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Old 10-18-2016, 06:35 PM   #1
Jamiss

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Join Date: Jan 1970
Posts: 4
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MERCENARY TRAINING
  • Fixed an issue where a mercenary that met the required training time while offline would not advance to the next rank correctly when next logged in.
MERCENARIES
  • Claz'zakla will now more reliably use his ranged auto attack
BETA GENERAL
  • Added an auto bolster buff to all solo and heroic expansion zones
QUESTS
  • Case of the Missing Headpiece - All Obulus Remnants should now update quest as intended.
  • Growth in an Arid Land - Giant's agate will be noticeable now, and more plentiful.
  • Growth in an Arid Land - River rock will be noticeable now, and more plentiful.
  • Get a 'Shroom - Warslik Bile Shrooms will be much more noticeable now, and more plentiful.
  • Kunark Ascending: Seeking Reassurance - Quest now specifies it can be updated in "Lost City of Torsis: The Spectral Market"
  • Kunark Ascending: Reading Assignment - Quest now specifies it can be updated in "Kaesora: Xalgozian Stronghold"
  • Eye in the Mist - Quest now specifies it can be updated in "Lost City of Torsis: The Spectral Market"
  • A Mist Call - Quest now specifies it can be updated in "Lost City of Torsis: Reaver's Remnants"
  • Dying to Have You - Quest now specifies it can be updated in "Crypt of Dalnir: Ritual Chamber"
  • Ghosts and Gooblins - Quest now specifies it can be updated in "Crypt of Dalnir: Wizard's Den"
TRADESKILLS
  • Two copies of Greshdek spawning in Nu'roga
  • The area around Greshdek now checks if you have the teleport totem and gives you another if you deleted it somehow
  • Skethusk will now always be visible in the greenmist crusader caves regardless of your quest status
  • The injured goblin for "Mission of Mercy" is once again visible
  • Soil samples for Lyraquel are now harvest nodes that can be tracked
  • Mastercrafted recipes requiring rare wood now spell its name correctly
  • Expansion items will now correctly salvage into their infuser component.
UI
  • The Enemies list will now display your current target.
  • The Enemies list will remember if you had it open when you exit the game and return
ZONES / POPULATION
Arcanna'se Spire: Forgotten Sanctum [Heroic]
  • Remembered the "forgotten" exit portal. Get it?
Arcanna'se Spire: Forgotten Sanctum [Solo]
  • Remembered the "forgotten" exit portal. Get it? (yeah, he did the same joke twice)
ITEMS
  • Added purple slots to armor that was missing it.
  • Corrected several neck items that had the incorrect color adornment slot.
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