View Single Post
Old 10-23-2012, 02:32 PM   #3

Join Date: Mar 2005
Posts: 32

The best use for Winds that I can come up with atm is to pull a melee dps back to a mob after they joust so they don't have to run as far... or to pull them back to the mob after a KB.  Since you'll be in front of a mob if tanking the dmg reduction might help keep them alive if an AE auto goes off before they get behind the mob.  

The other decent way to use this would be to stack on a tank that's going to take a %hp based DT to keep them alive.  However, that could be bothersome.  


It could also be used to pull an OT to you if you are the MT and adds just spawned on you.  (this should almost always be unnecesary)

DeathMagus is offline   Reply With Quote