Thread: Bloodletter.
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Old 10-22-2014, 11:52 PM   #33

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That is absolutely what it sounds like. I'm a fan of focusing on the strengths instead of patching the weaknesses. It prevents every class from being able to do everything.. and when every class can do everything, you are directly balancing them against each other.

And time proves, over and over, that there is no way to balance every class for everything directly against every other class. Something will always be superior per the trends in new content.

So, large amounts of the problem are a result of content design decision, not necessarily class balance decision.

See: All mobs swinging slow and hard, instead of twice as fast for half as much.
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