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Old 05-20-2007, 11:54 AM   #7
Groma

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Join Date: Mar 2006
Location: www.eq2flames.com
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The idea sounds good, the only problem is that you are taking away the incentive for some people to pvp.  Lets fact it, there are a large number of active pvpers that only do it for titles.  With this proposal you run the risk of creating a gap between high titles and no titles and it could get nasty if any of the no titles decide they want to turn fame back on and don't really have anyone to gain it from once they pass slayer. IMO, the better route to go, would be just to set it so that once a title is earned you cannot lose it.  Base titles on max kills, and add new ones once so many people get to the max title or something.  People have no reason to run away from a fight, because the only thing they have to lose is a kill streak, or the coin they accidentally brought with them.  Any pvp reward system that penalizes you severely for dying does not promote pvp, it only gives incentive for people to run away.  
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