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Old 06-10-2010, 05:57 PM   #11
Greggthegrmreapr

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Join Date: Nov 2004
Location: Colorado Springs, CO
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Yonaton wrote:

[email protected] wrote:

And Sk's have a very good way to keep out of encounter aggro.  It's called your mythical.  Every lifetap you cast can force anyone they hit to target you.  Which works out of encounter as well.

And your class has three DI's.

I don't see much difference tbh. Brawler survivability is rediculous,and the fd/target lock exploit has been around forever and works on an entire group.

 And that's not telling anyone how to do it,it's saying it's long past time that crap was fixed.

Actually it isn't an exploit.  It does exactly as it is supposed to.  It is the same as a scout or mage or priest deaggro where you can not target something for a few seconds.

Something that works exactly as it was designed to isn't an exploit.  The taunt forces the target onto the brawler and the FD clears it.  So then a tank having the averted eyes ring is also an exploit according to what you say.  The tank taunts and then that ring procs and the target is cleared and unable to get a new one for a few seconds.

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