Syrah wrote:
I'm still working on the second question. The first guy I asked wasn't completely sure what “multi-res’” means. There is a multi-res modifier in 3DS Max. As long as the exported obj meets requirements, he didn't see a problem with it. Is this the right "multi-res"?
Another piece of advice was to export your model, then re-import it. See if it still meets your intended target. Apparently there are a number of potential issues which can be identified through this practice.
I assumed the OP meant N-gons (N sided polygons) At least that is what the blender community calls it.
An 8 sided poly in traditional tri-fan fill = 8 faces. In N-gon mode, it is 1 face, like if you drew it in illustrator.
You (the Royal "SoE" You) did answer the question in so far as OBJ only supports tri's, so whilst n-gons might help the workflow, it is the output that counts. So each N-gon side = 1 tri on output.
TL;DR = use tri fan fill on polys with more than 4 sides. all 4 sided polys = 2 tri's.