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Old 10-16-2012, 03:07 PM   #18
Orthureon

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Join Date: Jan 2006
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Davngr1 wrote:

 i bet if this stat was fixed to work as intended in it's current version trying to kill some players would sound like a hand full of coins hitting a metal surface

Lol... Well perhaps work it another way. allow resists to absorb spell damage like they state they are supposed to when you hover over them, but lower the amount absorbed for PVP. Then add a spell defense stat like you say. Then people will have to actually spec for it to survive against casters. That way no one will be outright overpowered vs casters. I don't want to switch the spectrum of OP to another class, I simply want balance.

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