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Old 08-27-2012, 04:20 AM   #40

Join Date: Jan 2005
Posts: 371

Well, not even sure why I am posting in this thread, but whatever, I wanted to explain something. One of the main reasons why existing temporary buffs cast outside of PvP combat continue to use PvE durations after PvP combat has started has to do with open world pvp. In open world pvp, if one group is engaged while fighting pve content, if all their existing buffs instantly followed pvp rules, it would give way too large of an advantage to the attacking players verse the attacked players. While this may make more sense for open world pvp, and not soo much for battle grounds, they both use the same pvp combat rules, and would simply be too much work for developers to make a special pvp rule set for only bg's.

Hennyo is offline   Reply With Quote