mine: 1. EQX is going to have their own servers? This does not help the population on the existing servers at all. Please look into integrating this on all servers. 2. I have a station account which has 10 character slots. When EQX goes live I'm going to suddenly lose 3 slots and go back to 7? ...or is this only true if you have a SC account on the EQX servers?
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Fyfe - 92 Troubador - Unrest Quinleigh - 90 Fury - Unrest Rylaar - 90 Ranger - Unrest Fife - 60 Troubador - Test |
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#23 |
Loremaster
Join Date: Nov 2004
Posts: 907
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![]() So let me see if I've got this right. You'll be able to buy more gear on the marketplace, but that gear will still be inferior to legendary and fabled. So basically, you'd be able to buy mastercrafted on the market place (where mastercrafted is inferior to legendary anyway). Why bother? Mastercrafted is easy to get now and at the top tier available I for one quickly move beyond it as fast as I can. But if you're happy with whatever limitations they impose, you do get to play for free. Maybe they figure enough people will want to start paying the $15/mo once they've been playing awhile and the restrictions are starting to get tiresome. |
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#24 |
Loremaster
Join Date: Nov 2004
Location: Arizona
Posts: 9,500
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![]() Rothgar wrote:
That could've been used to further reinforce existing servers that are all but unplayable during prime time. |
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#25 |
Server: Antonia Bayle
Loremaster
Join Date: Dec 2004
Posts: 690
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![]() The less features for the F2P servers, the better. You NEED to be giving them perks to actually play on the live servers. |
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#26 |
Loremaster
Join Date: Mar 2009
Posts: 40
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![]() P.S. This thread will be heavily moderated, Please keep it civil and PG rated or risk having your posting privileges suspended. This isnt a warning, just a heads up |
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#27 |
Server: Antonia Bayle
Guild: Mayhem
Rank: Officers
Loremaster
Join Date: Nov 2004
Location: Manors of Mithaniel, New Halas
Posts: 3,480
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![]() Rothgar wrote:
Hmm... old VG or EQ1 hardware maybe? Or is the old AB/Nagafen hardware going for the free to play service instead of the other servers? It has to come from somewhere, and I know there's a lot of folks like myself that would like to know that the new hardware isn't coming from anything EQ2. |
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#28 |
Tester
Join Date: Feb 2005
Location: Washington, DC
Posts: 1,258
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![]() Raknid wrote:
Yeah, that just made me exclaim an expletive aloud at my computer. Surely no-one's foolish enough to cripple the accounts of the $15/month paying subscriber base?
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Kella The Mighty Pirate, Assassin & Tailor Nimari, Fury-at-Large Test Server |
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#29 |
Loremaster
Join Date: Jun 2007
Posts: 1,257
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![]() Personally I think it's a great idea. It makes it much easier for someone to try out EQ2. You can muck around on the free side at your own pace and get a good taste of the game. EDIT: This has the potential to bring some long needed new blood to the game. |
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#30 |
General
Join Date: Nov 2004
Posts: 578
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![]() I'm actually disappointed this isn't being put onto the current servers, albeit without the ability to buy equipment. As it stands, I can't see many new players on the extended servers coming over to ours.
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